Player Matchup

Charybdis
Charybdis
Silver I
Applejuicegd
Charybdis
Silver I
Level 81
God Stats
65W - 45L
1,647 SR
Queue Stats
130W - 145L
1,300 MMR
Party 2
Ratatoskr
Ratatoskr
Silver II
DoterDater
Ratatoskr
Silver II
Level 109
God Stats
3W - 2L
1,534 SR
Queue Stats
21W - 30L
1,105 MMR
Party 2
Terra
Terra
Silver I
GhostlyLife
Terra
Silver I
Level 121
God Stats
12W - 8L
1,327 SR
Queue Stats
104W - 117L
1,095 MMR
Party 1
Janus
Janus
Silver II
JewishPickle
Janus
Silver II
Level 127
God Stats
8W - 7L
1,473 SR
Queue Stats
104W - 117L
1,049 MMR
Party 1
Achilles
Achilles
Gold V
Noppa 007
Achilles
Gold V
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
45W - 64L
1,199 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,496 SR
1,150 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,501 SR
1,213 MMR
Olorun
Olorun
Silver II
Chaacisg4y
Olorun
Silver II
Level 125
God Stats
12W - 9L
1,716 SR
Queue Stats
111W - 133L
1,171 MMR
Solo
Hercules
Hercules
Silver II
ChasingFatGirls
Hercules
Silver II
Level 126
God Stats
0W - 3L
1,220 SR
Queue Stats
135W - 151L
1,197 MMR
Solo
Surtr
Surtr
Gold V
Dxfoult
Surtr
Gold V
Level 113
God Stats
2W - 4L
1,496 SR
Queue Stats
142W - 151L
1,293 MMR
Solo
Chiron
Chiron
Silver I
Skilldrow
Chiron
Silver I
Level 89
God Stats
1W - 3L
1,741 SR
Queue Stats
276W - 284L
1,176 MMR
Solo
Bakasura
Bakasura
Gold III
crazyloko
Bakasura
Gold III
Level 191
God Stats
5W - 8L
1,333 SR
Queue Stats
243W - 243L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Applejuicegd
Charybdis
8
0 / 0 / 1
4,318
540
4,562
3,736
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
DoterDater
Ratatoskr
8
1 / 0 / 0
4,252
532
1,395
6,002
1,863
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,687
586
2,269
5,900
4,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 0
5,363
670
719
2,540
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Noppa 007
Achilles
8
1 / 1 / 0
4,732
592
2,789
7,548
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AgniSun WukongAwilixBellona

VS

Bans
ArachneThanatosIzanamiHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chaacisg4y
Olorun
8
1 / 1 / 0
4,401
550
2,831
4,981
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
9
0 / 0 / 1
4,375
547
3,583
6,482
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Dxfoult
Surtr
10
0 / 0 / 1
5,796
725
4,153
5,039
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chiron
Skilldrow
Chiron
7
0 / 0 / 0
4,179
522
2,442
2,309
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
crazyloko
Bakasura
9
1 / 1 / 0
4,991
624
1,371
6,976
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Applejuicegd
Charybdis
0
0
1
0.5
L
Olorun
Chaacisg4y
Olorun
1
1
0
1
L
Hercules
0
0
1
0.5
W
Ratatoskr
DoterDater
Ratatoskr
1
0
0
1
L
Surtr
Dxfoult
Surtr
0
0
1
0.5
W
0
1
0
0
W
0
0
0
0
W
Achilles
Noppa 007
Achilles
1
1
0
1
L
Chiron
Skilldrow
Chiron
0
0
0
0
L
Bakasura
crazyloko
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,734
Damage
14,380
25,726
Taken
25,787
11,872
Mitigated
11,872
10,418
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Applejuicegd
Charybdis
4,562
2,474
0
1,732
3,736
1,217
0
1,142
2,489
0
32,902
L
Olorun
Chaacisg4y
Olorun
2,831
1,624
450
1,415
4,981
1,747
0
736
4,245
29,629
0
L
Hercules
3,583
701
0
2,438
6,482
3,719
0
1,074
5,408
0
22,929
W
Ratatoskr
DoterDater
Ratatoskr
1,395
338
0
2,784
6,002
1,863
0
0
5,893
0
25,403
L
Surtr
Dxfoult
Surtr
4,153
1,838
0
3,307
5,039
2,664
0
0
4,620
659
38,311
W
2,269
348
130
1,891
5,900
4,352
0
1,689
3,858
16,872
1,822
W
719
129
0
750
2,540
713
0
0
2,540
40,179
0
W
Achilles
Noppa 007
Achilles
2,789
624
0
3,131
7,548
3,727
0
246
6,804
0
24,920
L
Chiron
Skilldrow
Chiron
2,442
767
0
605
2,309
641
0
497
1,700
0
20,025
L
Bakasura
crazyloko
Bakasura
1,371
921
0
2,435
6,976
3,101
14
281
6,629
0
24,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
23,742
265
Minions Killed
253
0
Camps Cleared
0
913,171
Distance Traveled
733,627
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,318
540
60
8
0
157,072
1
L
Olorun
4,401
550
47
6
0
139,046
1
L
Hercules
4,375
547
34
4
0
163,928
0
W
Ratatoskr
4,252
532
42
5
0
232,443
0
L
Surtr
5,796
725
72
9
0
146,298
0
W
Terra
4,687
586
28
4
0
180,486
3
W
Janus
5,363
670
86
11
0
173,412
0
W
Achilles
4,732
592
49
6
0
169,758
3
L
Chiron
4,179
522
36
5
0
83,447
0
L
Bakasura
4,991
624
64
8
0
200,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role