Player Matchup

Anubis
Anubis
BluelyRaptor
Anubis
Level 149
God Stats
84W - 54L
1,722 SR
Queue Stats
489W - 503L
1,577 Elo+
Solo
Jormungandr
Jormungandr
GooseBurger
Jormungandr
Level 48
God Stats
6W - 1L
1,726 SR
Queue Stats
61W - 62L
1,462 Elo+
Party 2
Charybdis
Charybdis
LitoLoko1875807
Charybdis
Level 130
God Stats
27W - 37L
1,465 SR
Queue Stats
491W - 631L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Rangerz20z
Ao Kuang
Level 138
God Stats
2W - 3L
1,290 SR
Queue Stats
95W - 100L
1,261 Elo+
Solo
Ix Chel
Ix Chel
plowherden
Ix Chel
Level 40
God Stats
15W - 8L
1,644 SR
Queue Stats
61W - 59L
1,461 Elo+
Party 2
Team Averages
Level 101
1,570 SR
1,447 Elo+

VS

Team Averages
Level 101
1,472 SR
1,556 Elo+
Chernobog
Chernobog
El Brazo Fuerte
Chernobog
Level 147
God Stats
1W - 6L
1,563 SR
Queue Stats
288W - 301L
1,563 Elo+
Solo
Vulcan
Vulcan
EmpDave
Vulcan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
G0DSentGamer
Ne Zha
Level 159
God Stats
14W - 25L
1,459 SR
Queue Stats
330W - 361L
1,435 Elo+
Solo
Zeus
Zeus
Justalilpush
Zeus
Level 129
God Stats
2W - 4L
1,336 SR
Queue Stats
158W - 180L
1,522 Elo+
Solo
Chaac
Chaac
Nomnomuup
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 0 / 11
12,113
1,211
16,658
6,940
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GooseBurger
Jormungandr
17
3 / 2 / 18
11,226
1,123
13,360
15,933
23,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
LitoLoko1875807
Charybdis
17
3 / 4 / 16
11,169
1,117
14,540
12,584
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Rangerz20z
Ao Kuang
17
9 / 1 / 8
12,139
1,214
11,529
8,106
4,874
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
plowherden
Ix Chel
17
2 / 2 / 12
10,506
1,051
8,263
9,232
4,141
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
El Brazo Fuerte
Chernobog
16
2 / 2 / 3
9,854
985
12,779
13,090
5,469
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
EmpDave
Vulcan
16
2 / 6 / 2
10,426
1,043
5,541
11,201
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
16
2 / 3 / 6
10,290
1,029
7,863
11,840
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 7 / 5
10,779
1,078
15,384
13,370
6,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Nomnomuup
Chaac
16
0 / 6 / 4
9,411
941
6,061
20,067
18,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
24
Kills
9
9
Deaths
24
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
0
11
12.5
L
Chernobog
El Brazo Fuerte
Chernobog
2
2
3
1.75
L
Vulcan
EmpDave
Vulcan
2
6
2
0.5
L
Ne Zha
2
3
6
1.67
W
Jormungandr
GooseBurger
Jormungandr
3
2
18
6
L
3
7
5
0.79
W
Charybdis
LitoLoko1875807
Charybdis
3
4
16
2.75
L
Chaac
Nomnomuup
Chaac
0
6
4
0.33
W
Ao Kuang
Rangerz20z
Ao Kuang
9
1
8
13
W
Ix Chel
plowherden
Ix Chel
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,350
Damage
47,628
52,795
Taken
69,568
41,793
Mitigated
39,554
10,718
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,658
650
343
1,759
6,940
3,528
0
3,443
3,361
50,964
0
L
Chernobog
El Brazo Fuerte
Chernobog
12,779
7,813
0
0
13,090
5,469
0
8,370
4,568
0
30,728
L
Vulcan
EmpDave
Vulcan
5,541
315
0
0
11,201
4,375
0
7,355
3,698
27,482
196
L
Ne Zha
7,863
1,265
0
812
11,840
4,553
0
7,308
4,395
0
25,475
W
Jormungandr
GooseBurger
Jormungandr
13,360
1,678
0
1,096
15,933
23,007
0
5,367
10,178
25,923
2,173
L
15,384
1,047
0
396
13,370
6,666
0
8,847
4,290
29,059
576
W
Charybdis
LitoLoko1875807
Charybdis
14,540
5,764
0
1,347
12,584
6,243
0
4,807
7,677
0
36,194
L
Chaac
Nomnomuup
Chaac
6,061
1,600
398
4,223
20,067
18,491
0
15,001
4,681
0
14,621
W
Ao Kuang
Rangerz20z
Ao Kuang
11,529
5,166
0
2,932
8,106
4,874
0
1,655
6,355
19,784
282
W
Ix Chel
plowherden
Ix Chel
8,263
861
1,282
1,959
9,232
4,141
0
5,293
3,903
23,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,153
Gold Earned
50,760
237
Minions Killed
192
11
Camps Cleared
6
961,100
Distance Traveled
922,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,113
1,211
99
10
2
178,448
0
L
Chernobog
9,854
985
49
5
1
181,647
0
L
Vulcan
10,426
1,043
62
6
1
176,455
0
L
Ne Zha
10,290
1,029
34
3
0
208,496
0
W
Jormungandr
11,226
1,123
31
3
1
196,755
0
L
Zeus
10,779
1,078
24
2
4
180,888
0
W
Charybdis
11,169
1,117
50
5
1
178,393
0
L
Chaac
9,411
941
23
2
0
175,229
0
W
Ao Kuang
12,139
1,214
14
1
6
205,599
0
W
Ix Chel
10,506
1,051
43
4
1
201,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role