Player Matchup

Arachne
Arachne
SvxttyTTV
Arachne
Level 65
God Stats
11W - 22L
1,125 SR
Queue Stats
87W - 104L
1,343 Elo+
Party 1
Bellona
Bellona
alvinudenze
Bellona
Level 20
God Stats
16W - 13L
1,585 SR
Queue Stats
34W - 47L
1,290 Elo+
Party 1
Zeus
Zeus
becklinn
Zeus
Level 18
God Stats
1W - 6L
1,157 SR
Queue Stats
12W - 28L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
vinniebroz
Sun Wukong
Level 22
God Stats
25W - 31L
1,450 SR
Queue Stats
43W - 59L
1,335 Elo+
Party 1
Apollo
Apollo
x5acrox
Apollo
Level 89
God Stats
3W - 2L
1,775 SR
Queue Stats
23W - 16L
1,591 Elo+
Solo
Team Averages
Level 43
1,418 SR
1,376 Elo+

VS

Team Averages
Level 68
1,546 SR
1,436 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lord-Bierkules
Ares
Level 42
God Stats
3W - 2L
1,723 SR
Queue Stats
65W - 83L
1,322 Elo+
Solo
Fenrir
Fenrir
Ord3rxSixtySixZz
Fenrir
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,719 Elo+
Solo
Hades
Hades
SpeedyPT91
Hades
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,266 Elo+
Solo
Izanami
Izanami
Tia_patinhas
Izanami
Level 39
God Stats
9W - 8L
1,506 SR
Queue Stats
13W - 15L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SvxttyTTV
Arachne
15
8 / 1 / 2
8,700
621
7,053
13,332
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
alvinudenze
Bellona
11
1 / 3 / 1
6,994
500
4,133
10,501
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
13
1 / 3 / 0
7,191
514
3,420
8,671
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
vinniebroz
Sun Wukong
10
1 / 1 / 1
6,906
493
3,501
8,874
6,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
x5acrox
Apollo
15
7 / 1 / 5
8,946
639
13,503
10,915
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 2 / 1
8,021
573
6,076
6,007
2,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 2
6,097
436
4,092
14,569
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 1
7,187
513
4,655
9,800
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
12
3 / 3 / 0
7,688
549
6,134
10,598
6,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Tia_patinhas
Izanami
9
1 / 5 / 1
5,601
400
4,277
11,374
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
18
Kills
9
9
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
1
1.25
L
0
5
2
0.2
L
3
3
1
1.17
L
Hades
3
3
0
1
W
Arachne
SvxttyTTV
Arachne
8
1
2
9
L
Izanami
Tia_patinhas
Izanami
1
5
1
0.3
W
Bellona
alvinudenze
Bellona
1
3
1
0.5
W
Zeus
1
3
0
0.33
W
Sun Wukong
vinniebroz
Sun Wukong
1
1
1
1.5
W
Apollo
x5acrox
Apollo
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
25,234
52,293
Taken
52,348
28,153
Mitigated
28,126
22,021
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,076
654
0
1,868
6,007
2,047
0
2,921
2,678
60,546
2,371
L
4,092
357
0
2,703
14,569
10,752
0
0
14,569
17,493
0
L
4,655
1,494
0
912
9,800
5,042
0
91
9,673
0
48,036
L
Hades
6,134
1,218
0
4,515
10,598
6,790
0
0
10,253
39,048
882
W
Arachne
SvxttyTTV
Arachne
7,053
5,214
0
9,674
13,332
5,927
780
946
12,386
0
71,003
L
Izanami
Tia_patinhas
Izanami
4,277
2,572
0
972
11,374
3,495
0
0
11,374
0
27,970
W
Bellona
alvinudenze
Bellona
4,133
1,060
0
2,698
10,501
8,693
258
5,348
5,153
0
29,869
W
Zeus
3,420
715
0
1,848
8,671
2,570
160
5,612
3,059
43,502
1,465
W
Sun Wukong
vinniebroz
Sun Wukong
3,501
612
0
1,841
8,874
6,288
96
2,209
6,665
0
26,884
W
Apollo
x5acrox
Apollo
13,503
8,991
0
5,960
10,915
4,675
718
1,909
9,006
0
65,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
34,594
370
Minions Killed
309
0
Camps Cleared
0
1,333,392
Distance Traveled
1,198,505
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,021
573
106
8
0
251,214
4
L
Ares
6,097
436
19
1
0
247,106
0
L
Fenrir
7,187
513
65
5
0
290,140
3
L
Hades
7,688
549
80
6
0
206,705
0
W
Arachne
8,700
621
100
7
0
322,849
0
L
Izanami
5,601
400
39
3
0
203,340
0
W
Bellona
6,994
500
58
4
0
219,166
4
W
Zeus
7,191
514
71
5
0
241,073
4
W
Sun Wukong
6,906
493
30
2
0
282,971
5
W
Apollo
8,946
639
111
8
0
267,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role