Player Matchup

Charybdis
Charybdis
DankSinatra__
Charybdis
Level 149
God Stats
24W - 22L
1,528 SR
Queue Stats
904W - 902L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
OSUNAX
Kuzenbo
Level 137
God Stats
17W - 12L
1,606 SR
Queue Stats
160W - 162L
1,507 Elo+
Solo
Ne Zha
Ne Zha
gordito99
Ne Zha
Level 146
God Stats
3W - 1L
1,749 SR
Queue Stats
82W - 51L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
isatinflames
Cu Chulainn
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 29L
1,543 Elo+
Solo
Ah Puch
Ah Puch
thefaceslasher1
Ah Puch
Level 126
God Stats
1W - 0L
1,276 SR
Queue Stats
156W - 145L
1,498 Elo+
Solo
Team Averages
Level 143
1,489 SR
1,534 Elo+

VS

Team Averages
Level 114
1,461 SR
1,499 Elo+
Bastet
Bastet
MargaAfro
Bastet
Level 141
God Stats
10W - 10L
1,240 SR
Queue Stats
252W - 287L
1,472 Elo+
Party 1
Janus
Janus
Sadsynner18
Janus
Level 108
God Stats
1W - 1L
1,770 SR
Queue Stats
154W - 144L
1,504 Elo+
Solo
Arachne
Arachne
Zolorsano
Arachne
Level 154
God Stats
1W - 2L
1,297 SR
Queue Stats
87W - 91L
1,526 Elo+
Solo
Ymir
Ymir
mastersage69
Ymir
Level 81
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 144L
1,500 Elo+
Party 1
Skadi
Skadi
xDTAxREACTIONz
Skadi
Level 87
God Stats
13W - 23L
1,500 SR
Queue Stats
51W - 72L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DankSinatra__
Charybdis
11
4 / 0 / 3
6,375
708
3,505
3,242
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
OSUNAX
Kuzenbo
8
1 / 1 / 4
4,883
543
4,598
5,320
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
gordito99
Ne Zha
11
4 / 0 / 4
6,076
675
5,765
7,547
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cu Chulainn
isatinflames
Cu Chulainn
9
2 / 2 / 0
5,730
637
3,678
9,574
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 1 / 1
5,837
649
3,885
3,404
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MargaAfro
Bastet
11
2 / 2 / 0
6,242
694
5,573
7,735
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,501
500
1,109
4,924
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Zolorsano
Arachne
9
1 / 2 / 0
4,938
549
2,977
9,195
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
3,796
422
1,112
5,541
4,078
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 0
4,506
501
2,585
5,226
1,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
3
4
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DankSinatra__
Charybdis
4
0
3
5.5
L
Bastet
MargaAfro
Bastet
2
2
0
1
W
Kuzenbo
OSUNAX
Kuzenbo
1
1
4
3
L
0
3
0
0
L
Arachne
Zolorsano
Arachne
1
2
0
0.5
W
Ne Zha
gordito99
Ne Zha
4
0
4
6
W
Cu Chulainn
isatinflames
Cu Chulainn
2
2
0
1
L
0
4
0
0
W
3
1
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
13,356
29,087
Taken
32,621
17,118
Mitigated
13,193
7,896
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DankSinatra__
Charybdis
3,505
1,255
0
2,205
3,242
1,227
108
142
3,100
0
43,934
L
Bastet
MargaAfro
Bastet
5,573
1,439
0
2,601
7,735
2,609
0
0
7,735
0
42,485
W
Kuzenbo
OSUNAX
Kuzenbo
4,598
1,459
0
375
5,320
4,147
342
623
4,697
22,079
0
L
1,109
78
22
1,120
4,924
1,643
0
3,281
1,643
19,448
77
L
Arachne
Zolorsano
Arachne
2,977
1,792
0
3,313
9,195
3,296
0
1,566
7,629
0
31,616
W
Ne Zha
gordito99
Ne Zha
5,765
1,236
0
1,573
7,547
3,321
0
659
6,808
0
50,085
W
Cu Chulainn
isatinflames
Cu Chulainn
3,678
1,183
0
2,598
9,574
7,285
0
0
9,574
0
30,014
L
1,112
366
0
37
5,541
4,078
0
1,596
3,945
4,601
0
W
3,885
206
0
1,145
3,404
1,138
0
619
2,687
31,664
0
L
2,585
1,131
12
276
5,226
1,567
0
2,040
3,186
0
33,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
23,983
311
Minions Killed
244
0
Camps Cleared
0
904,564
Distance Traveled
875,043
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,375
708
95
11
0
172,606
1
L
Bastet
6,242
694
74
8
0
204,449
0
W
Kuzenbo
4,883
543
23
3
0
195,601
2
L
Janus
4,501
500
46
5
0
125,741
0
L
Arachne
4,938
549
62
7
0
217,520
0
W
Ne Zha
6,076
675
85
9
0
202,069
2
W
Cu Chulainn
5,730
637
55
6
0
185,009
0
L
Ymir
3,796
422
5
1
0
161,838
0
W
Ah Puch
5,837
649
53
6
0
149,279
0
L
Skadi
4,506
501
57
6
0
165,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role