Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ombrek
Charybdis
Level 200
God Stats
8W - 8L
1,498 SR
Queue Stats
638W - 680L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
Zaraky11
Xing Tian
Level 158
God Stats
2W - 3L
1,751 SR
Queue Stats
426W - 426L
1,487 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fixtzelfnenaam
Kumbhakarna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 61L
1,399 Elo+
Party 1
He Bo
He Bo
sAbaoTh
He Bo
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 38L
1,448 Elo+
Party 1
Team Averages
Level 121
1,550 SR
1,470 Elo+

VS

Team Averages
Level 131
1,502 SR
1,529 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Edanatos
Ullr
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,582 Elo+
Solo
Nike
Nike
NoZeSc0p3r1337
Nike
Level 86
God Stats
1W - 1L
1,719 SR
Queue Stats
80W - 65L
1,545 Elo+
Solo
Ymir
Ymir
Verinas
Ymir
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 86L
1,479 Elo+
Solo
Awilix
Awilix
thexking42
Awilix
Level 158
God Stats
4W - 11L
1,293 SR
Queue Stats
559W - 568L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 3 / 2
12,331
771
14,505
12,293
5,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
Ombrek
Charybdis
17
1 / 3 / 7
10,798
675
11,616
10,803
5,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Zaraky11
Xing Tian
20
3 / 1 / 8
12,803
800
13,807
18,096
20,493
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
fixtzelfnenaam
Kumbhakarna
20
2 / 1 / 8
11,978
749
9,746
25,384
22,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
sAbaoTh
He Bo
17
1 / 4 / 10
11,012
688
12,500
11,022
5,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
1 / 5 / 7
10,188
637
15,852
15,147
8,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
2 / 1 / 3
8,771
548
9,435
7,312
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 5 / 4
11,024
689
22,857
24,882
20,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Verinas
Ymir
19
2 / 3 / 4
10,143
634
4,044
18,296
21,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
thexking42
Awilix
1
0 / 0 / 0
3,952
247
0
82
14

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
14
Kills
11
12
Deaths
14
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
2
2.67
L
Raijin
 
Raijin
1
5
7
0.9
L
Ullr
2
1
3
3.5
L
6
5
4
1.6
W
Charybdis
Ombrek
Charybdis
1
3
7
1.5
L
Ymir
Verinas
Ymir
2
3
4
1.33
W
Xing Tian
Zaraky11
Xing Tian
3
1
8
7
W
Kumbhakarna
fixtzelfnenaam
Kumbhakarna
2
1
8
6
W
He Bo
sAbaoTh
He Bo
1
4
10
1.5
L
Awilix
thexking42
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,174
Damage
52,188
77,598
Taken
65,719
58,343
Mitigated
54,574
32,962
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,505
3,410
2,268
5,257
12,293
5,323
3,391
3,938
8,355
40,696
866
L
Raijin
 
Raijin
15,852
435
617
2,157
15,147
8,598
0
11,846
3,301
43,362
0
L
Ullr
9,435
1,730
2,837
1,682
7,312
4,062
0
4,517
2,795
0
14,605
L
22,857
1,412
282
4,691
24,882
20,343
0
19,470
5,412
7,640
41,862
W
Charybdis
Ombrek
Charybdis
11,616
4,427
2,502
2,023
10,803
5,200
4,073
4,128
6,675
0
34,085
L
Ymir
Verinas
Ymir
4,044
71
584
4,614
18,296
21,557
0
12,396
5,900
7,967
36
W
Xing Tian
Zaraky11
Xing Tian
13,807
726
1,152
4,821
18,096
20,493
56
6,320
11,776
22,333
1,638
W
Kumbhakarna
fixtzelfnenaam
Kumbhakarna
9,746
402
1,902
9,113
25,384
22,255
341
5,627
19,757
28,089
2,496
W
He Bo
sAbaoTh
He Bo
12,500
241
1,833
2,091
11,022
5,072
1,076
4,709
6,313
22,254
827
L
Awilix
thexking42
Awilix
0
0
0
0
82
14
0
82
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,922
Gold Earned
44,078
193
Minions Killed
135
0
Camps Cleared
0
1,466,704
Distance Traveled
890,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,331
771
55
3
0
287,661
0
L
Raijin
10,188
637
62
4
0
234,583
0
L
Ullr
8,771
548
14
1
0
208,684
0
L
Nike
11,024
689
50
3
0
255,015
0
W
Charybdis
10,798
675
60
4
0
243,961
0
L
Ymir
10,143
634
9
1
0
192,064
0
W
Xing Tian
12,803
800
26
2
0
333,644
0
W
Kumbhakarna
11,978
749
27
2
0
326,312
0
W
He Bo
11,012
688
25
2
0
275,126
0
L
Awilix
3,952
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role