Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
 
Ullr
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
Manigöld
Jormungandr
Gold II
Level 159
God Stats
19W - 17L
1,548 SR
Queue Stats
102W - 111L
1,471 MMR
Solo
Khepri
Khepri
Silver III
Mateuki
Khepri
Silver III
Level 74
God Stats
1W - 1L
1,636 SR
Queue Stats
2W - 8L
1,491 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,537 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,558 SR
1,447 MMR
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
ArnoMega
He Bo
Gold IV
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
102W - 107L
1,392 MMR
Solo
Agni
Agni
Gold IV
ByYodai
Agni
Gold IV
Level 144
God Stats
25W - 21L
1,510 SR
Queue Stats
164W - 166L
1,437 MMR
Solo
Hercules
Hercules
Gold II
H4SHYR4
Hercules
Gold II
Level 152
God Stats
7W - 7L
1,637 SR
Queue Stats
296W - 303L
1,473 MMR
Solo
Ganesha
Ganesha
Gold II
JuanTachero
Ganesha
Gold II
Level 126
God Stats
4W - 5L
1,401 SR
Queue Stats
123W - 139L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 0
6,170
561
3,412
4,792
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
 
Awilix
9
3 / 3 / 0
6,015
547
3,327
9,429
3,630
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
11
0 / 1 / 1
5,968
543
3,503
7,137
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Manigöld
Jormungandr
12
1 / 4 / 1
7,242
658
9,773
10,739
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Mateuki
Khepri
7
0 / 3 / 1
5,223
475
1,904
11,716
5,882
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThanatosTsukuyomiAo Kuang

VS

Bans
ThorSylvanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 0
6,928
630
7,038
5,386
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
ArnoMega
He Bo
11
4 / 1 / 3
6,448
586
5,164
5,981
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
ByYodai
Agni
12
3 / 0 / 3
6,769
615
7,589
6,344
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
H4SHYR4
Hercules
12
3 / 2 / 1
6,853
623
6,629
13,134
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
JuanTachero
Ganesha
10
0 / 0 / 4
5,927
539
3,062
5,719
3,564
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Awilix
 
Awilix
3
3
0
1
L
Ullr
 
Ullr
0
1
1
0.5
W
Medusa
 
Medusa
3
1
0
3
W
He Bo
ArnoMega
He Bo
4
1
3
5.5
W
Agni
ByYodai
Agni
3
0
3
4.5
W
Hercules
H4SHYR4
Hercules
3
2
1
1.75
W
Ganesha
JuanTachero
Ganesha
0
0
4
2
L
Jormungandr
Manigöld
Jormungandr
1
4
1
0.38
L
Khepri
Mateuki
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
29,482
43,813
Taken
36,564
20,125
Mitigated
16,303
9,800
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,412
50
192
1,481
4,792
1,912
0
3,688
1,104
46,693
0
L
Awilix
 
Awilix
3,327
921
0
988
9,429
3,630
0
5,553
3,876
0
35,181
L
Ullr
 
Ullr
3,503
2,022
0
1,118
7,137
2,740
0
569
6,568
0
45,851
W
Medusa
 
Medusa
7,038
2,276
0
673
5,386
2,033
0
494
4,892
0
60,156
W
He Bo
ArnoMega
He Bo
5,164
652
0
3,414
5,981
1,753
514
1,190
4,791
45,622
0
W
Agni
ByYodai
Agni
7,589
982
0
1,812
6,344
2,150
0
3,102
3,113
54,811
978
W
Hercules
H4SHYR4
Hercules
6,629
2,747
0
3,916
13,134
6,803
146
7,977
5,157
0
55,223
W
Ganesha
JuanTachero
Ganesha
3,062
606
1,527
2,392
5,719
3,564
0
1,255
4,464
18,597
0
L
Jormungandr
Manigöld
Jormungandr
9,773
3,969
0
3,466
10,739
5,961
0
1,071
9,668
54,441
7,479
L
Khepri
Mateuki
Khepri
1,904
395
962
1,593
11,716
5,882
0
6,408
5,308
10,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
32,925
342
Minions Killed
396
0
Camps Cleared
0
1,131,342
Distance Traveled
1,204,540
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,170
561
90
8
0
230,320
2
L
Awilix
6,015
547
37
3
0
264,107
1
L
Ullr
5,968
543
84
8
0
207,495
0
W
Medusa
6,928
630
116
11
0
232,855
2
W
He Bo
6,448
586
76
7
0
243,360
3
W
Agni
6,769
615
101
9
0
248,828
2
W
Hercules
6,853
623
102
9
0
230,568
0
W
Ganesha
5,927
539
1
0
0
248,929
2
L
Jormungandr
7,242
658
106
10
0
202,590
0
L
Khepri
5,223
475
25
2
0
226,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role