Player Matchup

Chaac
Chaac
AlienUniverse
Chaac
Level 86
God Stats
22W - 22L
1,518 SR
Queue Stats
31W - 36L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
CaptainKark
Sun Wukong
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 92L
1,486 Elo+
Party 1
Izanami
Izanami
DynastyZero
Izanami
Level 49
God Stats
3W - 5L
1,474 SR
Queue Stats
44W - 55L
1,467 Elo+
Party 1
Arachne
Arachne
HSxD213
Arachne
Level 27
God Stats
20W - 21L
1,509 SR
Queue Stats
31W - 36L
1,440 Elo+
Party 2
Hera
Hera
Palibu_
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,465 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,460 Elo+

VS

Team Averages
Level 78
1,526 SR
1,521 Elo+
Bacchus
Bacchus
ArticFreezie
Bacchus
Level 54
God Stats
3W - 2L
1,696 SR
Queue Stats
67W - 65L
1,447 Elo+
Solo
Guan Yu
Guan Yu
BildoSagginz
Guan Yu
Level 126
God Stats
12W - 8L
1,432 SR
Queue Stats
547W - 545L
1,562 Elo+
Solo
Neith
Neith
GeN x CRoNiN
Neith
Level 125
God Stats
5W - 2L
1,472 SR
Queue Stats
547W - 533L
1,492 Elo+
Solo
Thanatos
Thanatos
chinoo66
Thanatos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,673 Elo+
Solo
Discordia
Discordia
zEynnaTor
Discordia
Level 35
God Stats
5W - 4L
1,531 SR
Queue Stats
46W - 67L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,056
415
6,578
13,665
11,205
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
CaptainKark
Sun Wukong
14
1 / 5 / 2
8,713
513
7,355
17,432
13,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
DynastyZero
Izanami
13
2 / 2 / 1
8,163
480
5,983
10,114
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
HSxD213
Arachne
12
2 / 6 / 3
7,539
443
6,335
17,692
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Palibu_
Hera
13
0 / 7 / 0
7,628
449
8,496
10,704
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArticFreezie
Bacchus
13
3 / 0 / 5
8,631
508
6,828
10,470
14,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
BildoSagginz
Guan Yu
16
4 / 2 / 7
9,984
587
12,397
18,633
21,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

18
12 / 0 / 3
11,448
673
14,846
11,687
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
chinoo66
Thanatos
14
5 / 2 / 5
9,033
531
6,567
16,024
7,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
zEynnaTor
Discordia
12
1 / 2 / 3
8,044
473
5,989
5,939
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
25
25
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Bacchus
ArticFreezie
Bacchus
3
0
5
5.5
W
Guan Yu
BildoSagginz
Guan Yu
4
2
7
3.75
L
Sun Wukong
CaptainKark
Sun Wukong
1
5
2
0.4
L
Izanami
DynastyZero
Izanami
2
2
1
1.25
W
12
0
3
13.5
L
Arachne
HSxD213
Arachne
2
6
3
0.58
L
Hera
Palibu_
Hera
0
7
0
0
W
Thanatos
chinoo66
Thanatos
5
2
5
3.75
W
Discordia
zEynnaTor
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,747
Damage
46,627
69,607
Taken
62,753
39,052
Mitigated
51,185
15,280
Healing
25,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,578
537
0
2,101
13,665
11,205
329
3,445
9,676
70
35,864
W
Bacchus
ArticFreezie
Bacchus
6,828
719
81
2,248
10,470
14,573
411
414
10,056
34,957
1,025
W
Guan Yu
BildoSagginz
Guan Yu
12,397
1,152
1,831
6,037
18,633
21,477
245
1,726
16,907
0
73,110
L
Sun Wukong
CaptainKark
Sun Wukong
7,355
1,613
0
4,037
17,432
13,333
399
245
17,187
0
66,558
L
Izanami
DynastyZero
Izanami
5,983
4,725
0
1,984
10,114
4,031
348
4,153
5,401
0
49,562
W
14,846
4,879
0
5,766
11,687
5,293
1,486
6,994
4,693
0
108,411
L
Arachne
HSxD213
Arachne
6,335
4,088
0
6,203
17,692
6,558
0
2,355
15,267
0
56,886
L
Hera
Palibu_
Hera
8,496
2,735
0
955
10,704
3,925
188
1,276
9,428
55,073
0
W
Thanatos
chinoo66
Thanatos
6,567
2,374
0
9,616
16,024
7,995
607
0
16,024
0
58,699
W
Discordia
zEynnaTor
Discordia
5,989
403
0
0
5,939
1,847
321
0
5,939
38,362
1,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
47,140
393
Minions Killed
503
0
Camps Cleared
0
1,496,940
Distance Traveled
1,625,985
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,056
415
52
3
0
322,745
0
W
Bacchus
8,631
508
54
3
0
321,036
0
W
Guan Yu
9,984
587
105
6
0
351,256
6
L
Sun Wukong
8,713
513
107
6
0
282,657
0
L
Izanami
8,163
480
78
5
0
291,882
2
W
Neith
11,448
673
187
11
0
312,377
0
L
Arachne
7,539
443
76
4
0
328,846
0
L
Hera
7,628
449
80
5
0
270,810
5
W
Thanatos
9,033
531
87
5
0
378,479
0
W
Discordia
8,044
473
70
4
0
262,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role