Player Matchup

Danzaburou
Danzaburou
BORN TO STEP
Danzaburou
Level 44
God Stats
19W - 17L
1,551 SR
Queue Stats
26W - 26L
1,433 Elo+
Solo
Cerberus
Cerberus
DireSmilodon
Cerberus
Level 147
God Stats
2W - 1L
1,742 SR
Queue Stats
46W - 68L
1,313 Elo+
Solo
Janus
Janus
NEON_BIBLE23
Janus
Level 110
God Stats
13W - 21L
1,861 SR
Queue Stats
95W - 57L
1,570 Elo+
Solo
Team Averages
Level 100
1,718 SR
1,438 Elo+

VS

Team Averages
Level 79
1,432 SR
1,399 Elo+
Kukulkan
Kukulkan
AwesumSauce4979
Kukulkan
Level 49
God Stats
9W - 11L
1,226 SR
Queue Stats
156W - 192L
1,284 Elo+
Solo
Atlas
Atlas
M_I_A_420_
Atlas
Level 59
God Stats
10W - 10L
1,578 SR
Queue Stats
188W - 227L
1,380 Elo+
Solo
Nut
Nut
SlyStayFlyBoi
Nut
Level 129
God Stats
60W - 65L
1,492 SR
Queue Stats
257W - 269L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BORN TO STEP
Danzaburou
16
4 / 4 / 2
11,696
731
12,238
15,746
7,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DireSmilodon
Cerberus
13
0 / 6 / 3
9,232
577
7,289
21,561
18,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 4 / 3
11,361
710
9,581
11,211
4,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 1 / 7
11,392
712
8,129
9,137
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
16
3 / 5 / 8
11,402
713
10,693
18,554
9,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 3 / 5
12,912
807
22,520
11,796
5,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
14
14
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
1
7
5.5
L
Danzaburou
BORN TO STEP
Danzaburou
4
4
2
1.25
L
Cerberus
DireSmilodon
Cerberus
0
6
3
0.25
W
Atlas
3
5
8
1.4
L
4
4
3
1.38
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
41,342
48,518
Taken
39,487
30,947
Mitigated
19,517
4,325
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
8,129
958
218
315
9,137
4,304
829
4,724
4,359
43,868
167
L
Danzaburou
BORN TO STEP
Danzaburou
12,238
5,064
0
1,600
15,746
7,660
324
5,545
9,848
0
47,765
L
Cerberus
DireSmilodon
Cerberus
7,289
327
509
2,216
21,561
18,294
0
7,426
13,506
30,399
1,902
W
Atlas
10,693
3,597
0
2,132
18,554
9,971
122
8,132
10,337
25,561
0
L
9,581
713
0
0
11,211
4,993
0
4,532
6,431
46,481
0
W
22,520
15,254
0
180
11,796
5,242
2,465
3,578
8,144
0
64,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
35,706
228
Minions Killed
206
0
Camps Cleared
0
791,421
Distance Traveled
828,041
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,392
712
91
6
0
294,236
0
L
Danzaburou
11,696
731
67
4
0
249,244
0
L
Cerberus
9,232
577
80
5
0
257,754
1
W
Atlas
11,402
713
24
2
0
258,732
0
L
Janus
11,361
710
81
5
0
284,423
7
W
Nut
12,912
807
91
6
0
275,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role