Player Matchup

Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cruubul
Baron Samedi
Level 69
God Stats
23W - 9L
1,759 SR
Queue Stats
257W - 246L
1,441 Elo+
Solo
Artemis
Artemis
Zanty024
Artemis
Level 100
God Stats
9W - 4L
1,698 SR
Queue Stats
296W - 299L
1,495 Elo+
Solo
Team Averages
Level 85
1,652 SR
1,479 Elo+

VS

Team Averages
Level 104
1,449 SR
1,456 Elo+
Tiamat
Tiamat
BlakeDiaz_878
Tiamat
Level 106
God Stats
1W - 3L
1,288 SR
Queue Stats
73W - 65L
1,457 Elo+
Party 1
Neith
Neith
iset-zu
Neith
Level 119
God Stats
159W - 166L
1,448 SR
Queue Stats
378W - 385L
1,468 Elo+
Solo
Osiris
Osiris
oscarsucr1
Osiris
Level 87
God Stats
9W - 5L
1,610 SR
Queue Stats
79W - 71L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 3 / 11
11,519
768
11,242
21,690
17,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Baron Samedi
Cruubul
Baron Samedi
17
4 / 1 / 14
11,403
760
14,981
13,588
6,945
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
Zanty024
Artemis
16
8 / 4 / 8
11,944
796
16,629
13,649
5,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
10,143
676
11,028
15,267
10,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
iset-zu
Neith
14
3 / 6 / 2
10,466
698
6,710
16,232
7,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
oscarsucr1
Osiris
15
3 / 5 / 3
10,516
701
10,892
18,239
23,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
8
8
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
11
4.17
L
2
8
4
0.5
W
Baron Samedi
Cruubul
Baron Samedi
4
1
14
11
W
Artemis
Zanty024
Artemis
8
4
8
3
L
Neith
iset-zu
Neith
3
6
2
0.67
L
Osiris
oscarsucr1
Osiris
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
28,630
48,927
Taken
49,738
30,515
Mitigated
41,052
22,748
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,242
2,616
0
7,524
21,690
17,662
422
3,011
17,391
0
28,499
L
11,028
588
0
619
15,267
10,031
48
4,623
10,290
25,561
690
W
Baron Samedi
Cruubul
Baron Samedi
14,981
1,315
3,350
8,347
13,588
6,945
477
3,327
9,161
50,936
0
W
Artemis
Zanty024
Artemis
16,629
8,127
0
3,527
13,649
5,908
740
2,632
10,205
0
54,357
L
Neith
iset-zu
Neith
6,710
1,966
0
6,516
16,232
7,047
150
5,004
10,784
0
32,525
L
Osiris
oscarsucr1
Osiris
10,892
2,077
0
1,979
18,239
23,974
0
5,366
12,108
0
23,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
31,125
158
Minions Killed
108
0
Camps Cleared
0
805,066
Distance Traveled
724,681
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,519
768
35
2
0
287,963
0
L
Tiamat
10,143
676
30
2
0
252,443
1
W
Baron Samedi
11,403
760
63
4
0
271,243
1
W
Artemis
11,944
796
60
4
0
245,860
0
L
Neith
10,466
698
54
4
0
243,345
0
L
Osiris
10,516
701
24
2
0
228,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role