Player Matchup

Anhur
Anhur
BakedBeeeenz
Anhur
Level 133
God Stats
0W - 1L
1,233 SR
Queue Stats
98W - 119L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
FALCON DARTH
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Sylvanus
Sylvanus
GenocideJill66
Sylvanus
Level 142
God Stats
0W - 1L
1,732 SR
Queue Stats
12W - 25L
1,378 Elo+
Party 1
Neith
Neith
Shadow7133
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,406 Elo+
Party 1
Awilix
Awilix
xAlphaxWoIfx
Awilix
Level 128
God Stats
0W - 3L
1,308 SR
Queue Stats
16W - 28L
1,377 Elo+
Party 1
Team Averages
Level 127
1,455 SR
1,427 Elo+

VS

Team Averages
Level 88
1,591 SR
1,472 Elo+
Athena
Athena
Bambamspaghett
Athena
Level 154
God Stats
5W - 5L
1,297 SR
Queue Stats
210W - 200L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
FizzyHades13198
Aphrodite
Level 84
God Stats
32W - 27L
1,537 SR
Queue Stats
333W - 314L
1,420 Elo+
Solo
Bellona
Bellona
MrFotnite
Bellona
Level 101
God Stats
8W - 0L
1,850 SR
Queue Stats
246W - 241L
1,485 Elo+
Party 3
Martichoras
Martichoras
NoobsrLife
Martichoras
Level 88
God Stats
7W - 9L
1,475 SR
Queue Stats
136W - 121L
1,497 Elo+
Party 3
Arachne
Arachne
TheLastChew
Arachne
Level 13
God Stats
3W - 1L
1,796 SR
Queue Stats
98W - 86L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,810
481
2,633
8,647
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
FALCON DARTH
Zhong Kui
4
0 / 2 / 0
4,005
401
1,342
2,283
1,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
7
0 / 3 / 2
4,779
478
3,835
11,215
5,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
10
1 / 2 / 2
5,815
582
9,680
8,229
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
10
3 / 2 / 0
5,764
576
5,989
9,932
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 10
6,334
633
3,789
10,023
7,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
FizzyHades13198
Aphrodite
11
1 / 1 / 2
5,896
590
5,208
7,337
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MrFotnite
Bellona
13
4 / 0 / 0
7,994
799
1,193
7,246
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
NoobsrLife
Martichoras
12
10 / 1 / 0
7,673
767
11,654
6,141
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
TheLastChew
Arachne
10
0 / 3 / 4
5,442
544
5,780
12,085
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
0
0
10
5
L
Zhong Kui
FALCON DARTH
Zhong Kui
0
2
0
0
W
Aphrodite
FizzyHades13198
Aphrodite
1
1
2
2
L
Sylvanus
0
3
2
0.33
W
Bellona
MrFotnite
Bellona
4
0
0
4
W
Martichoras
NoobsrLife
Martichoras
10
1
0
10
L
Neith
1
2
2
1
W
Arachne
TheLastChew
Arachne
0
3
4
0.67
L
Awilix
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
27,624
40,306
Taken
42,832
16,301
Mitigated
24,446
8,597
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,633
1,240
0
1,117
8,647
2,589
0
711
7,936
0
27,420
W
3,789
1,124
1,186
2,372
10,023
7,207
441
1,297
8,726
17,357
0
L
Zhong Kui
FALCON DARTH
Zhong Kui
1,342
283
0
398
2,283
1,148
0
0
2,283
10,378
0
W
Aphrodite
FizzyHades13198
Aphrodite
5,208
886
1,200
3,508
7,337
2,965
480
658
6,679
41,470
1,153
L
Sylvanus
3,835
1,058
1,455
2,760
11,215
5,829
0
3,592
7,623
12,120
0
W
Bellona
MrFotnite
Bellona
1,193
389
0
4,336
7,246
6,488
329
1,415
5,831
0
54,477
W
Martichoras
NoobsrLife
Martichoras
11,654
4,694
0
1,620
6,141
2,516
421
809
5,332
0
56,013
L
Neith
9,680
2,794
0
1,651
8,229
2,827
0
2,605
5,624
0
54,657
W
Arachne
TheLastChew
Arachne
5,780
4,489
0
3,036
12,085
5,270
250
998
11,087
0
33,007
L
Awilix
5,989
3,447
0
1,216
9,932
3,908
0
1,935
7,997
0
40,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,173
Gold Earned
33,339
233
Minions Killed
334
0
Camps Cleared
0
802,093
Distance Traveled
1,048,985
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,810
481
41
4
0
192,264
2
W
Athena
6,334
633
33
3
0
223,342
2
L
Zhong Kui
4,005
401
13
1
0
57,339
1
W
Aphrodite
5,896
590
61
6
0
177,707
2
L
Sylvanus
4,779
478
11
1
0
185,714
4
W
Bellona
7,994
799
102
10
0
211,408
0
W
Martichoras
7,673
767
87
9
0
204,172
0
L
Neith
5,815
582
90
9
0
156,061
0
W
Arachne
5,442
544
51
5
0
232,356
0
L
Awilix
5,764
576
78
8
0
210,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role