Player Matchup

Persephone
Persephone
 
Persephone
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
DraidCymru
Nike
Level 150
God Stats
17W - 14L
1,677 SR
Queue Stats
264W - 261L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Edanatos
Xbalanque
Level 159
God Stats
10W - 5L
1,830 SR
Queue Stats
255W - 242L
1,483 Elo+
Solo
Sol
Sol
Kesketudis
Sol
Level 178
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 53L
1,530 Elo+
Party 3
Team Averages
Level 183
1,601 SR
1,503 Elo+

VS

Team Averages
Level 137
1,598 SR
1,546 Elo+
Cthulhu
Cthulhu
Athéna16
Cthulhu
Level 123
God Stats
31W - 13L
1,742 SR
Queue Stats
243W - 206L
1,513 Elo+
Solo
Fenrir
Fenrir
AyahuascaApe
Fenrir
Level 159
God Stats
0W - 1L
1,543 SR
Queue Stats
104W - 101L
1,592 Elo+
Party 1
Nox
Nox
DeathChilled2
Nox
Level 156
God Stats
1W - 1L
1,782 SR
Queue Stats
98W - 93L
1,513 Elo+
Party 2
Bakasura
Bakasura
Diammmond
Bakasura
Level 158
God Stats
6W - 4L
1,615 SR
Queue Stats
108W - 106L
1,582 Elo+
Party 1
Jing Wei
Jing Wei
JamieoftheNorth
Jing Wei
Level 89
God Stats
0W - 2L
1,310 SR
Queue Stats
94W - 80L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 0 / 3
6,833
683
5,495
2,056
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
 
Pele
12
5 / 0 / 0
6,433
643
5,627
6,847
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 1 / 4
5,666
567
4,287
9,968
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Edanatos
Xbalanque
11
0 / 0 / 1
6,110
611
5,984
7,902
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 0 / 3
6,353
635
6,178
4,909
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Athéna16
Cthulhu
10
0 / 1 / 0
5,560
556
6,669
11,093
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
7
0 / 1 / 1
4,653
465
2,358
9,868
4,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 0
5,111
511
1,957
5,675
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Diammmond
Bakasura
9
0 / 2 / 0
4,814
481
2,689
10,207
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
9
0 / 3 / 0
4,944
494
1,952
7,078
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
3
2.5
W
Pele
 
Pele
5
0
0
5
L
Cthulhu
Athéna16
Cthulhu
0
1
0
0
L
Fenrir
0
1
1
0.5
L
1
2
0
0.5
L
Bakasura
Diammmond
Bakasura
0
2
0
0
W
2
1
4
4
W
Xbalanque
Edanatos
Xbalanque
0
0
1
0.5
L
Jing Wei
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,571
Damage
15,625
31,682
Taken
43,921
12,474
Mitigated
18,997
15,920
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,495
199
0
845
2,056
645
245
415
1,601
48,218
0
W
Pele
 
Pele
5,627
1,313
0
4,914
6,847
2,474
0
990
5,796
0
57,673
L
Cthulhu
Athéna16
Cthulhu
6,669
828
0
4,826
11,093
6,568
0
0
11,093
38,602
2,401
L
Fenrir
2,358
627
0
2,139
9,868
4,366
0
2,672
7,196
0
13,918
L
1,957
266
0
1,225
5,675
2,060
0
2,962
2,713
31,519
0
L
Bakasura
Diammmond
Bakasura
2,689
1,489
0
5,332
10,207
3,768
0
2,447
7,760
0
25,642
W
4,287
227
97
2,768
9,968
5,201
181
1,628
8,063
0
15,156
W
Xbalanque
Edanatos
Xbalanque
5,984
2,079
0
4,446
7,902
2,652
806
4,418
2,622
0
47,816
L
Jing Wei
1,952
1,163
0
1,470
7,078
2,235
0
3,529
3,549
0
30,324
W
6,178
2,633
0
2,850
4,909
1,502
700
0
4,728
52,875
3,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
25,082
367
Minions Killed
284
0
Camps Cleared
0
1,032,495
Distance Traveled
986,067
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,833
683
87
9
0
208,982
4
W
Pele
6,433
643
96
10
0
240,128
1
L
Cthulhu
5,560
556
79
8
0
203,784
0
L
Fenrir
4,653
465
20
2
0
208,354
1
L
Nox
5,111
511
61
6
0
179,556
2
L
Bakasura
4,814
481
77
8
0
227,473
0
W
Nike
5,666
567
16
2
0
198,872
0
W
Xbalanque
6,110
611
76
8
0
190,183
2
L
Jing Wei
4,944
494
47
5
0
166,900
1
W
Sol
6,353
635
92
9
0
194,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role