Player Matchup

Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
FotoPataUwU
Chronos
Platinum IV
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 47L
1,774 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,500 SR
1,555 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,479 SR
1,583 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
Manigöld
Bellona
Gold II
Level 159
God Stats
12W - 17L
1,580 SR
Queue Stats
102W - 111L
1,519 MMR
Solo
Scylla
Scylla
Gold I
VICTOCC
Scylla
Gold I
Level 149
God Stats
5W - 13L
1,463 SR
Queue Stats
68W - 71L
1,625 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
ΜỮΔĐ卂ĐIβ
Kuzenbo
Platinum IV
Level 106
God Stats
2W - 5L
1,350 SR
Queue Stats
290W - 287L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 0 / 0
4,371
874
2,903
5,805
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
 
Da Ji
7
4 / 0 / 1
4,075
815
2,793
4,203
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
7
2 / 1 / 2
4,001
800
4,625
2,916
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
 
Ares
6
0 / 0 / 3
3,690
738
1,653
4,283
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chronos
FotoPataUwU
Chronos
7
3 / 0 / 0
4,583
917
3,551
4,434
1,449
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BacchusMercuryThothAo Kuang

VS

Bans
AthenaCu ChulainnOsirisMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 2 / 0
3,386
677
4,173
4,921
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
 
Thanatos
1
0 / 2 / 0
2,555
511
221
1,464
399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Manigöld
Bellona
6
0 / 2 / 0
3,502
700
2,743
6,008
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Scylla
VICTOCC
Scylla
6
0 / 2 / 0
3,212
642
2,388
3,843
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 3 / 1
3,294
659
1,709
5,528
4,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
0
2
W
Da Ji
 
Da Ji
4
0
1
4.5
W
Hachiman
 
Hachiman
2
1
2
3
W
Ares
 
Ares
0
0
3
1.5
L
Medusa
 
Medusa
1
2
0
0.5
L
Thanatos
 
Thanatos
0
2
0
0
W
Chronos
FotoPataUwU
Chronos
3
0
0
3
L
Bellona
Manigöld
Bellona
0
2
0
0
L
Scylla
VICTOCC
Scylla
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
11,234
21,641
Taken
21,764
10,197
Mitigated
10,892
10,471
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,903
1,135
0
2,558
5,805
2,501
0
0
5,805
22,317
1,915
W
Da Ji
 
Da Ji
2,793
1,118
0
2,656
4,203
1,385
0
1
4,202
0
22,764
W
Hachiman
 
Hachiman
4,625
2,630
0
1,124
2,916
1,058
0
608
2,308
0
25,223
W
Ares
 
Ares
1,653
201
0
1,859
4,283
3,804
0
1,039
3,244
7,221
0
L
Medusa
 
Medusa
4,173
1,890
0
1,219
4,921
1,467
0
785
4,136
0
20,258
L
Thanatos
 
Thanatos
221
47
0
131
1,464
399
0
731
733
0
451
W
Chronos
FotoPataUwU
Chronos
3,551
1,735
0
2,274
4,434
1,449
105
2,388
2,046
28,604
0
L
Bellona
Manigöld
Bellona
2,743
879
0
2,219
6,008
3,202
0
2,708
3,300
0
21,620
L
Scylla
VICTOCC
Scylla
2,388
890
0
724
3,843
1,144
0
2,820
1,023
17,375
0
L
1,709
791
0
1,140
5,528
4,680
0
868
4,660
4,426
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,720
Gold Earned
15,949
201
Minions Killed
97
0
Camps Cleared
0
579,463
Distance Traveled
501,751
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,371
874
49
10
0
111,213
0
W
Da Ji
4,075
815
44
9
0
143,234
0
W
Hachiman
4,001
800
48
10
0
107,198
0
W
Ares
3,690
738
10
2
0
109,723
1
L
Medusa
3,386
677
32
6
0
118,293
0
L
Thanatos
2,555
511
1
0
0
28,874
1
W
Chronos
4,583
917
50
10
0
108,095
0
L
Bellona
3,502
700
32
6
0
131,100
0
L
Scylla
3,212
642
22
4
0
97,884
0
L
Kuzenbo
3,294
659
10
2
0
125,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role