Player Matchup

Camazotz
Camazotz
Gold III
 
Camazotz
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Dilfypapi
Nu Wa
Platinum V
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
134W - 128L
1,511 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Figure889
Sun Wukong
Gold II
Level 127
God Stats
2W - 6L
1,242 SR
Queue Stats
70W - 65L
1,447 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Toothless0179
Xbalanque
Gold IV
Level 90
God Stats
4W - 6L
1,391 SR
Queue Stats
103W - 110L
1,406 MMR
Party 1
Sobek
Sobek
Gold II
jimsumyun
Sobek
Gold II
Level 99
God Stats
7W - 6L
1,497 SR
Queue Stats
67W - 70L
1,468 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,426 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,566 SR
1,479 MMR
Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
Bibby2002
Pele
Gold III
Level 102
God Stats
2W - 6L
1,522 SR
Queue Stats
117W - 113L
1,476 MMR
Solo
Hercules
Hercules
Bronze III
Chaosliver
Hercules
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Vamana
Vamana
Gold V
thebiggestbrain
Vamana
Gold V
Level 159
God Stats
19W - 12L
1,632 SR
Queue Stats
127W - 139L
1,424 MMR
Solo
Aphrodite
Aphrodite
Gold V
thicccestaphro
Aphrodite
Gold V
Level 130
God Stats
27W - 18L
1,675 SR
Queue Stats
52W - 58L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 1 / 2
7,502
536
3,934
12,795
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Dilfypapi
Nu Wa
14
2 / 2 / 2
8,151
582
5,634
6,264
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Figure889
Sun Wukong
15
1 / 0 / 0
9,222
659
6,175
5,683
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
Toothless0179
Xbalanque
14
3 / 0 / 1
8,504
607
5,107
6,986
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
jimsumyun
Sobek
12
0 / 0 / 4
7,797
557
3,152
11,677
12,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
OsirisVulcanSurtrRavana

VS

Bans
Ah PuchArachneThanatosShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 3 / 0
6,627
473
6,250
11,979
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
14
2 / 0 / 1
7,068
505
4,532
8,722
5,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Chaosliver
Hercules
5
0 / 2 / 0
5,015
358
185
4,643
2,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
6,969
498
3,757
10,843
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
thicccestaphro
Aphrodite
12
0 / 0 / 1
6,434
460
1,216
4,405
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
1
2
2
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Pele
2
0
1
2.5
L
Hercules
Chaosliver
Hercules
0
2
0
0
W
Nu Wa
Dilfypapi
Nu Wa
2
2
2
1.5
W
Sun Wukong
Figure889
Sun Wukong
1
0
0
1
W
Xbalanque
Toothless0179
Xbalanque
3
0
1
3.5
W
Sobek
jimsumyun
Sobek
0
0
4
2
L
1
2
0
0.5
L
Aphrodite
thicccestaphro
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
15,940
43,405
Taken
40,592
30,247
Mitigated
20,681
13,583
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,934
1,098
0
8,879
12,795
5,484
0
448
12,347
0
61,728
L
Heimdallr
 
Heimdallr
6,250
1,839
0
1,993
11,979
4,903
0
2,464
9,403
0
50,589
L
Pele
4,532
513
0
277
8,722
5,948
0
2,184
6,427
0
55,661
L
Hercules
Chaosliver
Hercules
185
59
0
1,756
4,643
2,251
0
433
4,148
0
9,804
W
Nu Wa
Dilfypapi
Nu Wa
5,634
828
0
250
6,264
2,675
693
258
5,950
70,050
0
W
Sun Wukong
Figure889
Sun Wukong
6,175
1,384
0
836
5,683
6,113
0
0
5,648
417
76,460
W
Xbalanque
Toothless0179
Xbalanque
5,107
3,287
0
719
6,986
3,286
386
243
6,743
0
65,527
W
Sobek
jimsumyun
Sobek
3,152
220
0
2,899
11,677
12,689
0
2,556
9,031
22,437
3,545
L
3,757
1,894
0
486
10,843
6,059
0
1,627
9,104
0
57,906
L
Aphrodite
thicccestaphro
Aphrodite
1,216
31
148
3,133
4,405
1,520
0
1,715
2,505
41,699
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,176
Gold Earned
32,113
464
Minions Killed
391
0
Camps Cleared
0
1,392,680
Distance Traveled
1,244,092
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,502
536
96
7
0
346,658
0
L
Heimdallr
6,627
473
87
6
0
252,801
0
L
Pele
7,068
505
105
8
0
295,108
0
L
Hercules
5,015
358
17
1
0
93,712
0
W
Nu Wa
8,151
582
110
8
0
257,955
2
W
Sun Wukong
9,222
659
120
9
0
272,887
1
W
Xbalanque
8,504
607
96
7
0
249,146
0
W
Sobek
7,797
557
42
3
0
266,034
0
L
Vamana
6,969
498
97
7
0
329,854
0
L
Aphrodite
6,434
460
85
6
0
272,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role