Player Matchup

Horus
Horus
Bloth_Hunter_
Horus
Level 68
God Stats
2W - 1L
1,835 SR
Queue Stats
32W - 40L
1,425 Elo+
Solo
Poseidon
Poseidon
Killer-_-butcher
Poseidon
Level 68
God Stats
2W - 5L
1,596 SR
Queue Stats
63W - 62L
1,468 Elo+
Solo
Neith
Neith
RexBigEvil
Neith
Level 67
God Stats
7W - 5L
1,610 SR
Queue Stats
19W - 26L
1,350 Elo+
Solo
Bellona
Bellona
Shinnyshawn
Bellona
Level 126
God Stats
3W - 8L
1,316 SR
Queue Stats
104W - 113L
1,454 Elo+
Solo
Fenrir
Fenrir
deformepigeon18
Fenrir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Solo
Team Averages
Level 75
1,571 SR
1,414 Elo+

VS

Team Averages
Level 93
1,512 SR
1,427 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EvilThoughtsMX
Zeus
Level 64
God Stats
2W - 2L
1,343 SR
Queue Stats
125W - 118L
1,361 Elo+
Solo
Loki
Loki
HormigaVeloz
Loki
Level 60
God Stats
7W - 5L
1,556 SR
Queue Stats
28W - 24L
1,438 Elo+
Solo
Nu Wa
Nu Wa
StoneDrg
Nu Wa
Level 126
God Stats
12W - 11L
1,686 SR
Queue Stats
195W - 179L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
jackthy-ripper
Cu Chulainn
Level 38
God Stats
2W - 4L
1,477 SR
Queue Stats
62W - 70L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
4,891
408
1,105
3,951
2,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 0
6,465
539
5,110
7,884
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
11
0 / 1 / 1
5,543
462
3,959
5,912
2,268
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Shinnyshawn
Bellona
13
5 / 0 / 1
7,265
605
9,386
10,454
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,647
471
2,908
8,940
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 2
7,009
584
3,713
7,009
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 0
6,513
543
2,878
8,110
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 1
7,363
614
2,731
9,223
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
StoneDrg
Nu Wa
13
3 / 1 / 5
7,559
630
6,936
7,175
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
jackthy-ripper
Cu Chulainn
12
2 / 1 / 2
7,405
617
5,989
10,029
7,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
9
Kills
10
10
Deaths
10
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
2
1.5
L
2
0
0
2
W
0
4
0
0
W
3
2
1
1.75
L
1
5
0
0.2
L
Neith
0
1
1
0.5
L
Bellona
Shinnyshawn
Bellona
5
0
1
5.5
W
Nu Wa
StoneDrg
Nu Wa
3
1
5
5.5
L
1
4
0
0.25
W
Cu Chulainn
jackthy-ripper
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
22,247
37,141
Taken
41,546
20,746
Mitigated
20,881
9,858
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,713
1,666
972
2,536
7,009
4,764
0
0
6,839
27,556
10,950
L
1,105
453
410
1,753
3,951
2,610
0
898
3,053
0
6,079
W
2,878
462
0
269
8,110
2,404
606
0
7,522
33,248
1,259
W
2,731
858
0
4,688
9,223
3,553
0
0
9,134
0
57,134
L
5,110
641
0
1,158
7,884
2,402
146
5,110
2,774
51,429
1,094
L
Neith
3,959
2,512
0
2,291
5,912
2,268
0
604
5,308
0
40,499
L
Bellona
Shinnyshawn
Bellona
9,386
2,494
0
3,522
10,454
9,427
309
3,772
6,682
0
47,269
W
Nu Wa
StoneDrg
Nu Wa
6,936
1,665
0
2,599
7,175
2,505
359
3,194
3,491
46,481
960
L
2,908
1,006
0
724
8,940
4,039
0
2,619
6,321
0
35,231
W
Cu Chulainn
jackthy-ripper
Cu Chulainn
5,989
989
0
1,793
10,029
7,655
550
1,038
8,867
379
47,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
35,849
287
Minions Killed
389
0
Camps Cleared
0
1,088,235
Distance Traveled
1,105,307
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,009
584
70
6
0
205,826
2
L
Horus
4,891
408
10
1
0
128,284
1
W
Zeus
6,513
543
65
5
0
212,477
1
W
Loki
7,363
614
93
8
0
227,837
0
L
Poseidon
6,465
539
92
8
0
213,311
0
L
Neith
5,543
462
61
5
0
235,515
0
L
Bellona
7,265
605
63
5
0
254,848
0
W
Nu Wa
7,559
630
82
7
0
221,472
2
L
Fenrir
5,647
471
61
5
0
256,277
0
W
Cu Chulainn
7,405
617
79
7
0
237,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role