Player Matchup

Nut
Nut
BigPapaMunky
Nut
Level 148
God Stats
1W - 1L
1,676 SR
Queue Stats
68W - 62L
1,558 Elo+
Solo
Cerberus
Cerberus
DCJediJay5
Cerberus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,453 Elo+
Solo
Scylla
Scylla
IMORTALHYDR4
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 88L
1,583 Elo+
Solo
Jing Wei
Jing Wei
Spank000
Jing Wei
Level 139
God Stats
2W - 3L
1,316 SR
Queue Stats
423W - 416L
1,602 Elo+
Solo
Yu Huang
Yu Huang
langston5_9
Yu Huang
Level 172
God Stats
1W - 2L
1,501 SR
Queue Stats
152W - 168L
1,539 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,547 Elo+

VS

Team Averages
Level 130
1,567 SR
1,539 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Airiolas
Hachiman
Level 109
God Stats
6W - 6L
1,583 SR
Queue Stats
354W - 333L
1,527 Elo+
Solo
Athena
Athena
Narwhal83
Athena
Level 157
God Stats
7W - 2L
1,582 SR
Queue Stats
451W - 248L
1,553 Elo+
Party 1
Hades
Hades
PuredLegend
Hades
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Solo
Mercury
Mercury
SelfReliant
Mercury
Level 188
God Stats
11W - 8L
1,670 SR
Queue Stats
686W - 279L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,035
730
6,851
7,915
3,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DCJediJay5
Cerberus
13
1 / 5 / 3
7,949
723
4,859
12,924
7,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
14
1 / 4 / 5
7,850
714
7,010
10,222
3,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Spank000
Jing Wei
15
1 / 6 / 6
8,212
747
7,589
11,763
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
langston5_9
Yu Huang
15
5 / 3 / 4
8,612
783
9,295
8,473
4,268
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 2 / 9
9,090
826
10,902
6,361
2,382
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Airiolas
Hachiman
16
3 / 2 / 12
8,960
815
15,828
7,155
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
Narwhal83
Athena
17
8 / 1 / 10
9,867
897
9,851
15,688
15,360
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 12
7,462
678
3,166
9,883
4,602
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SelfReliant
Mercury
16
7 / 2 / 9
9,454
859
9,614
8,837
3,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
9
Kills
22
22
Deaths
11
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
9
4.25
W
Hachiman
Airiolas
Hachiman
3
2
12
4.5
L
1
4
3
0.63
L
Cerberus
DCJediJay5
Cerberus
1
5
3
0.5
L
Scylla
1
4
5
0.88
W
Athena
Narwhal83
Athena
8
1
10
13
W
0
4
12
1.5
W
Mercury
SelfReliant
Mercury
7
2
9
5.75
L
Jing Wei
Spank000
Jing Wei
1
6
6
0.67
L
Yu Huang
langston5_9
Yu Huang
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,604
Damage
49,361
51,297
Taken
47,924
24,212
Mitigated
29,111
10,140
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,902
990
0
0
6,361
2,382
145
3,778
2,583
28,911
0
W
Hachiman
Airiolas
Hachiman
15,828
9,155
407
905
7,155
2,930
745
3,538
3,617
0
34,479
L
6,851
2,781
35
719
7,915
3,890
0
2,391
5,524
0
19,352
L
Cerberus
DCJediJay5
Cerberus
4,859
101
459
2,468
12,924
7,048
0
4,939
7,985
8,406
321
L
Scylla
7,010
796
0
1,473
10,222
3,994
0
6,417
3,805
16,751
0
W
Athena
Narwhal83
Athena
9,851
2,393
2,672
5,334
15,688
15,360
31
5,127
10,561
11,596
2,687
W
3,166
328
1,387
1,685
9,883
4,602
0
5,507
4,376
7,743
0
W
Mercury
SelfReliant
Mercury
9,614
1,559
2,628
2,850
8,837
3,837
0
2,977
5,860
0
19,783
L
Jing Wei
Spank000
Jing Wei
7,589
6,658
1,033
1,257
11,763
5,012
0
6,053
5,710
0
19,246
L
Yu Huang
langston5_9
Yu Huang
9,295
695
468
2,228
8,473
4,268
0
3,241
5,232
23,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
44,833
118
Minions Killed
136
0
Camps Cleared
0
966,308
Distance Traveled
1,151,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,090
826
61
6
0
207,308
0
W
Hachiman
8,960
815
31
3
0
213,385
0
L
Nut
8,035
730
16
1
0
197,143
0
L
Cerberus
7,949
723
12
1
0
195,263
0
L
Scylla
7,850
714
28
3
0
180,317
0
W
Athena
9,867
897
6
1
0
239,762
0
W
Hades
7,462
678
11
1
0
207,609
0
W
Mercury
9,454
859
27
2
0
283,565
0
L
Jing Wei
8,212
747
32
3
0
194,512
0
L
Yu Huang
8,612
783
30
3
0
199,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role