Player Matchup

Thor
Thor
Diamond V
Darsharok
Thor
Diamond V
Level 113
God Stats
8W - 11L
1,446 SR
Queue Stats
104W - 92L
2,102 MMR
Party 1
Hercules
Hercules
Diamond IV
OldPhillow
Hercules
Diamond IV
Level 219
God Stats
1W - 1L
1,805 SR
Queue Stats
44W - 25L
2,040 MMR
Party 2
Ra
Ra
Platinum I
Vaizoku
Ra
Platinum I
Level 208
God Stats
5W - 3L
1,591 SR
Queue Stats
111W - 97L
1,909 MMR
Party 2
Bacchus
Bacchus
Diamond V
limbertmr16
Bacchus
Diamond V
Level 173
God Stats
1W - 2L
1,602 SR
Queue Stats
239W - 225L
1,962 MMR
Solo
Medusa
Medusa
Platinum II
masmanu234
Medusa
Platinum II
Level 153
God Stats
8W - 11L
1,510 SR
Queue Stats
252W - 243L
1,880 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 173
1,591 SR
1,978 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,531 SR
1,701 MMR
The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
 
Odin
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Diamond III
Galaxiizz
Ne Zha
Diamond III
Level 68
God Stats
7W - 4L
1,654 SR
Queue Stats
246W - 217L
1,967 MMR
Solo
Artemis
Artemis
Diamond IV
АrhiKоt
Artemis
Diamond IV
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 62L
2,040 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 2 / 1
5,428
493
1,658
9,212
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
OldPhillow
Hercules
9
0 / 5 / 2
5,745
522
9,105
13,234
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 2 / 1
5,750
523
2,424
4,013
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
limbertmr16
Bacchus
10
1 / 0 / 0
5,311
483
3,700
6,124
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
masmanu234
Medusa
12
0 / 2 / 0
6,391
581
3,535
7,063
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
SusanoAgniBellona

VS

Bans
AresFafnirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 0 / 1
6,860
624
5,631
3,378
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
 
Odin
10
0 / 1 / 4
5,942
540
4,291
10,059
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
 
Ganesha
9
0 / 1 / 5
5,676
516
2,280
8,468
5,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Galaxiizz
Ne Zha
12
5 / 0 / 4
6,714
610
6,721
8,446
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
АrhiKоt
Artemis
13
2 / 0 / 2
6,815
620
5,295
5,142
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
0
1
4.5
W
Odin
 
Odin
0
1
4
2
W
Ganesha
 
Ganesha
0
1
5
2.5
L
Thor
1
2
1
0.75
W
Ne Zha
Galaxiizz
Ne Zha
5
0
4
7
L
Hercules
OldPhillow
Hercules
0
5
2
0.2
L
0
2
1
0.25
L
Bacchus
limbertmr16
Bacchus
1
0
0
1
L
Medusa
masmanu234
Medusa
0
2
0
0
W
Artemis
АrhiKоt
Artemis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,422
Damage
24,218
39,646
Taken
35,493
19,177
Mitigated
19,622
13,836
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,631
871
0
1,125
3,378
1,398
19
1,475
1,811
52,508
1,662
W
Odin
 
Odin
4,291
970
0
3,062
10,059
7,566
63
0
9,355
6,842
28,136
W
Ganesha
 
Ganesha
2,280
120
0
2,196
8,468
5,208
0
1,930
6,032
10,495
0
L
Thor
1,658
327
0
4,468
9,212
3,198
0
1,271
7,837
0
35,698
W
Ne Zha
Galaxiizz
Ne Zha
6,721
2,459
0
5,674
8,446
3,572
0
784
7,578
0
55,027
L
Hercules
OldPhillow
Hercules
9,105
4,490
0
5,382
13,234
7,608
0
3,171
9,224
0
38,249
L
2,424
151
588
902
4,013
1,247
0
846
3,027
49,921
1,034
L
Bacchus
limbertmr16
Bacchus
3,700
419
0
1,125
6,124
4,818
0
2,539
3,358
22,412
0
L
Medusa
masmanu234
Medusa
3,535
1,175
0
1,371
7,063
2,306
0
69
6,994
0
58,969
W
Artemis
АrhiKоt
Artemis
5,295
2,817
0
2,379
5,142
1,878
0
990
3,958
0
53,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,625
Gold Earned
32,007
369
Minions Killed
382
0
Camps Cleared
0
1,172,884
Distance Traveled
1,135,759
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,860
624
125
11
0
235,664
0
W
Odin
5,942
540
69
6
0
213,590
1
W
Ganesha
5,676
516
0
0
0
221,461
1
L
Thor
5,428
493
66
6
0
241,427
0
W
Ne Zha
6,714
610
79
7
0
254,004
1
L
Hercules
5,745
522
60
5
0
199,043
0
L
Ra
5,750
523
90
8
0
240,445
0
L
Bacchus
5,311
483
41
4
0
250,469
0
L
Medusa
6,391
581
112
10
0
241,500
2
W
Artemis
6,815
620
109
10
0
211,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role