Player Matchup

Surtr
Surtr
Denayro2
Surtr
Level 59
God Stats
3W - 6L
1,279 SR
Queue Stats
98W - 116L
1,425 Elo+
Party 1
Merlin
Merlin
Driigo
Merlin
Level 116
God Stats
4W - 1L
1,591 SR
Queue Stats
9W - 11L
1,424 Elo+
Solo
Medusa
Medusa
RsNAlpha
Medusa
Level 75
God Stats
18W - 30L
1,434 SR
Queue Stats
56W - 81L
1,423 Elo+
Party 1
Kali
Kali
RsNGolf
Kali
Level 121
God Stats
7W - 5L
1,522 SR
Queue Stats
157W - 194L
1,446 Elo+
Party 1
Athena
Athena
posto_ambiguo162
Athena
Level 141
God Stats
8W - 6L
1,520 SR
Queue Stats
312W - 330L
1,468 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,437 Elo+

VS

Team Averages
Level 87
1,449 SR
1,493 Elo+
Arachne
Arachne
BigRhys1507
Arachne
Level 114
God Stats
64W - 65L
1,505 SR
Queue Stats
766W - 743L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
GenetiK Rage
Sylvanus
Level 70
God Stats
33W - 40L
1,428 SR
Queue Stats
752W - 725L
1,390 Elo+
Solo
Artemis
Artemis
MikeyMarxx
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,470 Elo+
Solo
Ix Chel
Ix Chel
VoidDB
Ix Chel
Level 77
God Stats
74W - 45L
1,536 SR
Queue Stats
459W - 460L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
W1_Wavvy
Amaterasu
Level 108
God Stats
0W - 1L
1,273 SR
Queue Stats
13W - 7L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Denayro2
Surtr
11
4 / 5 / 1
7,515
470
10,292
14,124
12,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Driigo
Merlin
12
1 / 3 / 0
7,498
469
5,468
8,959
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
RsNAlpha
Medusa
15
9 / 1 / 2
9,378
586
16,118
10,959
5,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
RsNGolf
Kali
11
0 / 5 / 3
6,436
402
7,353
15,957
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 5
7,816
489
4,118
11,638
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigRhys1507
Arachne
15
4 / 0 / 5
8,484
530
11,041
14,752
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
GenetiK Rage
Sylvanus
4
0 / 1 / 0
4,994
312
1,530
2,636
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
MikeyMarxx
Artemis
10
0 / 9 / 1
6,461
404
2,604
12,229
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
VoidDB
Ix Chel
14
6 / 2 / 3
8,732
546
10,006
9,052
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
W1_Wavvy
Amaterasu
13
4 / 4 / 6
8,127
508
11,610
21,015
20,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
16
Kills
14
14
Deaths
16
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigRhys1507
Arachne
4
0
5
6.5
W
Surtr
Denayro2
Surtr
4
5
1
0.9
W
Merlin
Driigo
Merlin
1
3
0
0.33
L
Sylvanus
GenetiK Rage
Sylvanus
0
1
0
0
L
Artemis
MikeyMarxx
Artemis
0
9
1
0.06
W
Medusa
RsNAlpha
Medusa
9
1
2
10
W
Kali
RsNGolf
Kali
0
5
3
0.3
L
Ix Chel
VoidDB
Ix Chel
6
2
3
3.75
L
Amaterasu
W1_Wavvy
Amaterasu
4
4
6
1.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,349
Damage
36,791
61,637
Taken
59,684
43,008
Mitigated
35,340
14,988
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigRhys1507
Arachne
11,041
9,023
0
4,146
14,752
6,233
578
1,996
12,756
0
73,573
W
Surtr
Denayro2
Surtr
10,292
3,263
0
2,938
14,124
12,830
0
1,382
11,957
1,466
38,788
W
Merlin
Driigo
Merlin
5,468
96
0
844
8,959
3,496
80
3,561
4,993
55,327
935
L
Sylvanus
GenetiK Rage
Sylvanus
1,530
1,017
190
747
2,636
1,311
0
519
2,117
6,177
0
L
Artemis
MikeyMarxx
Artemis
2,604
779
0
379
12,229
3,679
0
874
11,355
0
21,763
W
Medusa
RsNAlpha
Medusa
16,118
7,455
0
5,296
10,959
5,038
685
618
10,292
0
66,971
W
Kali
RsNGolf
Kali
7,353
4,979
0
2,827
15,957
8,459
0
2,852
12,594
0
47,039
L
Ix Chel
VoidDB
Ix Chel
10,006
957
807
2,382
9,052
3,817
357
3,485
5,567
57,490
1,662
L
Amaterasu
W1_Wavvy
Amaterasu
11,610
4,610
0
8,111
21,015
20,300
0
3,576
17,439
0
50,639
W
4,118
1,000
0
3,083
11,638
13,185
0
2,366
9,042
42,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,643
Gold Earned
36,798
377
Minions Killed
331
0
Camps Cleared
0
1,476,062
Distance Traveled
1,200,198
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,484
530
104
7
0
341,591
0
W
Surtr
7,515
470
55
3
0
257,784
6
W
Merlin
7,498
469
101
6
0
279,559
2
L
Sylvanus
4,994
312
7
0
0
46,541
0
L
Artemis
6,461
404
41
3
0
234,733
3
W
Medusa
9,378
586
95
6
0
309,348
0
W
Kali
6,436
402
63
4
0
305,381
3
L
Ix Chel
8,732
546
91
6
0
283,472
2
L
Amaterasu
8,127
508
88
6
0
293,861
4
W
Athena
7,816
489
63
4
0
323,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role