Player Matchup

Ymir
Ymir
Adhe276
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,437 Elo+
Solo
Neith
Neith
CocoMadeMeDoIt_
Neith
Level 155
God Stats
10W - 11L
1,269 SR
Queue Stats
117W - 116L
1,402 Elo+
Solo
Tyr
Tyr
Dayon24-7
Tyr
Level 158
God Stats
1W - 4L
1,564 SR
Queue Stats
105W - 114L
1,500 Elo+
Solo
Tiamat
Tiamat
DrLores3
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,461 Elo+
Solo
Bakasura
Bakasura
Tuca Mote8761
Bakasura
Level 67
God Stats
12W - 15L
1,412 SR
Queue Stats
688W - 696L
1,485 Elo+
Solo
Team Averages
Level 129
1,449 SR
1,457 Elo+

VS

Team Averages
Level 123
1,526 SR
1,470 Elo+
Atlas
Atlas
B3Z3RK1337
Atlas
Level 127
God Stats
56W - 65L
1,524 SR
Queue Stats
494W - 477L
1,454 Elo+
Solo
Apollo
Apollo
DuhRizzler
Apollo
Level 65
God Stats
23W - 9L
1,536 SR
Queue Stats
149W - 107L
1,551 Elo+
Solo
Ullr
Ullr
RetoastedT0ast
Ullr
Level 160
God Stats
5W - 4L
1,555 SR
Queue Stats
160W - 160L
1,468 Elo+
Solo
Achilles
Achilles
Shadic20
Achilles
Level 155
God Stats
4W - 1L
1,555 SR
Queue Stats
38W - 47L
1,367 Elo+
Solo
Janus
Janus
TeamM4rio
Janus
Level 109
God Stats
33W - 37L
1,461 SR
Queue Stats
244W - 245L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adhe276
Ymir
8
0 / 5 / 0
5,111
465
2,599
11,843
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
5,024
457
4,191
7,108
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 0
5,667
515
3,405
10,646
9,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
DrLores3
Tiamat
10
0 / 3 / 0
5,616
511
1,659
5,789
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Tuca Mote8761
Bakasura
10
0 / 4 / 0
5,205
473
347
10,930
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
2 / 0 / 6
6,137
558
7,057
7,186
5,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
DuhRizzler
Apollo
11
0 / 0 / 0
6,421
584
5,943
6,543
2,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 5
6,044
549
5,568
6,091
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Shadic20
Achilles
10
4 / 0 / 0
5,839
531
2,985
6,737
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
TeamM4rio
Janus
12
6 / 0 / 2
6,957
632
9,084
3,574
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adhe276
Ymir
0
5
0
0
W
Atlas
2
0
6
5
L
0
3
0
0
L
0
0
0
0
L
Tiamat
DrLores3
Tiamat
0
3
0
0
W
Apollo
DuhRizzler
Apollo
0
0
0
0
W
3
0
5
5.5
W
Achilles
Shadic20
Achilles
4
0
0
4
W
Janus
TeamM4rio
Janus
6
0
2
7
L
Bakasura
Tuca Mote8761
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,201
Damage
30,637
46,316
Taken
30,131
25,814
Mitigated
15,461
12,153
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adhe276
Ymir
2,599
926
82
1,536
11,843
7,164
52
4,019
7,822
13,987
0
W
Atlas
7,057
3,252
0
1,907
7,186
5,133
0
1,481
5,705
25,157
0
L
4,191
1,639
0
2,672
7,108
2,398
0
3,103
4,005
0
34,549
L
3,405
249
0
2,957
10,646
9,843
0
1,299
9,247
0
39,373
L
Tiamat
DrLores3
Tiamat
1,659
289
0
1,076
5,789
2,232
0
3,689
1,723
39,808
0
W
Apollo
DuhRizzler
Apollo
5,943
3,800
0
2,822
6,543
2,394
0
0
6,543
0
49,782
W
5,568
2,922
0
1,117
6,091
2,547
0
870
5,221
0
39,165
W
Achilles
Shadic20
Achilles
2,985
948
0
726
6,737
4,100
0
294
6,413
0
38,283
W
Janus
TeamM4rio
Janus
9,084
1,157
0
1,396
3,574
1,287
0
1,613
1,961
46,510
788
L
Bakasura
Tuca Mote8761
Bakasura
347
138
0
3,830
10,930
4,177
0
3,315
7,397
0
34,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
31,398
278
Minions Killed
338
0
Camps Cleared
0
1,043,185
Distance Traveled
1,132,202
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,111
465
19
2
0
201,611
1
W
Atlas
6,137
558
28
3
0
231,961
2
L
Neith
5,024
457
53
5
0
180,758
3
L
Tyr
5,667
515
55
5
0
220,138
0
L
Tiamat
5,616
511
78
7
0
189,667
0
W
Apollo
6,421
584
94
9
0
202,166
0
W
Ullr
6,044
549
69
6
0
205,971
0
W
Achilles
5,839
531
61
6
0
264,872
0
W
Janus
6,957
632
86
8
0
227,232
5
L
Bakasura
5,205
473
73
7
0
251,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role