Player Matchup

Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ChocoCoCo9179
Charon
Level 99
God Stats
0W - 3L
1,263 SR
Queue Stats
164W - 187L
1,481 Elo+
Solo
Neith
Neith
Demon Guyver
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Anhur
Anhur
Lukado1604
Anhur
Level 146
God Stats
0W - 4L
1,396 SR
Queue Stats
97W - 89L
1,529 Elo+
Solo
Kukulkan
Kukulkan
phoenix rider44
Kukulkan
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 1
Team Averages
Level 96
1,389 SR
1,403 Elo+

VS

Team Averages
Level 130
1,557 SR
1,469 Elo+
Ishtar
Ishtar
A10Awarthog
Ishtar
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo
Ra
Ra
Big_BossCR
Ra
Level 129
God Stats
7W - 6L
1,632 SR
Queue Stats
142W - 155L
1,511 Elo+
Solo
Kukulkan
Kukulkan
KatWhitewolf
Kukulkan
Level 203
God Stats
50W - 42L
1,608 SR
Queue Stats
548W - 600L
1,441 Elo+
Solo
Cthulhu
Cthulhu
SIXTEENPERRY
Cthulhu
Level 143
God Stats
7W - 6L
1,563 SR
Queue Stats
390W - 395L
1,496 Elo+
Solo
Thanatos
Thanatos
SlasH17mdl
Thanatos
Level 47
God Stats
17W - 21L
1,483 SR
Queue Stats
62W - 60L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 2
7,608
1,268
4,935
8,573
7,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 4
7,331
1,222
1,948
7,348
5,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 3
6,876
1,146
2,407
1,890
763
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
12
3 / 6 / 2
7,878
1,313
6,033
10,072
4,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
0 / 1 / 3
6,487
1,081
2,520
2,434
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

296

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 1 / 4
7,057
1,176
5,395
4,327
1,433
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 1 / 5
8,081
1,347
4,972
4,405
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
KatWhitewolf
Kukulkan
13
0 / 1 / 8
7,320
1,220
5,570
3,978
1,905
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SIXTEENPERRY
Cthulhu
12
0 / 0 / 7
7,142
1,190
7,670
3,288
1,690
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
SlasH17mdl
Thanatos
13
5 / 2 / 1
8,225
1,371
3,445
4,429
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
5
Kills
9
9
Deaths
5
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
2
3
W
Ishtar
1
1
4
3
W
3
1
5
5.5
L
0
2
4
1
L
0
0
3
1.5
W
Kukulkan
KatWhitewolf
Kukulkan
0
1
8
4
L
Anhur
3
6
2
0.67
W
Cthulhu
SIXTEENPERRY
Cthulhu
0
0
7
3.5
W
Thanatos
SlasH17mdl
Thanatos
5
2
1
2.75
L
Kukulkan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,843
Damage
27,052
30,317
Taken
20,427
18,922
Mitigated
8,652
5,371
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,935
487
797
2,843
8,573
7,286
0
4,612
3,823
1,024
10,866
W
Ishtar
5,395
3,303
0
361
4,327
1,433
0
781
3,546
0
11,799
W
4,972
0
412
408
4,405
1,867
0
1,424
2,981
27,099
889
L
1,948
377
0
1,035
7,348
5,784
0
4,096
3,252
10,029
126
L
2,407
565
0
336
1,890
763
0
1,355
535
0
15,685
W
Kukulkan
KatWhitewolf
Kukulkan
5,570
293
130
135
3,978
1,905
0
478
3,500
16,175
517
L
Anhur
6,033
3,252
0
360
10,072
4,030
0
5,827
4,245
0
20,241
W
Cthulhu
SIXTEENPERRY
Cthulhu
7,670
184
79
559
3,288
1,690
0
1,477
1,811
16,526
870
W
Thanatos
SlasH17mdl
Thanatos
3,445
1,267
0
2,495
4,429
1,757
0
858
3,571
0
7,925
L
Kukulkan
2,520
274
0
0
2,434
1,059
0
1,132
1,302
9,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
37,825
118
Minions Killed
142
3
Camps Cleared
7
485,937
Distance Traveled
687,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,608
1,268
19
3
0
108,482
0
W
Ishtar
7,057
1,176
15
3
1
122,556
0
W
Ra
8,081
1,347
65
11
1
136,618
0
L
Charon
7,331
1,222
10
2
0
65,068
0
L
Neith
6,876
1,146
39
7
1
116,426
0
W
Kukulkan
7,320
1,220
19
3
1
130,073
0
L
Anhur
7,878
1,313
40
7
2
111,298
0
W
Cthulhu
7,142
1,190
35
6
2
156,901
0
W
Thanatos
8,225
1,371
8
1
2
141,088
0
L
Kukulkan
6,487
1,081
10
2
0
84,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role