Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Flametossor
Izanami
Level 126
God Stats
3W - 1L
1,701 SR
Queue Stats
121W - 143L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
NOIA NINJA
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 76L
1,306 Elo+
Party 1
Chernobog
Chernobog
SCVKilljoy
Chernobog
Level 156
God Stats
6W - 9L
1,227 SR
Queue Stats
866W - 923L
1,526 Elo+
Solo
Shiva
Shiva
redchuy
Shiva
Level 302
God Stats
2W - 1L
1,485 SR
Queue Stats
140W - 174L
1,442 Elo+
Solo
Team Averages
Level 164
1,482 SR
1,435 Elo+

VS

Team Averages
Level 92
1,528 SR
1,470 Elo+
Hun Batz
Hun Batz
Cerberus41x
Hun Batz
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 66L
1,505 Elo+
Solo
Nike
Nike
Dr Divine 1
Nike
Level 106
God Stats
5W - 5L
1,513 SR
Queue Stats
447W - 482L
1,519 Elo+
Solo
Geb
Geb
SNDN8140
Geb
Level 27
God Stats
2W - 1L
1,737 SR
Queue Stats
61W - 83L
1,430 Elo+
Solo
Bastet
Bastet
kygreenlanter
Bastet
Level 159
God Stats
15W - 13L
1,634 SR
Queue Stats
799W - 790L
1,414 Elo+
Solo
Arachne
Arachne
lil_pookie4200
Arachne
Level 87
God Stats
4W - 3L
1,257 SR
Queue Stats
208W - 207L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 6
6,380
580
2,571
9,284
8,542
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Flametossor
Izanami
15
4 / 5 / 3
8,977
816
7,734
10,048
4,557
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
NOIA NINJA
Tsukuyomi
13
3 / 7 / 6
7,862
715
9,841
12,583
5,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
SCVKilljoy
Chernobog
15
2 / 5 / 7
8,060
733
10,740
11,050
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
redchuy
Shiva
13
0 / 7 / 6
7,239
658
11,767
15,822
12,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cerberus41x
Hun Batz
17
13 / 1 / 11
10,911
992
17,020
9,428
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 10
9,541
867
10,215
16,821
16,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 17
9,469
861
8,124
19,556
13,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 1 / 14
9,055
823
10,107
9,042
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 15
9,510
865
7,797
12,051
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
9
Kills
29
29
Deaths
11
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
6
0.6
W
Hun Batz
Cerberus41x
Hun Batz
13
1
11
18.5
W
5
4
10
2.5
L
Izanami
Flametossor
Izanami
4
5
3
1.1
L
Tsukuyomi
NOIA NINJA
Tsukuyomi
3
7
6
0.86
L
Chernobog
SCVKilljoy
Chernobog
2
5
7
1.1
W
3
3
17
3.83
W
4
1
14
11
W
4
2
15
5.75
L
Shiva
redchuy
Shiva
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
53,263
58,787
Taken
66,898
36,806
Mitigated
55,153
8,463
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,571
0
0
778
9,284
8,542
0
871
8,224
2,789
0
W
Hun Batz
Cerberus41x
Hun Batz
17,020
2,214
1,996
1,808
9,428
6,151
3,683
287
9,141
0
30,415
W
10,215
1,037
1,552
2,849
16,821
16,658
0
792
16,029
0
19,647
L
Izanami
Flametossor
Izanami
7,734
5,035
573
821
10,048
4,557
0
1,217
8,735
0
18,325
L
Tsukuyomi
NOIA NINJA
Tsukuyomi
9,841
1,856
445
1,069
12,583
5,912
0
1,497
10,894
0
18,921
L
Chernobog
SCVKilljoy
Chernobog
10,740
7,699
784
971
11,050
5,195
0
1,970
9,075
0
25,188
W
8,124
81
1,167
5,760
19,556
13,238
507
491
19,065
22,827
253
W
10,107
1,644
883
1,748
9,042
4,111
1,536
321
8,721
0
18,746
W
7,797
5,124
2,548
4,138
12,051
14,995
1,354
680
11,371
0
11,244
L
Shiva
redchuy
Shiva
11,767
1,709
918
2,104
15,822
12,600
0
2,316
13,317
0
24,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
48,486
129
Minions Killed
120
0
Camps Cleared
0
845,700
Distance Traveled
1,102,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,380
580
2
0
0
152,727
0
W
Hun Batz
10,911
992
38
3
0
232,061
0
W
Nike
9,541
867
23
2
0
193,900
0
L
Izanami
8,977
816
43
4
0
152,365
0
L
Tsukuyomi
7,862
715
16
1
0
163,475
0
L
Chernobog
8,060
733
37
3
0
190,327
0
W
Geb
9,469
861
26
2
0
226,155
0
W
Bastet
9,055
823
16
1
0
237,499
0
W
Arachne
9,510
865
17
2
0
213,222
0
L
Shiva
7,239
658
31
3
0
186,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role