Player Matchup

Surtr
Surtr
 
Surtr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BIGUPDACHEF1
Charybdis
Level 74
God Stats
2W - 2L
1,579 SR
Queue Stats
44W - 42L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
Duroeforte92
Jormungandr
Level 75
God Stats
7W - 7L
1,494 SR
Queue Stats
265W - 274L
1,367 Elo+
Solo
Hades
Hades
RhysJG
Hades
Level 68
God Stats
28W - 14L
1,592 SR
Queue Stats
54W - 53L
1,405 Elo+
Solo
Arachne
Arachne
bourbonbiscuit6
Arachne
Level 86
God Stats
3W - 3L
1,501 SR
Queue Stats
37W - 41L
1,414 Elo+
Party 1
Team Averages
Level 80
1,533 SR
1,429 Elo+

VS

Team Averages
Level 74
1,535 SR
1,427 Elo+
Achilles
Achilles
LeoTheSnake1
Achilles
Level 64
God Stats
45W - 39L
1,519 SR
Queue Stats
131W - 125L
1,462 Elo+
Solo
Mercury
Mercury
Rejdy
Mercury
Level 53
God Stats
5W - 6L
1,422 SR
Queue Stats
79W - 90L
1,458 Elo+
Solo
Sol
Sol
SHAUL90
Sol
Level 89
God Stats
4W - 6L
1,971 SR
Queue Stats
147W - 150L
1,475 Elo+
Solo
Aphrodite
Aphrodite
anne-walker
Aphrodite
Level 127
God Stats
27W - 23L
1,565 SR
Queue Stats
82W - 79L
1,448 Elo+
Solo
Apollo
Apollo
cjatomic
Apollo
Level 38
God Stats
1W - 4L
1,199 SR
Queue Stats
8W - 10L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
4 / 0 / 0
5,539
791
4,056
4,883
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
BIGUPDACHEF1
Charybdis
8
1 / 0 / 0
4,631
662
2,737
1,750
574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Duroeforte92
Jormungandr
7
0 / 0 / 2
4,330
619
1,384
4,809
3,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
RhysJG
Hades
8
2 / 1 / 0
4,777
682
1,853
3,801
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
2 / 0 / 2
4,504
643
2,811
5,284
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LeoTheSnake1
Achilles
5
0 / 3 / 0
3,314
473
1,378
4,844
1,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Rejdy
Mercury
7
0 / 2 / 0
3,778
540
963
5,599
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
7
1 / 2 / 0
4,177
597
3,520
4,914
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
anne-walker
Aphrodite
7
0 / 1 / 0
3,833
548
2,111
4,887
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
cjatomic
Apollo
5
0 / 1 / 0
3,411
487
1,057
3,893
1,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
9
Kills
1
1
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
0
4
W
Charybdis
BIGUPDACHEF1
Charybdis
1
0
0
1
W
Jormungandr
Duroeforte92
Jormungandr
0
0
2
1
L
Achilles
LeoTheSnake1
Achilles
0
3
0
0
L
Mercury
Rejdy
Mercury
0
2
0
0
W
Hades
RhysJG
Hades
2
1
0
2
L
Sol
1
2
0
0.5
L
Aphrodite
anne-walker
Aphrodite
0
1
0
0
W
2
0
2
3
L
Apollo
cjatomic
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,841
Damage
9,029
20,527
Taken
24,137
9,599
Mitigated
8,906
8,967
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,056
1,669
0
1,722
4,883
2,546
14
625
4,057
403
30,641
W
Charybdis
BIGUPDACHEF1
Charybdis
2,737
1,724
101
770
1,750
574
817
642
1,108
0
30,247
W
Jormungandr
Duroeforte92
Jormungandr
1,384
352
0
2,009
4,809
3,258
0
1,342
3,467
15,766
0
L
Achilles
LeoTheSnake1
Achilles
1,378
644
0
576
4,844
1,917
0
115
4,470
0
9,494
L
Mercury
Rejdy
Mercury
963
444
0
750
5,599
2,089
0
248
5,271
0
23,875
W
Hades
RhysJG
Hades
1,853
279
170
1,747
3,801
1,444
0
2,183
1,618
21,077
1,797
L
Sol
3,520
1,324
0
1,340
4,914
1,371
0
1,606
3,266
26,781
0
L
Aphrodite
anne-walker
Aphrodite
2,111
340
1,152
2,552
4,887
2,258
0
710
4,177
19,482
0
W
2,811
2,124
0
2,448
5,284
1,777
0
839
4,445
0
25,402
L
Apollo
cjatomic
Apollo
1,057
602
0
296
3,893
1,271
0
674
3,219
0
11,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
18,513
224
Minions Killed
148
0
Camps Cleared
0
739,682
Distance Traveled
655,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,539
791
60
9
0
150,312
0
W
Charybdis
4,631
662
55
8
0
140,302
0
W
Jormungandr
4,330
619
25
4
0
148,954
0
L
Achilles
3,314
473
17
2
0
111,045
0
L
Mercury
3,778
540
48
7
0
170,044
0
W
Hades
4,777
682
43
6
0
130,907
0
L
Sol
4,177
597
33
5
0
119,941
0
L
Aphrodite
3,833
548
27
4
0
114,102
2
W
Arachne
4,504
643
41
6
0
169,207
0
L
Apollo
3,411
487
23
3
0
140,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role