Player Matchup

Janus
Janus
BravoCloud
Janus
Level 30
God Stats
6W - 10L
1,500 SR
Queue Stats
222W - 280L
1,141 Elo+
Party 2
Bellona
Bellona
Fexico5
Bellona
Level 20
God Stats
22W - 32L
1,500 SR
Queue Stats
87W - 120L
1,500 Elo+
Party 2
Fafnir
Fafnir
FlammerX
Fafnir
Level 29
God Stats
87W - 85L
1,500 SR
Queue Stats
181W - 212L
1,141 Elo+
Party 2
Anubis
Anubis
Girth949
Anubis
Level 18
God Stats
14W - 26L
1,500 SR
Queue Stats
69W - 115L
1,500 Elo+
Party 2
Izanami
Izanami
triceratopy
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 121L
1,500 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,356 Elo+

VS

Team Averages
Level 148
1,651 SR
1,531 Elo+
Athena
Athena
AchillesHeals
Athena
Level 155
God Stats
30W - 18L
1,660 SR
Queue Stats
278W - 250L
1,529 Elo+
Party 1
Pele
Pele
Calcifer8Alex
Pele
Level 127
God Stats
2W - 5L
1,444 SR
Queue Stats
219W - 210L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
P2BH
Cthulhu
Level 162
God Stats
15W - 8L
1,714 SR
Queue Stats
150W - 131L
1,537 Elo+
Solo
Medusa
Medusa
XxTheRedOnexX
Medusa
Level 146
God Stats
5W - 2L
1,704 SR
Queue Stats
52W - 53L
1,555 Elo+
Solo
Ra
Ra
theGhosttkiller
Ra
Level 151
God Stats
3W - 2L
1,732 SR
Queue Stats
109W - 101L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 2
6,935
533
4,404
6,096
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Fexico5
Bellona
11
1 / 3 / 0
6,720
517
2,853
12,154
9,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
FlammerX
Fafnir
10
2 / 2 / 0
7,008
539
3,824
8,768
8,827
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Girth949
Anubis
10
2 / 5 / 0
6,219
478
4,653
8,249
3,560
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
triceratopy
Izanami
10
0 / 2 / 1
5,758
443
2,564
7,513
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,526
579
5,768
12,724
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 1 / 3
7,798
600
4,821
12,841
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
P2BH
Cthulhu
13
3 / 1 / 1
8,205
631
7,670
7,648
8,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 0 / 3
8,234
633
7,503
6,395
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 1
7,824
602
4,606
8,228
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Janus
0
1
2
1
W
3
1
3
4.5
L
Bellona
Fexico5
Bellona
1
3
0
0.33
L
Fafnir
FlammerX
Fafnir
2
2
0
1
L
Anubis
Girth949
Anubis
2
5
0
0.4
W
Cthulhu
P2BH
Cthulhu
3
1
1
3.5
W
4
0
3
5.5
W
0
2
1
0.25
L
Izanami
triceratopy
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,298
Damage
30,368
42,780
Taken
47,836
26,252
Mitigated
29,993
6,479
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,768
2,056
0
2,402
12,724
10,487
40
4,254
8,422
23,219
1,470
L
Janus
4,404
382
0
1,950
6,096
2,033
0
3,073
2,659
55,201
472
W
4,821
506
0
7,663
12,841
5,236
0
1,741
11,000
0
72,955
L
Bellona
Fexico5
Bellona
2,853
720
0
2,119
12,154
9,481
0
6,853
5,301
0
31,688
L
Fafnir
FlammerX
Fafnir
3,824
1,218
0
1,586
8,768
8,827
0
2,965
5,678
17,846
0
L
Anubis
Girth949
Anubis
4,653
201
0
495
8,249
3,560
0
1,161
6,966
38,155
14
W
Cthulhu
P2BH
Cthulhu
7,670
1,429
192
1,886
7,648
8,965
0
620
7,028
59,513
2,009
W
7,503
2,260
0
2,326
6,395
2,449
1,012
883
5,512
0
75,419
W
4,606
119
1,156
3,262
8,228
2,856
0
4,870
3,042
67,111
1,790
L
Izanami
triceratopy
Izanami
2,564
1,667
0
329
7,513
2,351
177
2,417
5,050
0
35,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
39,587
303
Minions Killed
510
0
Camps Cleared
0
1,313,283
Distance Traveled
1,386,526
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,526
579
27
2
0
286,048
5
L
Janus
6,935
533
105
8
0
273,536
0
W
Pele
7,798
600
116
9
0
321,988
0
L
Bellona
6,720
517
62
5
0
253,914
0
L
Fafnir
7,008
539
17
1
0
250,187
5
L
Anubis
6,219
478
59
5
0
271,328
0
W
Cthulhu
8,205
631
100
8
0
223,608
0
W
Medusa
8,234
633
133
10
0
268,194
2
W
Ra
7,824
602
134
10
0
286,688
0
L
Izanami
5,758
443
60
5
0
264,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role