Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
HiImD3T
Sol
Level 66
God Stats
4W - 2L
1,779 SR
Queue Stats
72W - 49L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
TierBidoon13
Erlang Shen
Level 159
God Stats
3W - 0L
1,617 SR
Queue Stats
32W - 34L
1,411 Elo+
Solo
Thanatos
Thanatos
callrecal
Thanatos
Level 140
God Stats
6W - 6L
1,666 SR
Queue Stats
122W - 113L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
liamgwright
Jormungandr
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 294L
1,423 Elo+
Solo
Team Averages
Level 130
1,613 SR
1,487 Elo+

VS

Team Averages
Level 87
1,372 SR
1,503 Elo+
Fafnir
Fafnir
 
Fafnir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Abzentts
Hachiman
Level 37
God Stats
0W - 3L
1,226 SR
Queue Stats
37W - 37L
1,565 Elo+
Solo
Neith
Neith
normanjke
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,442 Elo+
Solo
Da Ji
Da Ji
wopotGG
Da Ji
Level 98
God Stats
0W - 5L
1,132 SR
Queue Stats
202W - 172L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 3 / 3
9,035
602
8,533
13,778
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
15
4 / 2 / 6
9,587
639
19,463
13,690
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
TierBidoon13
Erlang Shen
13
3 / 1 / 7
8,294
553
6,810
15,743
14,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
callrecal
Thanatos
16
7 / 1 / 4
9,118
608
8,823
14,721
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jormungandr
liamgwright
Jormungandr
16
5 / 0 / 4
10,117
674
13,428
14,388
11,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 1 / 2
7,749
517
5,772
15,291
18,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
 
King Arthur
12
0 / 7 / 0
6,872
458
6,000
18,339
12,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Abzentts
Hachiman
12
2 / 3 / 1
7,139
476
10,633
12,571
4,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
normanjke
Neith
11
0 / 4 / 1
5,785
386
6,922
14,113
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
wopotGG
Da Ji
12
4 / 8 / 0
6,721
448
7,837
15,775
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
23
Kills
7
7
Deaths
23
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
3
1.83
L
Fafnir
 
Fafnir
1
1
2
2
L
King Arthur
 
King Arthur
0
7
0
0
L
Hachiman
Abzentts
Hachiman
2
3
1
0.83
W
Sol
4
2
6
3.5
W
Erlang Shen
TierBidoon13
Erlang Shen
3
1
7
6.5
W
Thanatos
callrecal
Thanatos
7
1
4
9
W
Jormungandr
liamgwright
Jormungandr
5
0
4
7
L
Neith
normanjke
Neith
0
4
1
0.13
L
Da Ji
wopotGG
Da Ji
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,057
Damage
37,164
72,320
Taken
76,089
43,371
Mitigated
49,113
37,577
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,533
4,300
0
5,560
13,778
5,520
0
1,475
12,303
0
76,759
L
Fafnir
 
Fafnir
5,772
2,146
0
5,938
15,291
18,711
0
4,499
10,792
20,642
0
L
King Arthur
 
King Arthur
6,000
476
0
2,495
18,339
12,823
0
12,392
5,947
0
49,086
L
Hachiman
Abzentts
Hachiman
10,633
6,307
0
3,764
12,571
4,344
0
1,499
11,072
0
57,389
W
Sol
19,463
9,750
0
7,755
13,690
5,048
2,931
825
12,865
81,850
2,729
W
Erlang Shen
TierBidoon13
Erlang Shen
6,810
2,496
0
4,421
15,743
14,536
0
1,633
14,110
0
33,652
W
Thanatos
callrecal
Thanatos
8,823
2,995
0
14,206
14,721
6,460
187
1,540
13,181
0
80,494
W
Jormungandr
liamgwright
Jormungandr
13,428
3,895
0
5,635
14,388
11,807
1,068
299
14,089
80,180
2,432
L
Neith
normanjke
Neith
6,922
2,228
0
2,427
14,113
5,656
0
8,996
5,117
0
32,454
L
Da Ji
wopotGG
Da Ji
7,837
1,584
0
1,370
15,775
7,579
0
5,200
10,575
0
41,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
34,266
529
Minions Killed
299
0
Camps Cleared
0
1,516,410
Distance Traveled
1,413,643
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,035
602
122
8
0
254,580
0
L
Fafnir
7,749
517
24
2
0
286,113
11
L
King Arthur
6,872
458
94
6
0
285,135
0
L
Hachiman
7,139
476
84
6
0
282,298
2
W
Sol
9,587
639
131
9
0
283,213
0
W
Erlang Shen
8,294
553
28
2
0
355,213
0
W
Thanatos
9,118
608
122
8
0
361,748
0
W
Jormungandr
10,117
674
126
8
0
261,656
1
L
Neith
5,785
386
41
3
0
273,062
0
L
Da Ji
6,721
448
56
4
0
287,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role