Player Matchup

King Arthur
King Arthur
El_Pipotor
King Arthur
Level 164
God Stats
6W - 19L
1,235 SR
Queue Stats
452W - 434L
1,537 Elo+
Solo
Ymir
Ymir
JEN7
Ymir
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 45L
1,430 Elo+
Party 1
Anubis
Anubis
Worrmyy
Anubis
Level 67
God Stats
12W - 4L
1,596 SR
Queue Stats
70W - 62L
1,582 Elo+
Party 3
Lancelot
Lancelot
YourLostNephew
Lancelot
Level 69
God Stats
11W - 11L
1,593 SR
Queue Stats
236W - 211L
1,540 Elo+
Party 3
Nut
Nut
xIsabelleThe1stx
Nut
Level 129
God Stats
2W - 1L
1,491 SR
Queue Stats
8W - 4L
1,621 Elo+
Party 1
Team Averages
Level 98
1,483 SR
1,542 Elo+

VS

Team Averages
Level 113
1,489 SR
1,405 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
A_To_ESKA
Fafnir
Level 143
God Stats
3W - 4L
1,447 SR
Queue Stats
210W - 207L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 109
God Stats
368W - 342L
1,519 SR
Queue Stats
394W - 364L
1,513 Elo+
Solo
Skadi
Skadi
Klaudupaa
Skadi
Level 159
God Stats
23W - 25L
1,478 SR
Queue Stats
45W - 61L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
X__kurczak__X
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El_Pipotor
King Arthur
15
2 / 0 / 1
9,046
646
5,098
11,296
9,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
JEN7
Ymir
13
3 / 1 / 4
7,796
557
3,375
12,774
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Worrmyy
Anubis
14
2 / 4 / 6
8,706
622
8,306
11,571
5,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
15
6 / 1 / 4
8,529
609
8,619
9,615
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 7
8,106
579
8,826
7,884
3,075
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 4 / 1
6,668
476
4,079
11,843
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
A_To_ESKA
Fafnir
14
1 / 2 / 0
7,654
547
6,606
12,073
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
Jerx07
Kuzenbo
12
2 / 1 / 1
7,061
504
6,133
10,605
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Klaudupaa
Skadi
13
1 / 4 / 2
7,446
532
7,965
8,752
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 2
6,660
476
7,448
8,166
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
6
6
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Fafnir
A_To_ESKA
Fafnir
1
2
0
0.5
W
King Arthur
El_Pipotor
King Arthur
2
0
1
2.5
W
Ymir
JEN7
Ymir
3
1
4
5
L
Kuzenbo
Jerx07
Kuzenbo
2
1
1
2.5
L
Skadi
Klaudupaa
Skadi
1
4
2
0.5
W
Anubis
Worrmyy
Anubis
2
4
6
1.25
L
1
4
2
0.5
W
Lancelot
6
1
4
8
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
32,231
53,140
Taken
51,439
33,166
Mitigated
35,622
16,095
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,079
766
0
8,471
11,843
4,018
0
2,859
8,984
0
44,407
L
Fafnir
A_To_ESKA
Fafnir
6,606
1,277
0
6,351
12,073
16,376
0
450
11,623
51,959
0
W
King Arthur
El_Pipotor
King Arthur
5,098
519
0
2,318
11,296
9,225
0
5,668
4,851
0
73,292
W
Ymir
JEN7
Ymir
3,375
1,035
0
3,310
12,774
10,402
279
2,788
9,986
21,769
0
L
Kuzenbo
Jerx07
Kuzenbo
6,133
2,785
0
1,986
10,605
9,770
0
3,640
6,965
20,884
169
L
Skadi
Klaudupaa
Skadi
7,965
2,843
0
705
8,752
3,028
0
3,211
5,541
0
66,212
W
Anubis
Worrmyy
Anubis
8,306
334
0
5,008
11,571
5,570
276
6,823
4,687
79,880
0
L
7,448
1,958
0
250
8,166
2,430
0
1,521
6,645
49,240
0
W
Lancelot
8,619
1,841
0
1,033
9,615
4,894
0
2,682
6,920
0
76,428
W
8,826
6,050
0
4,426
7,884
3,075
627
1,206
6,678
0
83,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
35,489
546
Minions Killed
376
0
Camps Cleared
0
1,425,894
Distance Traveled
1,341,887
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,668
476
73
5
0
306,078
0
L
Fafnir
7,654
547
87
6
0
252,254
4
W
King Arthur
9,046
646
134
10
0
275,678
5
W
Ymir
7,796
557
22
2
0
292,898
0
L
Kuzenbo
7,061
504
27
2
0
265,764
0
L
Skadi
7,446
532
108
8
0
254,626
6
W
Anubis
8,706
622
129
9
0
236,983
0
L
Nu Wa
6,660
476
81
6
0
263,165
0
W
Lancelot
8,529
609
111
8
0
361,039
1
W
Nut
8,106
579
150
11
0
259,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role