Player Matchup

Anubis
Anubis
IamPurityy
Anubis
Level 127
God Stats
13W - 1L
1,948 SR
Queue Stats
162W - 118L
1,551 Elo+
Solo
Chiron
Chiron
Rayken
Chiron
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 31L
1,634 Elo+
Party 2
Geb
Geb
TheGoodMarshall
Geb
Level 102
God Stats
8W - 4L
1,624 SR
Queue Stats
122W - 123L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Tippy_Tyles
Jormungandr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 55L
1,544 Elo+
Solo
Freya
Freya
UriiZ
Freya
Level 153
God Stats
7W - 1L
1,808 SR
Queue Stats
143W - 106L
1,772 Elo+
Party 2
Team Averages
Level 136
1,676 SR
1,602 Elo+

VS

Team Averages
Level 128
1,636 SR
1,499 Elo+
Anubis
Anubis
Cyzuu
Anubis
Level 88
God Stats
1W - 2L
1,814 SR
Queue Stats
14W - 32L
1,276 Elo+
Party 1
Khepri
Khepri
KahviKlatsch
Khepri
Level 58
God Stats
3W - 2L
1,923 SR
Queue Stats
78W - 79L
1,597 Elo+
Party 1
Sol
Sol
Luispese
Sol
Level 147
God Stats
4W - 4L
1,555 SR
Queue Stats
139W - 139L
1,507 Elo+
Solo
Mercury
Mercury
cabani
Mercury
Level 127
God Stats
0W - 4L
1,144 SR
Queue Stats
221W - 230L
1,582 Elo+
Party 1
Nut
Nut
xBloodcollector
Nut
Level 220
God Stats
30W - 17L
1,746 SR
Queue Stats
399W - 416L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IamPurityy
Anubis
15
8 / 3 / 7
9,036
645
13,222
11,068
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
Rayken
Chiron
15
4 / 1 / 4
8,926
638
10,470
6,665
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 4
7,140
510
4,550
7,234
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Tippy_Tyles
Jormungandr
15
2 / 1 / 4
9,095
650
6,056
7,465
4,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Freya
UriiZ
Freya
15
1 / 1 / 2
8,096
578
5,046
6,791
3,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyzuu
Anubis
12
0 / 6 / 2
6,945
496
2,576
11,264
4,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
12
0 / 2 / 0
6,552
468
2,293
11,315
8,710
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 0
8,269
591
5,569
12,791
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
cabani
Mercury
13
3 / 4 / 2
7,774
555
4,683
14,298
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 0
7,393
528
3,203
7,683
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
6
6
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cyzuu
Anubis
0
6
2
0.17
W
Anubis
IamPurityy
Anubis
8
3
7
3.83
L
Khepri
0
2
0
0
L
2
4
0
0.5
W
Chiron
Rayken
Chiron
4
1
4
6
W
2
0
4
4
W
Jormungandr
Tippy_Tyles
Jormungandr
2
1
4
4
W
Freya
UriiZ
Freya
1
1
2
2
L
Mercury
cabani
Mercury
3
4
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,344
Damage
18,324
39,223
Taken
57,351
21,660
Mitigated
24,223
13,820
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cyzuu
Anubis
2,576
370
0
3,030
11,264
4,155
0
4,961
6,117
52,934
0
W
Anubis
IamPurityy
Anubis
13,222
214
0
3,720
11,068
5,742
324
2,527
8,541
70,706
0
L
Khepri
2,293
217
0
3,030
11,315
8,710
0
5,150
5,877
16,194
0
L
5,569
2,106
0
5,175
12,791
3,973
0
7,919
4,872
63,496
3,472
W
Chiron
Rayken
Chiron
10,470
4,493
405
1,758
6,665
2,526
584
1,308
5,357
0
80,314
W
4,550
196
0
2,012
7,234
5,337
0
1,734
5,500
25,268
1,488
W
Jormungandr
Tippy_Tyles
Jormungandr
6,056
1,015
0
1,823
7,465
4,749
681
4,292
3,173
62,293
2,453
W
Freya
UriiZ
Freya
5,046
1,765
0
4,102
6,791
3,306
462
525
6,266
64,375
3,564
L
Mercury
cabani
Mercury
4,683
2,315
0
1,083
14,298
4,893
0
4,808
9,490
0
65,143
L
3,203
1,847
0
4,196
7,683
2,492
0
4,986
2,421
0
65,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
36,933
470
Minions Killed
456
0
Camps Cleared
0
1,459,873
Distance Traveled
1,363,780
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,945
496
107
8
0
262,408
4
W
Anubis
9,036
645
100
7
0
301,721
0
L
Khepri
6,552
468
23
2
0
275,016
4
L
Sol
8,269
591
112
8
0
259,617
1
W
Chiron
8,926
638
122
9
0
296,682
2
W
Geb
7,140
510
24
2
0
300,144
3
W
Jormungandr
9,095
650
108
8
0
273,625
0
W
Freya
8,096
578
116
8
0
287,701
0
L
Mercury
7,774
555
90
6
0
294,266
0
L
Nut
7,393
528
124
9
0
272,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role