Player Matchup

Chaac
Chaac
Silver III
DimaSnipe93
Chaac
Silver III
Level 149
God Stats
113W - 88L
1,584 SR
Queue Stats
392W - 407L
1,070 MMR
Solo
Thoth
Thoth
Silver I
FakieCrazy
Thoth
Silver I
Level 145
God Stats
6W - 8L
1,446 SR
Queue Stats
130W - 139L
1,081 MMR
Solo
Charybdis
Charybdis
Silver III
Julx06220
Charybdis
Silver III
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
192W - 224L
1,052 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
Plata_Avana
Ao Kuang
Silver II
Level 84
God Stats
2W - 6L
1,158 SR
Queue Stats
268W - 295L
1,085 MMR
Party 2
Sobek
Sobek
Silver IV
bYZeus96
Sobek
Silver IV
Level 86
God Stats
2W - 2L
1,426 SR
Queue Stats
78W - 86L
1,055 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,423 SR
1,068 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,493 SR
1,216 MMR
Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver III
Ragga_lonecup
Susano
Silver III
Level 163
God Stats
7W - 16L
1,440 SR
Queue Stats
282W - 296L
997 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Theflop1097
Kuzenbo
Bronze I
Level 88
God Stats
82W - 77L
1,493 SR
Queue Stats
271W - 308L
937 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
thistakestoolong
Sun Wukong
Silver III
Level 69
God Stats
6W - 14L
1,532 SR
Queue Stats
51W - 65L
1,148 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,320
621
9,288
14,154
11,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
14
1 / 1 / 6
8,478
565
12,219
4,920
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Julx06220
Charybdis
11
1 / 3 / 2
7,033
469
5,635
9,213
3,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Plata_Avana
Ao Kuang
14
4 / 3 / 0
8,128
542
4,933
14,429
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
bYZeus96
Sobek
11
0 / 1 / 1
6,225
415
4,468
13,475
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JormungandrNeithBellona

VS

Bans
Ix ChelArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 2 / 0
8,291
553
7,666
11,549
8,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
 
Chernobog
12
1 / 3 / 3
7,023
468
8,086
9,783
3,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 2 / 2
7,298
487
6,826
14,126
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Theflop1097
Kuzenbo
12
0 / 1 / 3
7,369
491
5,753
11,449
10,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
thistakestoolong
Sun Wukong
13
1 / 1 / 1
7,382
492
4,579
12,073
10,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
7
8
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
0
1.5
L
Chernobog
 
Chernobog
1
3
3
0.83
W
2
0
2
3
W
Thoth
1
1
6
4
W
Charybdis
Julx06220
Charybdis
1
3
2
0.67
W
Ao Kuang
Plata_Avana
Ao Kuang
4
3
0
1.33
L
2
2
2
1.5
L
Kuzenbo
Theflop1097
Kuzenbo
0
1
3
1.5
W
Sobek
bYZeus96
Sobek
0
1
1
0.5
L
Sun Wukong
thistakestoolong
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
32,910
56,191
Taken
58,980
34,732
Mitigated
38,593
18,815
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,666
645
0
5,503
11,549
8,402
0
6,460
5,004
61,677
1,250
L
Chernobog
 
Chernobog
8,086
5,433
0
4,195
9,783
3,544
617
4,553
5,030
0
70,288
W
9,288
1,102
0
4,139
14,154
11,689
0
2,727
11,427
0
74,891
W
Thoth
12,219
140
0
2,029
4,920
1,809
0
2,147
2,773
69,830
1,062
W
Charybdis
Julx06220
Charybdis
5,635
3,405
0
2,969
9,213
3,276
723
3,429
5,784
0
50,975
W
Ao Kuang
Plata_Avana
Ao Kuang
4,933
1,576
0
6,828
14,429
5,634
0
2,701
11,728
49,780
14,222
L
6,826
1,428
0
8,004
14,126
5,050
0
5,024
9,025
0
60,681
L
Kuzenbo
Theflop1097
Kuzenbo
5,753
2,684
0
2,403
11,449
10,798
12
3,018
7,987
19,725
0
W
Sobek
bYZeus96
Sobek
4,468
669
0
2,850
13,475
12,324
196
2,758
10,717
22,833
0
L
Sun Wukong
thistakestoolong
Sun Wukong
4,579
1,299
0
1,414
12,073
10,799
0
1,397
10,676
0
54,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
37,363
444
Minions Killed
419
0
Camps Cleared
0
1,523,625
Distance Traveled
1,496,355
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,291
553
117
8
0
292,048
2
L
Chernobog
7,023
468
100
7
0
251,369
0
W
Chaac
9,320
621
119
8
0
302,238
3
W
Thoth
8,478
565
112
7
0
302,061
4
W
Charybdis
7,033
469
87
6
0
269,013
2
W
Ao Kuang
8,128
542
93
6
0
352,729
0
L
Susano
7,298
487
88
6
0
349,209
5
L
Kuzenbo
7,369
491
23
2
0
312,860
6
W
Sobek
6,225
415
33
2
0
297,584
0
L
Sun Wukong
7,382
492
91
6
0
290,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role