Player Matchup

Lancelot
Lancelot
BadgeeRR
Lancelot
Level 159
God Stats
1W - 3L
1,384 SR
Queue Stats
82W - 41L
1,661 Elo+
Party 1
Vulcan
Vulcan
Blanco9
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 126L
1,523 Elo+
Solo
Hou Yi
Hou Yi
Cravo313
Hou Yi
Level 121
God Stats
1W - 1L
1,339 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 1
Ymir
Ymir
IHave990PingsF6
Ymir
Level 145
God Stats
2W - 1L
1,560 SR
Queue Stats
23W - 14L
1,578 Elo+
Solo
Tyr
Tyr
Joomppe
Tyr
Level 159
God Stats
3W - 2L
1,734 SR
Queue Stats
289W - 248L
1,609 Elo+
Party 1
Team Averages
Level 142
1,503 SR
1,586 Elo+

VS

Team Averages
Level 112
1,567 SR
1,564 Elo+
Geb
Geb
 
Geb
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BiffleurMasqué
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 91L
1,592 Elo+
Solo
Bastet
Bastet
Fragnatiix
Bastet
Level 34
God Stats
1W - 1L
1,768 SR
Queue Stats
9W - 7L
1,608 Elo+
Solo
Zeus
Zeus
Juankio11
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,542 Elo+
Solo
Artemis
Artemis
ajxxn
Artemis
Level 114
God Stats
2W - 2L
1,565 SR
Queue Stats
26W - 23L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BadgeeRR
Lancelot
16
8 / 0 / 6
8,989
642
10,572
10,286
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Blanco9
Vulcan
14
3 / 1 / 5
8,505
608
12,578
6,312
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Cravo313
Hou Yi
15
5 / 2 / 2
8,810
629
7,817
11,178
4,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 9
6,578
470
4,625
15,457
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
15
3 / 2 / 2
8,722
623
12,085
20,788
16,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 7
7,240
517
6,953
13,237
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 1
7,864
562
13,079
14,579
13,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Fragnatiix
Bastet
13
3 / 3 / 1
7,241
517
6,033
14,864
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
12
2 / 4 / 2
7,252
518
6,161
9,096
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ajxxn
Artemis
12
3 / 6 / 2
7,098
507
10,870
13,154
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
10
10
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
7
1.5
W
Lancelot
BadgeeRR
Lancelot
8
0
6
11
L
1
3
1
0.5
W
Vulcan
Blanco9
Vulcan
3
1
5
5.5
W
Hou Yi
Cravo313
Hou Yi
5
2
2
3
L
Bastet
Fragnatiix
Bastet
3
3
1
1.17
W
0
5
9
0.9
W
Tyr
3
2
2
2
L
Zeus
2
4
2
0.75
L
Artemis
ajxxn
Artemis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,677
Damage
43,096
64,021
Taken
64,930
40,701
Mitigated
37,335
21,793
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,953
1,354
0
2,126
13,237
10,351
0
5,590
7,647
26,905
0
W
Lancelot
BadgeeRR
Lancelot
10,572
2,868
0
6,455
10,286
5,178
0
1,448
8,838
0
77,460
L
13,079
2,650
0
3,879
14,579
13,617
0
950
13,629
0
70,427
W
Vulcan
Blanco9
Vulcan
12,578
683
0
750
6,312
2,675
132
3,319
2,993
76,147
0
W
Hou Yi
Cravo313
Hou Yi
7,817
3,462
0
4,300
11,178
4,199
378
1,143
10,035
0
65,834
L
Bastet
Fragnatiix
Bastet
6,033
1,875
0
6,134
14,864
5,169
0
4,985
9,879
0
55,305
W
4,625
911
0
1,150
15,457
11,933
58
5,541
9,916
13,793
0
W
Tyr
12,085
2,026
0
9,138
20,788
16,716
0
1,368
19,420
0
72,624
L
Zeus
6,161
947
0
500
9,096
3,116
0
4,385
4,711
54,895
835
L
Artemis
ajxxn
Artemis
10,870
4,083
0
3,224
13,154
5,082
0
1,293
11,861
0
51,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
36,695
484
Minions Killed
439
0
Camps Cleared
0
1,544,123
Distance Traveled
1,333,077
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,240
517
25
2
0
280,848
2
W
Lancelot
8,989
642
110
8
0
361,803
0
L
Odin
7,864
562
116
8
0
264,495
0
W
Vulcan
8,505
608
137
10
0
309,561
4
W
Hou Yi
8,810
629
113
8
0
288,375
3
L
Bastet
7,241
517
96
7
0
304,945
1
W
Ymir
6,578
470
5
0
0
295,930
9
W
Tyr
8,722
623
119
9
0
288,454
0
L
Zeus
7,252
518
116
8
0
244,649
0
L
Artemis
7,098
507
86
6
0
238,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role