Player Matchup

He Bo
He Bo
AdalphHidlar
He Bo
Level 87
God Stats
5W - 6L
1,280 SR
Queue Stats
249W - 253L
1,553 Elo+
Solo
Ares
Ares
JojoDaSmolPP
Ares
Level 89
God Stats
6W - 4L
1,674 SR
Queue Stats
76W - 86L
1,495 Elo+
Party 1
Mulan
Mulan
McCarry
Mulan
Level 77
God Stats
8W - 3L
1,531 SR
Queue Stats
232W - 213L
1,521 Elo+
Solo
Olorun
Olorun
THECOMICWARP
Olorun
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 69L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
do-i-irritate-u
Danzaburou
Level 126
God Stats
39W - 28L
1,641 SR
Queue Stats
91W - 68L
1,550 Elo+
Solo
Team Averages
Level 101
1,525 SR
1,541 Elo+

VS

Team Averages
Level 127
1,576 SR
1,559 Elo+
Tiamat
Tiamat
Asclepius Rod
Tiamat
Level 107
God Stats
5W - 7L
1,558 SR
Queue Stats
172W - 158L
1,592 Elo+
Solo
Mulan
Mulan
KingXMeliodas
Mulan
Level 107
God Stats
5W - 5L
1,595 SR
Queue Stats
267W - 238L
1,531 Elo+
Solo
Medusa
Medusa
RaginKJin
Medusa
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 153L
1,549 Elo+
Solo
Arachne
Arachne
eby1234
Arachne
Level 107
God Stats
28W - 27L
1,581 SR
Queue Stats
480W - 436L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
quirkyqwerti
Baron Samedi
Level 146
God Stats
14W - 12L
1,646 SR
Queue Stats
123W - 117L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 3
9,442
590
13,303
13,921
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 7
8,248
516
4,586
14,711
12,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
McCarry
Mulan
15
4 / 3 / 3
9,694
606
13,469
19,808
20,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
3 / 1 / 4
9,895
618
10,594
10,908
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
do-i-irritate-u
Danzaburou
15
2 / 1 / 4
8,979
561
12,931
11,501
5,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,031
502
7,821
9,802
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
3 / 3 / 0
8,545
534
13,260
17,017
12,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
RaginKJin
Medusa
13
0 / 4 / 1
7,824
489
7,731
15,353
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
eby1234
Arachne
15
3 / 4 / 4
8,466
529
12,285
20,430
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
quirkyqwerti
Baron Samedi
10
2 / 3 / 2
7,190
449
6,581
14,711
12,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
9
9
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
1
3
1
0.5
W
0
2
7
1.75
L
3
3
0
1
W
Mulan
McCarry
Mulan
4
3
3
1.83
L
Medusa
RaginKJin
Medusa
0
4
1
0.13
W
Olorun
3
1
4
5
W
Danzaburou
do-i-irritate-u
Danzaburou
2
1
4
4
L
Arachne
eby1234
Arachne
3
4
4
1.25
L
Baron Samedi
quirkyqwerti
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
47,678
70,849
Taken
77,313
49,660
Mitigated
46,187
30,749
Healing
24,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,303
429
0
4,381
13,921
5,546
232
1,734
11,851
82,834
0
L
7,821
452
0
2,222
9,802
6,372
0
2,576
7,226
54,718
0
W
4,586
138
2,538
3,713
14,711
12,801
48
3,792
10,263
25,294
0
L
13,260
2,553
0
5,376
17,017
12,569
0
2,693
14,324
0
59,522
W
Mulan
McCarry
Mulan
13,469
3,074
0
8,807
19,808
20,292
0
593
19,067
0
69,366
L
Medusa
RaginKJin
Medusa
7,731
2,447
0
3,187
15,353
6,438
0
11,574
3,779
0
70,773
W
Olorun
10,594
5,568
424
7,022
10,908
5,133
510
1,106
9,802
93,331
6,222
W
Danzaburou
do-i-irritate-u
Danzaburou
12,931
4,697
0
3,864
11,501
5,888
635
5,331
5,622
0
88,176
L
Arachne
eby1234
Arachne
12,285
7,872
0
8,857
20,430
8,782
0
4,376
16,054
0
79,183
L
Baron Samedi
quirkyqwerti
Baron Samedi
6,581
861
382
4,209
14,711
12,026
0
7,059
7,652
15,797
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,258
Gold Earned
40,056
585
Minions Killed
458
0
Camps Cleared
0
1,570,607
Distance Traveled
1,615,820
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,442
590
116
7
0
345,949
0
L
Tiamat
8,031
502
127
8
0
306,275
4
W
Ares
8,248
516
25
2
0
349,161
2
L
Mulan
8,545
534
95
6
0
297,656
0
W
Mulan
9,694
606
129
8
0
279,231
0
L
Medusa
7,824
489
127
8
0
321,343
4
W
Olorun
9,895
618
161
10
0
303,517
4
W
Danzaburou
8,979
561
154
10
0
292,749
0
L
Arachne
8,466
529
99
6
0
372,968
0
L
Baron Samedi
7,190
449
10
1
0
317,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role