Player Matchup

Susano
Susano
 
Susano
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DaveM42085
Neith
Level 83
God Stats
5W - 9L
1,342 SR
Queue Stats
10W - 19L
1,341 Elo+
Party 1
Eset
Eset
RedBoy Tab
Eset
Level 148
God Stats
8W - 5L
1,669 SR
Queue Stats
72W - 84L
1,530 Elo+
Solo
Anubis
Anubis
TerptainMINT
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 144L
1,514 Elo+
Solo
Athena
Athena
XanerMan
Athena
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,479 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,473 Elo+

VS

Team Averages
Level 162
1,435 SR
1,466 Elo+
Fafnir
Fafnir
CanFullofChaos
Fafnir
Level 147
God Stats
9W - 10L
1,226 SR
Queue Stats
32W - 37L
1,425 Elo+
Solo
Neith
Neith
MasterMeows999
Neith
Level 55
God Stats
130W - 126L
1,526 SR
Queue Stats
155W - 154L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
MyGodisEvil69
Zhong Kui
Level 147
God Stats
27W - 18L
1,503 SR
Queue Stats
150W - 174L
1,541 Elo+
Solo
Nut
Nut
SubScorpion187
Nut
Level 157
God Stats
2W - 2L
1,437 SR
Queue Stats
5W - 5L
1,461 Elo+
Solo
Arachne
Arachne
redchuy
Arachne
Level 302
God Stats
16W - 19L
1,483 SR
Queue Stats
345W - 385L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 5 / 0
10,027
1,003
10,624
18,423
7,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
0 / 7 / 0
9,589
959
5,466
14,114
6,467
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 0 / 1
9,518
952
2,432
3,272
1,224
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
15
0 / 6 / 1
9,577
958
8,060
16,802
8,942
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
XanerMan
Athena
15
0 / 3 / 1
9,689
969
8,447
26,220
38,227
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

144

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
12,355
1,236
7,396
8,633
12,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 0 / 14
11,056
1,106
15,452
6,060
2,789
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
MyGodisEvil69
Zhong Kui
17
6 / 0 / 10
11,431
1,143
17,469
6,393
6,032
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
6 / 1 / 12
11,900
1,190
20,629
8,775
4,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arachne
redchuy
Arachne
18
4 / 0 / 14
12,047
1,205
12,641
10,012
7,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
84
1
Kills
21
21
Deaths
1
3
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
0
0.2
W
2
0
13
8.5
L
Neith
0
7
0
0
W
3
0
14
10
W
Zhong Kui
MyGodisEvil69
Zhong Kui
6
0
10
11
L
0
0
1
0.5
W
6
1
12
12
L
Anubis
0
6
1
0.08
L
Athena
XanerMan
Athena
0
3
1
0.17
W
Arachne
redchuy
Arachne
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
73,587
78,831
Taken
39,873
62,810
Mitigated
33,608
5,016
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,624
832
0
71
18,423
7,950
0
5,493
12,930
0
31,873
W
7,396
2,136
0
2,573
8,633
12,803
0
3,810
4,823
13,018
1,035
L
Neith
5,466
2,314
0
1,869
14,114
6,467
0
4,500
9,614
0
27,503
W
15,452
7,134
0
2,035
6,060
2,789
0
2,248
3,812
0
28,865
W
Zhong Kui
MyGodisEvil69
Zhong Kui
17,469
1,675
0
3,547
6,393
6,032
0
2,120
4,273
54,231
886
L
2,432
42
121
149
3,272
1,224
0
1,338
1,934
19,181
627
W
20,629
13,815
0
2,934
8,775
4,675
0
3,763
5,012
0
44,960
L
Anubis
8,060
66
120
2,686
16,802
8,942
0
4,178
12,624
29,558
538
L
Athena
XanerMan
Athena
8,447
1,085
0
0
26,220
38,227
0
8,714
17,506
25,498
3,537
W
Arachne
redchuy
Arachne
12,641
10,325
495
4,818
10,012
7,309
0
5,041
4,971
0
31,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
58,789
249
Minions Killed
242
2
Camps Cleared
15
899,782
Distance Traveled
1,023,944
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,027
1,003
50
5
1
218,000
0
W
Fafnir
12,355
1,236
7
1
0
203,666
0
L
Neith
9,589
959
56
6
1
148,432
0
W
Neith
11,056
1,106
37
4
2
176,727
0
W
Zhong Kui
11,431
1,143
96
10
2
215,637
0
L
Eset
9,518
952
44
4
0
140,870
0
W
Nut
11,900
1,190
65
7
0
192,655
0
L
Anubis
9,577
958
51
5
0
170,904
0
L
Athena
9,689
969
48
5
0
221,576
0
W
Arachne
12,047
1,205
37
4
11
235,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role