Player Matchup

Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Areonos
Ra
Level 174
God Stats
3W - 7L
1,260 SR
Queue Stats
47W - 37L
1,623 Elo+
Party 3
Hera
Hera
Finish n Me
Hera
Level 47
God Stats
7W - 4L
1,720 SR
Queue Stats
64W - 60L
1,579 Elo+
Solo
Bastet
Bastet
StaatS5
Bastet
Level 159
God Stats
11W - 9L
1,621 SR
Queue Stats
90W - 88L
1,596 Elo+
Solo
Apollo
Apollo
Thee Peasant
Apollo
Level 203
God Stats
9W - 12L
1,506 SR
Queue Stats
196W - 199L
1,568 Elo+
Solo
Team Averages
Level 148
1,521 SR
1,573 Elo+

VS

Team Averages
Level 90
1,634 SR
1,550 Elo+
Maui
Maui
DrSqu1d
Maui
Level 140
God Stats
11W - 8L
1,658 SR
Queue Stats
215W - 200L
1,566 Elo+
Solo
Osiris
Osiris
GoblinBoyfriend
Osiris
Level 147
God Stats
3W - 2L
1,686 SR
Queue Stats
87W - 72L
1,539 Elo+
Party 1
Anhur
Anhur
Joulier
Anhur
Level 29
God Stats
3W - 1L
1,707 SR
Queue Stats
23W - 24L
1,578 Elo+
Party 2
Loki
Loki
OdinOhDear
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
Vochiηsky
Aphrodite
Level 108
God Stats
5W - 1L
1,621 SR
Queue Stats
60W - 72L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 1 / 2
6,644
475
3,878
12,946
8,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
6 / 2 / 1
8,558
611
10,276
10,609
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
0 / 6 / 1
6,827
488
4,353
8,522
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
StaatS5
Bastet
12
0 / 3 / 1
6,763
483
5,424
9,297
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
12
1 / 5 / 2
7,153
511
7,048
15,481
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DrSqu1d
Maui
11
1 / 1 / 5
7,056
504
3,417
10,585
9,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 2
9,290
664
6,771
12,435
10,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Joulier
Anhur
15
5 / 3 / 0
8,832
631
13,927
12,109
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

14
6 / 2 / 2
8,089
578
6,389
10,733
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Vochiηsky
Aphrodite
13
0 / 1 / 5
7,312
522
5,919
6,733
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
17
17
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
2
1
L
6
2
1
3.25
W
Maui
DrSqu1d
Maui
1
1
5
3.5
L
0
6
1
0.08
W
5
1
2
6
W
Anhur
Joulier
Anhur
5
3
0
1.67
W
6
2
2
3.5
L
Bastet
StaatS5
Bastet
0
3
1
0.17
L
Apollo
1
5
2
0.4
W
Aphrodite
Vochiηsky
Aphrodite
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,979
Damage
36,423
56,855
Taken
52,595
20,953
Mitigated
32,166
15,676
Healing
22,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,878
802
0
2,457
12,946
8,054
0
3,964
8,982
0
24,462
L
10,276
735
372
4,991
10,609
4,061
0
2,804
7,805
89,431
0
W
Maui
DrSqu1d
Maui
3,417
1,407
0
1,951
10,585
9,872
0
2,294
8,206
13,342
0
L
4,353
1,257
0
1,009
8,522
2,854
45
0
8,522
55,964
157
W
6,771
2,115
0
6,060
12,435
10,746
680
4,566
7,869
0
74,498
W
Anhur
Joulier
Anhur
13,927
9,443
0
3,731
12,109
4,740
171
2,427
9,580
0
79,052
W
6,389
1,529
0
3,097
10,733
3,977
0
2,973
7,485
0
54,363
L
Bastet
StaatS5
Bastet
5,424
611
0
1,892
9,297
3,335
0
2,204
7,093
0
49,682
L
Apollo
7,048
4,590
0
4,955
15,481
2,649
0
280
15,201
0
55,844
W
Aphrodite
Vochiηsky
Aphrodite
5,919
234
3,466
4,645
6,733
2,831
118
2,060
4,529
50,437
2,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
40,579
432
Minions Killed
459
0
Camps Cleared
0
1,465,713
Distance Traveled
1,434,586
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,644
475
35
3
0
333,046
0
L
Ra
8,558
611
149
11
0
306,728
2
W
Maui
7,056
504
17
1
0
298,963
3
L
Hera
6,827
488
87
6
0
275,696
0
W
Osiris
9,290
664
101
7
0
271,056
0
W
Anhur
8,832
631
134
10
0
251,054
5
W
Loki
8,089
578
81
6
0
322,677
0
L
Bastet
6,763
483
87
6
0
299,071
1
L
Apollo
7,153
511
74
5
0
251,172
2
W
Aphrodite
7,312
522
126
9
0
290,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role