Player Matchup

Erlang Shen
Erlang Shen
Durarammas
Erlang Shen
Level 101
God Stats
14W - 12L
1,605 SR
Queue Stats
174W - 191L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
JDanii3
Ix Chel
Level 105
God Stats
8W - 15L
1,498 SR
Queue Stats
278W - 304L
1,507 Elo+
Party 1
Fafnir
Fafnir
Lewandoski5461
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,642 Elo+
Party 1
Team Averages
Level 97
1,534 SR
1,554 Elo+

VS

Team Averages
Level 78
1,348 SR
1,495 Elo+
Chang'e
Chang'e
Alexkachu
Chang'e
Level 124
God Stats
5W - 3L
1,475 SR
Queue Stats
58W - 64L
1,552 Elo+
Solo
Osiris
Osiris
Chaien
Osiris
Level 47
God Stats
2W - 1L
1,304 SR
Queue Stats
67W - 60L
1,456 Elo+
Party 2
Pele
Pele
Zalholo
Pele
Level 62
God Stats
4W - 3L
1,265 SR
Queue Stats
67W - 58L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Durarammas
Erlang Shen
15
2 / 3 / 3
9,452
675
14,806
18,156
19,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
JDanii3
Ix Chel
15
2 / 6 / 2
9,502
679
14,553
13,198
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 3
8,890
635
6,100
18,910
19,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alexkachu
Chang'e
18
7 / 0 / 7
12,195
871
16,697
14,321
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Chaien
Osiris
15
1 / 4 / 11
9,936
710
8,248
17,718
20,125
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Zalholo
Pele
17
8 / 1 / 7
11,766
840
17,482
14,382
5,928
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alexkachu
Chang'e
7
0
7
10.5
W
Osiris
Chaien
Osiris
1
4
11
1.63
L
Erlang Shen
Durarammas
Erlang Shen
2
3
3
1.17
L
Ix Chel
JDanii3
Ix Chel
2
6
2
0.5
L
1
7
3
0.36
W
Pele
Zalholo
Pele
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,459
Damage
42,427
50,264
Taken
46,421
45,118
Mitigated
31,871
11,079
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alexkachu
Chang'e
16,697
772
5,090
10,891
14,321
5,818
513
6,020
7,713
72,905
0
W
Osiris
Chaien
Osiris
8,248
2,465
0
2,160
17,718
20,125
0
7,643
9,519
1,145
20,816
L
Erlang Shen
Durarammas
Erlang Shen
14,806
6,491
0
4,631
18,156
19,882
0
6,274
11,606
0
36,912
L
Ix Chel
JDanii3
Ix Chel
14,553
1,912
1,140
2,896
13,198
5,416
38
5,803
7,145
52,661
0
L
6,100
1,545
361
2,051
18,910
19,820
130
5,510
13,005
17,819
136
W
Pele
Zalholo
Pele
17,482
3,660
0
2,175
14,382
5,928
1,093
6,966
7,140
0
43,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,844
Gold Earned
33,897
140
Minions Killed
202
0
Camps Cleared
0
763,007
Distance Traveled
895,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,195
871
122
9
0
326,061
2
W
Osiris
9,936
710
29
2
0
273,468
0
L
Erlang Shen
9,452
675
34
2
0
277,423
0
L
Ix Chel
9,502
679
80
6
0
251,044
2
L
Fafnir
8,890
635
26
2
0
234,540
0
W
Pele
11,766
840
51
4
0
295,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role