Player Matchup

Discordia
Discordia
DaylightKilr
Discordia
Level 74
God Stats
18W - 14L
1,537 SR
Queue Stats
387W - 386L
1,504 Elo+
Solo
King Arthur
King Arthur
King treesh
King Arthur
Level 29
God Stats
0W - 1L
1,308 SR
Queue Stats
11W - 31L
1,297 Elo+
Party 2
Ne Zha
Ne Zha
Saintt6IX
Ne Zha
Level 44
God Stats
18W - 22L
1,536 SR
Queue Stats
53W - 71L
1,458 Elo+
Party 2
Team Averages
Level 49
1,461 SR
1,419 Elo+

VS

Team Averages
Level 98
1,447 SR
1,312 Elo+
Xing Tian
Xing Tian
EternityCarbon
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 1
Shiva
Shiva
Hods
Shiva
Level 103
God Stats
2W - 0L
1,307 SR
Queue Stats
4W - 8L
1,106 Elo+
Party 1
Sol
Sol
Louphao
Sol
Level 66
God Stats
425W - 402L
1,534 SR
Queue Stats
446W - 449L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaylightKilr
Discordia
13
2 / 4 / 1
7,870
715
16,557
7,221
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
King treesh
King Arthur
9
0 / 5 / 3
6,844
622
4,620
12,363
10,500
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ne Zha
Saintt6IX
Ne Zha
12
3 / 6 / 1
7,865
715
10,350
13,728
12,246
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EternityCarbon
Xing Tian
14
4 / 0 / 9
8,900
809
6,164
11,670
10,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Hods
Shiva
13
4 / 3 / 10
9,130
830
9,237
12,614
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
15
7 / 2 / 7
10,110
919
9,354
16,173
7,743
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
15
15
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
DaylightKilr
Discordia
2
4
1
0.63
W
Xing Tian
EternityCarbon
Xing Tian
4
0
9
8.5
W
Shiva
Hods
Shiva
4
3
10
3
L
King Arthur
King treesh
King Arthur
0
5
3
0.3
W
Sol
7
2
7
5.25
L
Ne Zha
Saintt6IX
Ne Zha
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,527
Damage
24,755
33,312
Taken
40,457
25,682
Mitigated
26,604
1,295
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DaylightKilr
Discordia
16,557
513
0
0
7,221
2,936
0
4,773
2,355
42,768
0
W
Xing Tian
EternityCarbon
Xing Tian
6,164
979
0
1,190
11,670
10,053
0
5,171
6,499
23,080
1,364
W
Shiva
Hods
Shiva
9,237
2,489
238
1,987
12,614
8,808
480
5,815
6,799
0
15,689
L
King Arthur
King treesh
King Arthur
4,620
644
0
161
12,363
10,500
0
5,131
6,834
0
15,631
W
Sol
9,354
2,876
242
9,366
16,173
7,743
2,228
5,857
10,316
40,857
0
L
Ne Zha
Saintt6IX
Ne Zha
10,350
2,564
0
1,134
13,728
12,246
0
5,652
7,345
0
24,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
28,140
100
Minions Killed
125
0
Camps Cleared
0
574,248
Distance Traveled
625,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,870
715
57
5
0
204,107
1
W
Xing Tian
8,900
809
37
3
0
221,472
3
W
Shiva
9,130
830
20
2
0
205,339
0
L
King Arthur
6,844
622
17
2
0
183,980
0
W
Sol
10,110
919
68
6
0
198,869
0
L
Ne Zha
7,865
715
26
2
0
186,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role