Player Matchup

Neith
Neith
Silver II
Acevadeer
Neith
Silver II
Level 157
God Stats
5W - 5L
1,337 SR
Queue Stats
340W - 367L
1,032 MMR
Solo
Hel
Hel
Silver II
LuciferSan
Hel
Silver II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,005 MMR
Solo
Surtr
Surtr
Silver II
SizzleDonDaDa
Surtr
Silver II
Level 166
God Stats
29W - 22L
1,486 SR
Queue Stats
218W - 239L
1,100 MMR
Solo
Awilix
Awilix
Silver II
SlickArrow42
Awilix
Silver II
Level 123
God Stats
17W - 16L
1,363 SR
Queue Stats
194W - 190L
1,032 MMR
Solo
Jormungandr
Jormungandr
Silver II
Xanthrax1
Jormungandr
Silver II
Level 129
God Stats
3W - 6L
1,317 SR
Queue Stats
151W - 149L
1,103 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,400 SR
1,054 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,473 SR
1,232 MMR
Thanatos
Thanatos
Silver V
 
Thanatos
Silver V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Mescalina98
Sun Wukong
Silver II
Level 130
God Stats
7W - 12L
1,396 SR
Queue Stats
95W - 114L
1,082 MMR
Solo
Sol
Sol
Silver III
THE8THWONDER80
Sol
Silver III
Level 106
God Stats
16W - 28L
1,466 SR
Queue Stats
39W - 66L
997 MMR
Solo
Merlin
Merlin
Silver II
TTV_King_Borri
Merlin
Silver II
Level 123
God Stats
2W - 5L
1,503 SR
Queue Stats
130W - 152L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acevadeer
Neith
13
4 / 1 / 2
7,966
613
6,820
8,872
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 3
6,742
519
3,782
4,781
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 10
6,915
532
6,529
11,742
10,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
14
7 / 2 / 3
7,860
605
8,737
10,643
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Xanthrax1
Jormungandr
14
2 / 0 / 2
8,831
679
6,757
8,312
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ArachneAgniGebLancelot

VS

Bans
BellonaMaman BrigitteAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 0
6,585
507
3,856
12,772
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tsukuyomi
 
Tsukuyomi
12
0 / 3 / 4
6,211
478
5,597
11,273
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Mescalina98
Sun Wukong
10
0 / 1 / 0
6,420
494
1,714
8,477
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
6,474
498
7,764
11,110
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 4 / 0
7,052
542
6,224
7,188
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
L
Tsukuyomi
 
Tsukuyomi
0
3
4
0.67
W
Neith
Acevadeer
Neith
4
1
2
5
W
2
1
3
3.5
L
Sun Wukong
Mescalina98
Sun Wukong
0
1
0
0
W
1
1
10
6
W
Awilix
7
2
3
4.25
L
0
4
2
0.25
L
2
4
0
0.5
W
Jormungandr
Xanthrax1
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
25,155
44,350
Taken
50,820
27,048
Mitigated
20,923
15,819
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,856
1,610
0
6,677
12,772
5,957
279
293
12,479
0
32,115
L
Tsukuyomi
 
Tsukuyomi
5,597
1,263
0
5,585
11,273
4,164
0
1,736
9,537
0
50,074
W
Neith
Acevadeer
Neith
6,820
2,254
0
2,105
8,872
3,491
641
5,718
3,154
0
55,566
W
3,782
647
1,329
2,390
4,781
1,664
118
1,844
2,937
31,208
75
L
Sun Wukong
Mescalina98
Sun Wukong
1,714
318
0
2,508
8,477
4,601
0
4,974
3,503
0
44,194
W
6,529
2,534
359
4,148
11,742
10,785
11
4,350
7,392
1,119
31,992
W
Awilix
8,737
3,727
0
690
10,643
4,589
0
1,509
9,134
0
59,065
L
7,764
2,633
0
4,289
11,110
3,577
826
1,290
9,820
49,832
2,361
L
6,224
785
0
234
7,188
2,624
0
2,270
4,918
52,010
1,290
W
Jormungandr
Xanthrax1
Jormungandr
6,757
2,346
0
4,798
8,312
6,519
0
0
8,312
72,929
4,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,314
Gold Earned
32,742
412
Minions Killed
400
0
Camps Cleared
0
1,267,418
Distance Traveled
1,191,453
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,585
507
41
3
0
251,804
0
L
Tsukuyomi
6,211
478
78
6
0
290,190
8
W
Neith
7,966
613
101
8
0
220,699
0
W
Hel
6,742
519
48
4
0
246,047
3
L
Sun Wukong
6,420
494
89
7
0
205,900
0
W
Surtr
6,915
532
38
3
0
260,736
2
W
Awilix
7,860
605
92
7
0
306,599
0
L
Sol
6,474
498
89
7
0
212,176
2
L
Merlin
7,052
542
103
8
0
231,383
1
W
Jormungandr
8,831
679
133
10
0
233,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role