Player Matchup

Sobek
Sobek
OhhHesHigh
Sobek
Level 124
God Stats
2W - 3L
1,367 SR
Queue Stats
151W - 132L
1,518 Elo+
Solo
Medusa
Medusa
OniRakshasa
Medusa
Level 127
God Stats
2W - 2L
1,211 SR
Queue Stats
259W - 240L
1,521 Elo+
Solo
Achilles
Achilles
PleasureH0le
Achilles
Level 152
God Stats
6W - 11L
1,086 SR
Queue Stats
288W - 269L
1,504 Elo+
Solo
Artemis
Artemis
alexmitchell9696
Artemis
Level 50
God Stats
10W - 7L
1,665 SR
Queue Stats
154W - 170L
1,438 Elo+
Solo
Hades
Hades
cruzbell7
Hades
Level 112
God Stats
1W - 0L
1,798 SR
Queue Stats
72W - 58L
1,554 Elo+
Solo
Team Averages
Level 113
1,426 SR
1,507 Elo+

VS

Team Averages
Level 68
1,416 SR
1,523 Elo+
Cerberus
Cerberus
CptnInk
Cerberus
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 230L
1,508 Elo+
Solo
Ymir
Ymir
ElCoyoteCojo1211
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,659 Elo+
Solo
Cliodhna
Cliodhna
FewestDolphin18
Cliodhna
Level 89
God Stats
4W - 7L
1,318 SR
Queue Stats
364W - 337L
1,547 Elo+
Solo
Zeus
Zeus
HGzeusix
Zeus
Level 31
God Stats
1W - 5L
1,142 SR
Queue Stats
3W - 8L
1,367 Elo+
Solo
Nut
Nut
jclynn12
Nut
Level 48
God Stats
9W - 9L
1,618 SR
Queue Stats
89W - 94L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 1 / 0
6,145
473
1,529
6,109
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
15
2 / 0 / 1
8,346
642
6,134
7,300
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
PleasureH0le
Achilles
14
1 / 0 / 0
7,796
600
9,335
11,771
11,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 1
7,068
544
4,704
6,999
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
cruzbell7
Hades
12
2 / 0 / 3
7,037
541
7,299
7,892
3,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CptnInk
Cerberus
12
0 / 1 / 0
6,999
538
5,999
14,122
12,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 2
5,789
445
2,655
7,851
4,779
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
8
0 / 2 / 0
5,365
413
2,505
8,892
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
0 / 2 / 0
6,413
493
3,143
6,839
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,779
521
5,501
6,085
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CptnInk
Cerberus
0
1
0
0
L
0
2
2
0.5
L
Cliodhna
0
2
0
0
L
Zeus
0
2
0
0
W
Sobek
1
1
0
1
W
Medusa
2
0
1
2.5
W
Achilles
PleasureH0le
Achilles
1
0
0
1
W
2
2
1
1.25
W
Hades
cruzbell7
Hades
2
0
3
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
19,803
40,071
Taken
43,789
24,937
Mitigated
23,758
17,079
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CptnInk
Cerberus
5,999
431
0
7,370
14,122
12,733
0
1,297
12,825
55,081
2,171
L
2,655
191
0
0
7,851
4,779
82
1,566
6,285
19,393
1,601
L
Cliodhna
2,505
526
0
3,217
8,892
2,288
0
3,053
5,839
0
29,078
L
Zeus
3,143
827
0
899
6,839
1,793
0
876
5,963
41,498
0
W
Sobek
1,529
64
0
2,325
6,109
4,663
266
1,161
4,896
8,338
2,472
W
Medusa
6,134
2,035
0
3,387
7,300
2,619
74
2,380
4,618
0
78,781
W
Achilles
PleasureH0le
Achilles
9,335
1,088
0
3,919
11,771
11,218
0
5,392
6,379
0
59,021
W
4,704
2,085
0
2,312
6,999
2,933
0
1,206
5,793
0
54,788
W
Hades
cruzbell7
Hades
7,299
458
137
4,999
7,892
3,504
600
668
7,224
51,143
0
L
5,501
3,686
0
1,770
6,085
2,165
402
1,811
4,274
0
54,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
31,345
416
Minions Killed
420
0
Camps Cleared
0
1,197,356
Distance Traveled
1,195,317
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,999
538
135
10
0
250,312
0
L
Ymir
5,789
445
33
3
0
268,442
4
L
Cliodhna
5,365
413
52
4
0
221,376
0
L
Zeus
6,413
493
97
7
0
237,508
3
W
Sobek
6,145
473
19
1
0
172,978
0
W
Medusa
8,346
642
125
10
0
266,635
2
W
Achilles
7,796
600
100
8
0
254,642
0
W
Artemis
7,068
544
87
7
0
222,828
0
W
Hades
7,037
541
85
7
0
280,273
0
L
Nut
6,779
521
103
8
0
217,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role