Player Matchup

Medusa
Medusa
IxhBinEinHarami
Medusa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,364 Elo+
Solo
Sobek
Sobek
OTOLOZ
Sobek
Level 150
God Stats
3W - 8L
1,359 SR
Queue Stats
1,477W - 1,586L
1,452 Elo+
Solo
Janus
Janus
PROHAKERBRO
Janus
Level 40
God Stats
12W - 32L
1,049 SR
Queue Stats
101W - 124L
1,364 Elo+
Solo
King Arthur
King Arthur
Phile
King Arthur
Level 113
God Stats
33W - 29L
1,556 SR
Queue Stats
378W - 379L
1,527 Elo+
Solo
Kali
Kali
melokie13
Kali
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,436 Elo+
Solo
Team Averages
Level 96
1,393 SR
1,429 Elo+

VS

Team Averages
Level 107
1,519 SR
1,452 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EGiMM
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GINGERZILLAH
Ah Muzen Cab
Level 142
God Stats
7W - 5L
1,589 SR
Queue Stats
163W - 158L
1,372 Elo+
Solo
Ix Chel
Ix Chel
sentinental
Ix Chel
Level 153
God Stats
5W - 2L
1,508 SR
Queue Stats
135W - 140L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
9,337
849
3,193
2,288
805
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
OTOLOZ
Sobek
14
1 / 1 / 2
9,381
853
1,862
4,294
3,964
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 2
10,062
915
7,948
7,654
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Phile
King Arthur
14
0 / 1 / 3
9,481
862
2,017
17,613
21,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kali
15
1 / 5 / 3
10,319
938
12,090
25,031
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

158

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 0 / 8
12,054
1,096
13,204
11,650
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
 
Scylla
18
4 / 1 / 6
11,990
1,090
14,886
4,865
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
EGiMM
Horus
16
0 / 0 / 9
10,005
910
9,452
9,329
7,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
GINGERZILLAH
Ah Muzen Cab
15
0 / 3 / 2
9,222
838
1,495
3,838
1,460
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
sentinental
Ix Chel
16
4 / 0 / 7
11,418
1,038
12,101
3,508
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
4
Kills
11
11
Deaths
4
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
8
7
W
Scylla
 
Scylla
4
1
6
7
W
Horus
EGiMM
Horus
0
0
9
4.5
W
Ah Muzen Cab
GINGERZILLAH
Ah Muzen Cab
0
3
2
0.33
L
1
1
2
2
L
Sobek
OTOLOZ
Sobek
1
1
2
2
L
1
3
2
0.67
L
King Arthur
Phile
King Arthur
0
1
3
1.5
L
Kali
1
5
3
0.5
W
Ix Chel
sentinental
Ix Chel
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,110
Damage
51,138
56,880
Taken
33,190
45,534
Mitigated
28,997
3,974
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,204
1,279
0
1,465
11,650
15,059
0
3,338
7,955
1,060
30,878
W
Scylla
 
Scylla
14,886
1,403
0
978
4,865
2,405
0
153
4,516
48,360
1,361
W
Horus
EGiMM
Horus
9,452
4,382
470
3,141
9,329
7,907
0
4,087
4,877
0
13,343
W
Ah Muzen Cab
GINGERZILLAH
Ah Muzen Cab
1,495
317
0
20
3,838
1,460
0
1,395
2,363
0
5,949
L
3,193
1,181
0
0
2,288
805
0
825
1,385
0
8,881
L
Sobek
OTOLOZ
Sobek
1,862
32
0
605
4,294
3,964
0
2,501
1,754
4,088
0
L
7,948
549
0
0
7,654
4,308
0
3,552
3,953
35,106
828
L
King Arthur
Phile
King Arthur
2,017
193
0
1,514
17,613
21,226
0
6,531
10,581
0
9,251
L
Kali
12,090
5,662
0
1,855
25,031
15,231
0
14,351
10,360
0
24,077
W
Ix Chel
sentinental
Ix Chel
12,101
1,787
3,723
1,250
3,508
2,166
0
583
2,797
32,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,580
Gold Earned
54,689
124
Minions Killed
209
4
Camps Cleared
7
855,698
Distance Traveled
853,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,054
1,096
30
3
1
207,958
0
W
Scylla
11,990
1,090
96
9
1
213,429
0
W
Horus
10,005
910
11
1
2
177,823
0
W
Ah Muzen Cab
9,222
838
15
1
3
41,640
0
L
Medusa
9,337
849
17
2
1
217,177
0
L
Sobek
9,381
853
5
0
1
68,412
0
L
Janus
10,062
915
70
6
0
147,954
0
L
King Arthur
9,481
862
17
2
0
203,961
0
L
Kali
10,319
938
15
1
2
218,194
0
W
Ix Chel
11,418
1,038
57
5
0
212,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role