Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
APrancingPup
Tsukuyomi
Level 99
God Stats
12W - 14L
1,496 SR
Queue Stats
69W - 62L
1,388 Elo+
Solo
Anubis
Anubis
Blowingcookies-
Anubis
Level 31
God Stats
27W - 23L
1,832 SR
Queue Stats
179W - 185L
1,483 Elo+
Solo
Fafnir
Fafnir
ZapnZay
Fafnir
Level 153
God Stats
0W - 1L
1,268 SR
Queue Stats
107W - 107L
1,445 Elo+
Party 1
Nike
Nike
prettyface1327
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,362 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,435 Elo+

VS

Team Averages
Level 74
1,377 SR
1,456 Elo+
Anubis
Anubis
F3aRlesS TitaN
Anubis
Level 58
God Stats
7W - 7L
1,441 SR
Queue Stats
95W - 99L
1,424 Elo+
Party 2
Bellona
Bellona
Jughead1928
Bellona
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 40L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
OzMarkee
Ne Zha
Level 144
God Stats
3W - 2L
1,175 SR
Queue Stats
13W - 9L
1,518 Elo+
Solo
Achilles
Achilles
godoflightenin
Achilles
Level 58
God Stats
35W - 37L
1,544 SR
Queue Stats
397W - 388L
1,493 Elo+
Solo
Olorun
Olorun
mage4
Olorun
Level 86
God Stats
4W - 2L
1,222 SR
Queue Stats
89W - 91L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 8 / 0
6,579
470
8,545
13,768
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
APrancingPup
Tsukuyomi
14
3 / 3 / 0
7,533
538
5,993
11,683
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
7,012
501
2,946
9,622
3,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
ZapnZay
Fafnir
10
0 / 1 / 2
6,002
429
2,284
8,036
9,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 1
6,280
449
4,973
11,149
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,422
602
6,328
5,847
2,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Jughead1928
Bellona
12
2 / 2 / 2
7,246
518
4,952
10,283
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
OzMarkee
Ne Zha
11
0 / 1 / 6
7,579
541
3,256
8,540
4,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
15
9 / 1 / 1
8,613
615
12,050
14,775
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
mage4
Olorun
15
7 / 0 / 2
8,991
642
8,798
9,781
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
21
21
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
0
0.13
L
Tsukuyomi
APrancingPup
Tsukuyomi
3
3
0
1
L
1
5
0
0.2
W
3
1
5
5.5
W
Bellona
Jughead1928
Bellona
2
2
2
1.5
W
Ne Zha
OzMarkee
Ne Zha
0
1
6
3
L
Fafnir
ZapnZay
Fafnir
0
1
2
1
W
Achilles
9
1
1
9.5
W
Olorun
mage4
Olorun
7
0
2
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,741
Damage
35,384
54,258
Taken
49,226
30,096
Mitigated
33,108
13,837
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,545
3,233
0
2,594
13,768
5,032
0
6,073
7,695
0
55,815
L
Tsukuyomi
APrancingPup
Tsukuyomi
5,993
1,324
0
4,661
11,683
4,646
0
1,264
10,328
0
58,479
L
2,946
35
0
2,823
9,622
3,412
47
3,311
6,311
43,786
2,428
W
6,328
239
0
2,229
5,847
2,603
442
1,851
3,996
54,519
1,174
W
Bellona
Jughead1928
Bellona
4,952
1,385
0
1,282
10,283
11,942
0
40
10,243
0
40,300
W
Ne Zha
OzMarkee
Ne Zha
3,256
290
0
2,905
8,540
4,135
255
1,215
7,325
0
27,097
L
Fafnir
ZapnZay
Fafnir
2,284
621
0
1,861
8,036
9,405
0
2,718
5,270
18,940
0
W
Achilles
12,050
3,904
0
6,450
14,775
10,034
0
763
14,012
0
69,481
W
Olorun
mage4
Olorun
8,798
4,492
368
7,336
9,781
4,394
750
1,135
8,646
68,554
2,828
L
4,973
805
0
1,898
11,149
7,601
0
1,646
8,957
0
39,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
40,851
335
Minions Killed
407
0
Camps Cleared
0
1,197,656
Distance Traveled
1,383,189
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,579
470
90
6
0
228,730
0
L
Tsukuyomi
7,533
538
103
7
0
257,913
4
L
Anubis
7,012
501
80
6
0
205,955
2
W
Anubis
8,422
602
98
7
0
270,846
0
W
Bellona
7,246
518
69
5
0
248,566
0
W
Ne Zha
7,579
541
32
2
0
302,316
0
L
Fafnir
6,002
429
20
1
0
294,184
0
W
Achilles
8,613
615
94
7
0
284,373
0
W
Olorun
8,991
642
114
8
0
277,088
2
L
Nike
6,280
449
42
3
0
210,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role