Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ArtzyAlex
Ne Zha
Level 144
God Stats
11W - 12L
1,578 SR
Queue Stats
282W - 290L
1,544 Elo+
Solo
Bacchus
Bacchus
RANDALOS
Bacchus
Level 118
God Stats
25W - 8L
1,888 SR
Queue Stats
144W - 140L
1,509 Elo+
Solo
Kukulkan
Kukulkan
elanglkido
Kukulkan
Level 144
God Stats
6W - 1L
1,380 SR
Queue Stats
18W - 16L
1,186 Elo+
Solo
Team Averages
Level 144
1,569 SR
1,448 Elo+

VS

Team Averages
Level 146
1,460 SR
1,610 Elo+
Merlin
Merlin
 
Merlin
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Artillerylemons
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 51L
1,744 Elo+
Party 1
Terra
Terra
KusHFlwRsamurai1
Terra
Level 109
God Stats
86W - 84L
1,542 SR
Queue Stats
128W - 135L
1,492 Elo+
Solo
Pele
Pele
MetalH3adJesuS
Pele
Level 149
God Stats
1W - 4L
1,202 SR
Queue Stats
50W - 44L
1,572 Elo+
Solo
Nu Wa
Nu Wa
masondt70
Nu Wa
Level 140
God Stats
1W - 2L
1,556 SR
Queue Stats
180W - 50L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 4
7,624
1,271
8,707
4,361
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ra
 
Ra
12
1 / 0 / 4
6,842
1,140
4,042
2,376
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
ArtzyAlex
Ne Zha
12
3 / 1 / 4
7,452
1,242
5,261
4,055
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
RANDALOS
Bacchus
12
1 / 0 / 7
7,631
1,272
3,570
10,109
8,954
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
elanglkido
Kukulkan
13
1 / 0 / 8
7,866
1,311
5,970
4,555
2,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

360

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 1
6,551
1,092
5,935
6,224
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,723
1,121
5,727
5,425
2,279
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 1
6,184
1,031
3,765
5,468
3,055
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 1
6,690
1,115
2,015
7,408
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
masondt70
Nu Wa
12
1 / 1 / 0
6,826
1,138
4,259
4,844
2,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
9
Kills
1
1
Deaths
9
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
4
5
W
Ra
 
Ra
1
0
4
3
L
Merlin
 
Merlin
0
3
1
0.17
L
0
0
1
0.5
W
Ne Zha
ArtzyAlex
Ne Zha
3
1
4
5
L
0
3
1
0.17
L
0
2
1
0.25
W
Bacchus
RANDALOS
Bacchus
1
0
7
4.5
W
Kukulkan
elanglkido
Kukulkan
1
0
8
5
L
Nu Wa
masondt70
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
21,701
25,456
Taken
29,369
17,478
Mitigated
12,981
8,840
Healing
1,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,707
226
0
398
4,361
3,524
0
1,414
2,947
23,560
651
W
Ra
 
Ra
4,042
87
1,640
75
2,376
846
0
2,151
225
18,473
0
L
Merlin
 
Merlin
5,935
59
0
390
6,224
2,431
0
3,042
3,182
23,238
782
L
5,727
1,998
0
0
5,425
2,279
0
4,089
1,274
0
18,855
W
Ne Zha
ArtzyAlex
Ne Zha
5,261
945
0
742
4,055
1,802
0
2,808
1,247
0
14,515
L
3,765
48
407
201
5,468
3,055
0
4,193
1,232
6,548
0
L
2,015
327
0
533
7,408
3,200
0
5,981
1,285
0
15,571
W
Bacchus
RANDALOS
Bacchus
3,570
522
1,744
3,781
10,109
8,954
0
4,403
5,706
6,400
0
W
Kukulkan
elanglkido
Kukulkan
5,970
894
0
460
4,555
2,352
0
3,051
1,504
20,046
654
L
Nu Wa
masondt70
Nu Wa
4,259
811
0
0
4,844
2,016
0
4,247
540
13,037
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
32,974
141
Minions Killed
133
4
Camps Cleared
8
683,942
Distance Traveled
573,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,624
1,271
37
6
1
135,905
0
W
Ra
6,842
1,140
41
7
0
144,170
0
L
Merlin
6,551
1,092
25
4
2
102,260
0
L
Skadi
6,723
1,121
41
7
4
132,081
0
W
Ne Zha
7,452
1,242
23
4
1
133,919
0
L
Terra
6,184
1,031
4
1
0
76,799
0
L
Pele
6,690
1,115
37
6
2
134,153
0
W
Bacchus
7,631
1,272
5
1
1
151,810
0
W
Kukulkan
7,866
1,311
35
6
1
118,138
0
L
Nu Wa
6,826
1,138
26
4
0
128,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role