Player Matchup

Vulcan
Vulcan
Anlakiluke
Vulcan
Level 146
God Stats
8W - 11L
1,426 SR
Queue Stats
166W - 158L
1,442 Elo+
Solo
Horus
Horus
danthedonke
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,503 Elo+
Party 2
Anhur
Anhur
megaeagle
Anhur
Level 124
God Stats
23W - 18L
1,561 SR
Queue Stats
151W - 141L
1,468 Elo+
Solo
Kukulkan
Kukulkan
pableras880
Kukulkan
Level 147
God Stats
4W - 3L
1,641 SR
Queue Stats
105W - 113L
1,516 Elo+
Party 2
Achilles
Achilles
robertodiaz14
Achilles
Level 142
God Stats
1W - 1L
1,629 SR
Queue Stats
157W - 154L
1,539 Elo+
Party 2
Team Averages
Level 140
1,551 SR
1,494 Elo+

VS

Team Averages
Level 70
1,554 SR
1,408 Elo+
Lancelot
Lancelot
Highwayninja424
Lancelot
Level 45
God Stats
3W - 1L
1,762 SR
Queue Stats
309W - 361L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
NanoFolle
Cthulhu
Level 99
God Stats
4W - 1L
1,411 SR
Queue Stats
128W - 127L
1,444 Elo+
Solo
Janus
Janus
T Dog 2604
Janus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 213L
1,339 Elo+
Party 1
Ullr
Ullr
x8GHOSTY8x
Ullr
Level 79
God Stats
68W - 91L
1,426 SR
Queue Stats
303W - 368L
1,396 Elo+
Party 1
Nike
Nike
xiki89
Nike
Level 97
God Stats
33W - 14L
1,672 SR
Queue Stats
318W - 309L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anlakiluke
Vulcan
10
1 / 1 / 0
5,294
662
2,265
3,782
1,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 1
4,106
513
3,943
6,880
4,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
megaeagle
Anhur
8
1 / 3 / 1
4,252
532
1,149
5,657
1,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
pableras880
Kukulkan
7
0 / 2 / 1
4,370
546
1,086
3,016
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
robertodiaz14
Achilles
7
1 / 1 / 0
4,194
524
2,107
5,202
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
3 / 1 / 1
5,148
644
3,151
4,527
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
NanoFolle
Cthulhu
9
1 / 1 / 1
4,957
620
1,157
3,817
2,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
10
0 / 1 / 1
4,634
579
2,018
3,741
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 1
4,706
588
4,089
4,094
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
xiki89
Nike
9
0 / 1 / 3
4,675
584
3,328
6,441
3,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
6
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Anlakiluke
Vulcan
1
1
0
1
W
Lancelot
3
1
1
3.5
W
Cthulhu
NanoFolle
Cthulhu
1
1
1
1.5
W
Janus
0
1
1
0.5
L
1
1
1
1.5
L
Anhur
megaeagle
Anhur
1
3
1
0.5
L
Kukulkan
pableras880
Kukulkan
0
2
1
0.25
L
Achilles
robertodiaz14
Achilles
1
1
0
1
W
2
0
1
2.5
W
Nike
xiki89
Nike
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,550
Damage
13,743
24,537
Taken
22,620
9,530
Mitigated
10,092
7,569
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Anlakiluke
Vulcan
2,265
157
0
1,131
3,782
1,142
0
1,762
1,764
36,615
2,076
W
Lancelot
3,151
646
0
857
4,527
1,999
0
334
4,193
0
31,820
W
Cthulhu
NanoFolle
Cthulhu
1,157
240
0
792
3,817
2,561
0
967
2,850
28,876
2,283
W
Janus
2,018
88
0
601
3,741
1,016
0
2,045
1,696
27,344
0
L
3,943
2,039
240
2,120
6,880
4,026
0
0
6,880
0
18,773
L
Anhur
megaeagle
Anhur
1,149
796
0
774
5,657
1,637
0
0
5,657
0
24,394
L
Kukulkan
pableras880
Kukulkan
1,086
208
0
375
3,016
964
0
1,157
1,859
19,883
586
L
Achilles
robertodiaz14
Achilles
2,107
476
0
2,929
5,202
1,761
0
0
5,202
0
21,890
W
4,089
2,188
0
568
4,094
1,136
0
0
4,094
0
28,126
W
Nike
xiki89
Nike
3,328
306
0
2,396
6,441
3,380
0
0
6,441
0
23,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,216
Gold Earned
24,120
217
Minions Killed
236
0
Camps Cleared
0
770,592
Distance Traveled
794,563
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,294
662
72
9
0
166,084
2
W
Lancelot
5,148
644
50
6
0
193,890
0
W
Cthulhu
4,957
620
48
6
0
142,586
0
W
Janus
4,634
579
57
7
0
143,137
2
L
Horus
4,106
513
18
2
0
163,578
0
L
Anhur
4,252
532
45
6
0
143,917
0
L
Kukulkan
4,370
546
44
6
0
99,305
0
L
Achilles
4,194
524
38
5
0
197,708
0
W
Ullr
4,706
588
41
5
0
154,555
0
W
Nike
4,675
584
40
5
0
160,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role