Player Matchup

Horus
Horus
Aydin_6996
Horus
Level 126
God Stats
2W - 0L
1,710 SR
Queue Stats
23W - 15L
1,524 Elo+
Solo
Charybdis
Charybdis
DavorWavor11
Charybdis
Level 139
God Stats
2W - 3L
1,510 SR
Queue Stats
173W - 186L
1,541 Elo+
Solo
Zeus
Zeus
Jordanrmb
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,419 Elo+
Solo
Hercules
Hercules
MrShymoniak
Hercules
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 122L
1,442 Elo+
Solo
Ah Puch
Ah Puch
chynaa_b
Ah Puch
Level 68
God Stats
23W - 10L
1,527 SR
Queue Stats
577W - 607L
1,475 Elo+
Solo
Team Averages
Level 92
1,549 SR
1,480 Elo+

VS

Team Averages
Level 85
1,518 SR
1,554 Elo+
Terra
Terra
Ba Ba Booey3800
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 278L
1,469 Elo+
Solo
Cliodhna
Cliodhna
BlueLionDimitri
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,507 Elo+
Solo
Chiron
Chiron
JiGailQc
Chiron
Level 120
God Stats
2W - 2L
1,709 SR
Queue Stats
105W - 93L
1,567 Elo+
Solo
Thoth
Thoth
Serkish
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,776 Elo+
Solo
Tyr
Tyr
TurBliTo
Tyr
Level 76
God Stats
4W - 6L
1,379 SR
Queue Stats
775W - 863L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 3 / 5
8,819
588
6,402
15,661
8,721
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
DavorWavor11
Charybdis
17
2 / 2 / 3
10,213
681
11,201
13,312
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
17
2 / 3 / 5
10,210
681
12,327
12,935
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MrShymoniak
Hercules
16
2 / 0 / 7
9,605
640
7,797
18,313
13,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
chynaa_b
Ah Puch
18
6 / 2 / 6
11,101
740
24,227
12,635
7,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
9,741
649
7,410
10,956
8,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
18
4 / 3 / 3
10,919
728
18,416
17,283
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
JiGailQc
Chiron
19
4 / 1 / 4
10,694
713
19,279
10,844
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Serkish
Thoth
16
0 / 3 / 3
9,438
629
10,942
12,583
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
8,627
575
10,468
17,535
17,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
12
Kills
10
10
Deaths
12
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
0
3
5
0.83
L
0
0
6
3
L
Cliodhna
4
3
3
1.83
W
Charybdis
DavorWavor11
Charybdis
2
2
3
1.75
L
Chiron
JiGailQc
Chiron
4
1
4
6
W
Zeus
2
3
5
1.5
W
Hercules
MrShymoniak
Hercules
2
0
7
5.5
L
Thoth
Serkish
Thoth
0
3
3
0.5
L
2
5
1
0.5
W
Ah Puch
chynaa_b
Ah Puch
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,954
Damage
66,515
72,856
Taken
69,201
40,886
Mitigated
44,082
39,362
Healing
35,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,402
2,182
3,914
4,531
15,661
8,721
0
2,605
12,876
0
9,410
L
7,410
221
10,665
6,488
10,956
8,105
0
6,836
4,120
15,176
593
L
Cliodhna
18,416
917
1,567
4,859
17,283
8,250
0
6,889
10,394
0
40,254
W
Charybdis
DavorWavor11
Charybdis
11,201
7,827
1,828
3,317
13,312
5,520
412
3,487
9,479
0
31,908
L
Chiron
JiGailQc
Chiron
19,279
4,281
2,004
4,564
10,844
5,116
0
6,688
4,156
0
39,801
W
Zeus
12,327
1,098
1,937
2,700
12,935
5,193
0
3,492
9,145
33,596
272
W
Hercules
MrShymoniak
Hercules
7,797
1,913
884
11,219
18,313
13,779
0
4,552
13,235
0
10,294
L
Thoth
Serkish
Thoth
10,942
380
529
603
12,583
5,443
0
8,868
3,715
26,790
218
L
10,468
1,658
1,750
2,672
17,535
17,168
0
7,182
10,353
0
12,305
W
Ah Puch
chynaa_b
Ah Puch
24,227
546
3,723
5,309
12,635
7,673
988
2,326
9,970
48,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,948
Gold Earned
49,419
175
Minions Killed
197
0
Camps Cleared
0
1,347,729
Distance Traveled
1,316,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,819
588
7
0
0
292,784
0
L
Terra
9,741
649
15
1
0
256,181
0
L
Cliodhna
10,919
728
48
3
0
312,403
0
W
Charybdis
10,213
681
67
4
0
227,777
0
L
Chiron
10,694
713
72
5
0
304,860
0
W
Zeus
10,210
681
45
3
0
283,310
0
W
Hercules
9,605
640
6
0
0
280,848
0
L
Thoth
9,438
629
56
4
0
221,761
0
L
Tyr
8,627
575
6
0
0
221,433
0
W
Ah Puch
11,101
740
50
3
0
263,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role