Player Matchup

Zeus
Zeus
BigDaddyRaven
Zeus
Level 156
God Stats
54W - 33L
1,712 SR
Queue Stats
124W - 85L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
HerpesHawkv2
Nu Wa
Level 131
God Stats
7W - 11L
1,500 SR
Queue Stats
121W - 117L
1,490 Elo+
Party 2
Charon
Charon
MajicarpClone
Charon
Level 138
God Stats
7W - 5L
1,630 SR
Queue Stats
111W - 90L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
SirPentGames
Guan Yu
Level 164
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 144L
1,495 Elo+
Party 2
Nut
Nut
eagleswing6
Nut
Level 121
God Stats
14W - 7L
1,749 SR
Queue Stats
328W - 321L
1,549 Elo+
Solo
Team Averages
Level 142
1,618 SR
1,553 Elo+

VS

Team Averages
Level 112
1,504 SR
1,553 Elo+
Set
Set
Apathy7057
Set
Level 80
God Stats
2W - 4L
1,371 SR
Queue Stats
94W - 85L
1,538 Elo+
Solo
Scylla
Scylla
Aspire cG
Scylla
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
370W - 302L
1,539 Elo+
Solo
Fafnir
Fafnir
Eden_Saint19
Fafnir
Level 87
God Stats
33W - 27L
1,505 SR
Queue Stats
376W - 349L
1,524 Elo+
Solo
Fenrir
Fenrir
Lecarbattles
Fenrir
Level 108
God Stats
3W - 5L
1,644 SR
Queue Stats
38W - 40L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
Simbobway
Cu Chulainn
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 140L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 5
9,656
644
19,749
12,701
4,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 1 / 2
7,574
505
4,041
6,750
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 4
8,134
542
8,122
11,601
9,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SirPentGames
Guan Yu
15
3 / 2 / 4
9,016
601
10,541
15,480
21,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 1 / 8
8,401
560
9,492
11,209
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,512
501
6,839
14,131
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Aspire cG
Scylla
14
0 / 2 / 3
8,002
533
2,625
6,489
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
11
2 / 3 / 0
6,603
440
8,547
17,262
17,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
6 / 7 / 1
8,179
545
7,001
17,012
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Simbobway
Cu Chulainn
13
1 / 5 / 3
7,804
520
7,718
18,058
10,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
10
10
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Scylla
Aspire cG
Scylla
0
2
3
0.75
W
12
5
5
2.9
L
Fafnir
2
3
0
0.67
W
1
1
2
2
L
Fenrir
6
7
1
0.93
W
5
1
4
7
L
Cu Chulainn
Simbobway
Cu Chulainn
1
5
3
0.5
W
Guan Yu
SirPentGames
Guan Yu
3
2
4
2.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,945
Damage
32,730
57,741
Taken
72,952
43,242
Mitigated
42,270
20,714
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,839
2,895
0
2,886
14,131
6,473
855
6,675
7,456
0
57,563
L
Scylla
Aspire cG
Scylla
2,625
493
0
187
6,489
2,196
0
4,600
1,889
65,227
1,171
W
19,749
4,011
0
3,848
12,701
4,530
118
1,217
11,406
83,694
0
L
Fafnir
8,547
1,885
0
5,947
17,262
17,209
0
7,169
10,093
27,865
0
W
4,041
853
0
625
6,750
2,323
461
3,052
3,565
47,712
0
L
Fenrir
7,001
2,073
0
1,677
17,012
6,159
0
8,713
8,299
0
41,644
W
8,122
2,749
0
2,079
11,601
9,838
0
3,048
8,239
31,230
1,329
L
Cu Chulainn
Simbobway
Cu Chulainn
7,718
1,967
0
3,814
18,058
10,233
0
4,641
13,417
1,426
53,517
W
Guan Yu
SirPentGames
Guan Yu
10,541
1,830
392
6,994
15,480
21,760
174
560
14,875
0
65,548
W
9,492
5,388
0
6,776
11,209
4,791
125
3,180
7,610
0
73,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
38,100
432
Minions Killed
392
0
Camps Cleared
0
1,428,734
Distance Traveled
1,429,241
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,512
501
94
6
0
278,255
4
L
Scylla
8,002
533
127
8
0
277,209
1
W
Zeus
9,656
644
101
7
0
288,909
2
L
Fafnir
6,603
440
26
2
0
294,185
0
W
Nu Wa
7,574
505
79
5
0
279,735
2
L
Fenrir
8,179
545
56
4
0
331,291
3
W
Charon
8,134
542
31
2
0
292,349
3
L
Cu Chulainn
7,804
520
89
6
0
248,301
0
W
Guan Yu
9,016
601
110
7
0
288,797
0
W
Nut
8,401
560
111
7
0
278,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role