Player Matchup

Tyr
Tyr
Hairypancakes12
Tyr
Level 162
God Stats
3W - 3L
1,709 SR
Queue Stats
222W - 204L
1,595 Elo+
Solo
Olorun
Olorun
Hunter10026
Olorun
Level 171
God Stats
1W - 1L
1,834 SR
Queue Stats
457W - 429L
1,570 Elo+
Solo
Zeus
Zeus
NonPlan3t
Zeus
Level 125
God Stats
3W - 1L
1,758 SR
Queue Stats
150W - 129L
1,552 Elo+
Solo
Jormungandr
Jormungandr
VersisBro
Jormungandr
Level 182
God Stats
3W - 2L
1,544 SR
Queue Stats
126W - 112L
1,583 Elo+
Solo
Hun Batz
Hun Batz
mrgravity96
Hun Batz
Level 138
God Stats
4W - 5L
1,625 SR
Queue Stats
388W - 349L
1,522 Elo+
Solo
Team Averages
Level 156
1,694 SR
1,564 Elo+

VS

Team Averages
Level 172
1,584 SR
1,604 Elo+
Osiris
Osiris
BlackMarquez
Osiris
Level 145
God Stats
10W - 3L
1,684 SR
Queue Stats
18W - 9L
1,640 Elo+
Solo
Sylvanus
Sylvanus
ImpactCDO
Sylvanus
Level 149
God Stats
4W - 4L
1,634 SR
Queue Stats
94W - 84L
1,557 Elo+
Solo
Jing Wei
Jing Wei
MortalCoil
Jing Wei
Level 223
God Stats
23W - 17L
1,716 SR
Queue Stats
406W - 316L
1,650 Elo+
Solo
Poseidon
Poseidon
ninetailedjosh
Poseidon
Level 184
God Stats
10W - 8L
1,502 SR
Queue Stats
151W - 148L
1,619 Elo+
Solo
Martichoras
Martichoras
wisecrackNmouse
Martichoras
Level 160
God Stats
1W - 2L
1,384 SR
Queue Stats
43W - 45L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,807
434
7,889
14,014
14,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
16
0 / 5 / 2
9,252
514
8,988
14,403
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
15
0 / 2 / 1
9,135
508
12,314
9,022
3,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
VersisBro
Jormungandr
15
1 / 2 / 1
9,329
518
15,912
19,414
17,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
mrgravity96
Hun Batz
15
2 / 3 / 2
8,883
494
8,697
16,328
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 1 / 0
9,966
554
11,684
21,728
18,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ImpactCDO
Sylvanus
15
3 / 1 / 7
9,571
532
5,640
15,474
16,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
MortalCoil
Jing Wei
18
5 / 0 / 4
10,468
582
15,711
14,418
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
18
3 / 0 / 5
10,008
556
10,889
13,763
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
wisecrackNmouse
Martichoras
16
2 / 3 / 4
10,120
562
6,783
13,587
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
15
15
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
0
2
L
2
3
2
1
L
Olorun
0
5
2
0.2
W
Sylvanus
ImpactCDO
Sylvanus
3
1
7
6.5
W
Jing Wei
MortalCoil
Jing Wei
5
0
4
7
L
Zeus
0
2
1
0.25
L
Jormungandr
VersisBro
Jormungandr
1
2
1
0.75
L
Hun Batz
mrgravity96
Hun Batz
2
3
2
1
W
Poseidon
3
0
5
5.5
W
Martichoras
wisecrackNmouse
Martichoras
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,800
Damage
50,707
73,181
Taken
78,970
48,863
Mitigated
56,104
17,967
Healing
28,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,684
3,441
0
11,334
21,728
18,867
176
10,586
10,099
0
77,131
L
7,889
623
0
3,099
14,014
14,524
0
5,373
8,539
0
30,507
L
Olorun
8,988
4,569
0
4,622
14,403
6,292
1,156
1,649
12,754
97,011
1,161
W
Sylvanus
ImpactCDO
Sylvanus
5,640
1,276
2,411
6,320
15,474
16,599
45
5,803
9,569
23,553
0
W
Jing Wei
MortalCoil
Jing Wei
15,711
13,000
0
4,922
14,418
7,073
1,393
9,656
4,710
0
101,241
L
Zeus
12,314
1,268
0
3,089
9,022
3,009
0
1,213
7,773
90,316
351
L
Jormungandr
VersisBro
Jormungandr
15,912
3,800
0
5,696
19,414
17,645
650
3,199
15,019
83,055
1,511
L
Hun Batz
mrgravity96
Hun Batz
8,697
2,290
0
1,461
16,328
7,393
0
5,007
11,198
0
81,775
W
Poseidon
10,889
1,482
0
622
13,763
6,469
93
3,458
10,208
106,792
1,404
W
Martichoras
wisecrackNmouse
Martichoras
6,783
1,091
0
3,198
13,587
7,096
0
5,631
7,825
0
77,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
50,133
582
Minions Killed
607
0
Camps Cleared
0
1,749,831
Distance Traveled
1,861,532
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,966
554
140
8
0
394,200
0
L
Tyr
7,807
434
50
3
0
389,383
9
L
Olorun
9,252
514
142
8
0
307,705
4
W
Sylvanus
9,571
532
29
2
0
373,417
7
W
Jing Wei
10,468
582
147
8
0
370,247
6
L
Zeus
9,135
508
156
9
0
316,522
3
L
Jormungandr
9,329
518
128
7
0
320,307
0
L
Hun Batz
8,883
494
106
6
0
415,914
5
W
Poseidon
10,008
556
150
8
0
378,819
0
W
Martichoras
10,120
562
141
8
0
344,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role