Player Matchup

Ao Kuang
Ao Kuang
BestGummySmiter
Ao Kuang
Level 57
God Stats
0W - 2L
1,909 SR
Queue Stats
77W - 64L
1,581 Elo+
Party 2
Hachiman
Hachiman
RavenReborn
Hachiman
Level 28
God Stats
0W - 1L
1,535 SR
Queue Stats
13W - 9L
1,528 Elo+
Party 2
Bacchus
Bacchus
Sync Silenced
Bacchus
Level 89
God Stats
0W - 1L
1,245 SR
Queue Stats
4W - 4L
1,292 Elo+
Party 2
Eset
Eset
YeetMeister1
Eset
Level 63
God Stats
4W - 6L
1,529 SR
Queue Stats
147W - 146L
1,449 Elo+
Solo
Jormungandr
Jormungandr
thechickenskin
Jormungandr
Level 123
God Stats
3W - 3L
1,924 SR
Queue Stats
184W - 162L
1,585 Elo+
Solo
Team Averages
Level 72
1,628 SR
1,487 Elo+

VS

Team Averages
Level 155
1,487 SR
1,565 Elo+
Sol
Sol
Foogazy Ns
Sol
Level 158
God Stats
5W - 5L
1,465 SR
Queue Stats
227W - 219L
1,524 Elo+
Solo
Skadi
Skadi
Hierba
Skadi
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,688 Elo+
Solo
Sun Wukong
Sun Wukong
KrulAbsol
Sun Wukong
Level 184
God Stats
1W - 0L
1,791 SR
Queue Stats
107W - 91L
1,552 Elo+
Solo
Guan Yu
Guan Yu
s3anyb0y
Guan Yu
Level 108
God Stats
1W - 0L
1,180 SR
Queue Stats
163W - 163L
1,539 Elo+
Party 1
Terra
Terra
solidsquirrel27
Terra
Level 169
God Stats
5W - 6L
1,500 SR
Queue Stats
110W - 110L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
3 / 4 / 2
9,188
540
13,060
21,063
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
RavenReborn
Hachiman
14
1 / 4 / 1
8,211
483
9,973
14,648
5,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
13
1 / 1 / 3
7,961
468
7,239
14,479
15,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 2
8,375
493
7,497
9,735
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
thechickenskin
Jormungandr
17
4 / 3 / 1
10,255
603
16,833
22,331
13,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 4
10,831
637
15,990
14,739
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Hierba
Skadi
17
4 / 4 / 3
10,614
624
10,394
10,536
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
KrulAbsol
Sun Wukong
17
7 / 1 / 2
10,302
606
13,291
17,161
9,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
s3anyb0y
Guan Yu
14
1 / 5 / 3
8,987
529
10,916
20,842
23,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 1
9,353
550
5,714
16,726
15,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
12
Kills
16
16
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
4
2
1
W
3
1
4
5
W
Skadi
Hierba
Skadi
4
4
3
1.38
W
Sun Wukong
KrulAbsol
Sun Wukong
7
1
2
8
L
Hachiman
RavenReborn
Hachiman
1
4
1
0.38
L
Bacchus
1
1
3
2.5
L
3
4
2
1
W
Guan Yu
s3anyb0y
Guan Yu
1
5
3
0.5
W
1
1
1
1.5
L
Jormungandr
thechickenskin
Jormungandr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,602
Damage
56,305
82,256
Taken
80,004
46,512
Mitigated
57,927
27,701
Healing
35,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
13,060
2,658
0
10,933
21,063
8,719
0
2,455
18,608
82,901
2,715
W
15,990
8,089
0
7,468
14,739
6,090
1,755
4,345
10,394
106,077
5,287
W
Skadi
Hierba
Skadi
10,394
3,490
0
727
10,536
4,195
2,193
8,420
1,808
0
89,750
W
Sun Wukong
KrulAbsol
Sun Wukong
13,291
4,116
0
7,108
17,161
9,165
938
8,121
8,792
0
78,129
L
Hachiman
RavenReborn
Hachiman
9,973
4,633
0
4,906
14,648
5,516
0
8,007
6,641
0
78,107
L
Bacchus
7,239
884
0
2,082
14,479
15,714
0
6,356
8,123
25,130
0
L
7,497
404
576
1,367
9,735
3,503
121
541
9,194
54,449
897
W
Guan Yu
s3anyb0y
Guan Yu
10,916
1,601
2,134
8,006
20,842
23,211
425
14,495
6,255
0
58,235
W
5,714
1,512
4,227
6,179
16,726
15,266
0
9,023
7,651
29,474
4,150
L
Jormungandr
thechickenskin
Jormungandr
16,833
4,107
0
7,837
22,331
13,060
272
4,593
17,738
95,841
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
50,087
505
Minions Killed
534
0
Camps Cleared
0
1,572,568
Distance Traveled
1,763,257
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,188
540
122
7
0
363,142
0
W
Sol
10,831
637
152
9
0
328,151
4
W
Skadi
10,614
624
137
8
0
342,878
3
W
Sun Wukong
10,302
606
100
6
0
393,578
0
L
Hachiman
8,211
483
113
7
0
314,267
0
L
Bacchus
7,961
468
30
2
0
349,731
8
L
Eset
8,375
493
102
6
0
267,757
2
W
Guan Yu
8,987
529
86
5
0
346,513
2
W
Terra
9,353
550
59
3
0
352,137
4
L
Jormungandr
10,255
603
138
8
0
277,671
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role