Player Matchup

Ullr
Ullr
 
Ullr
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Fleq1001
Atlas
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,599 Elo+
Solo
Medusa
Medusa
Geometry
Medusa
Level 127
God Stats
1W - 4L
1,267 SR
Queue Stats
152W - 145L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
I3enchWarmer_
Guan Yu
Level 103
God Stats
4W - 2L
1,625 SR
Queue Stats
231W - 255L
1,476 Elo+
Solo
Team Averages
Level 143
1,479 SR
1,520 Elo+

VS

Team Averages
Level 118
1,489 SR
1,513 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GnardDogged
Ra
Level 129
God Stats
3W - 3L
1,560 SR
Queue Stats
209W - 212L
1,528 Elo+
Solo
Janus
Janus
Its B Web
Janus
Level 114
God Stats
10W - 12L
1,472 SR
Queue Stats
734W - 744L
1,508 Elo+
Solo
King Arthur
King Arthur
Theredbunny007
King Arthur
Level 68
God Stats
3W - 2L
1,626 SR
Queue Stats
354W - 358L
1,473 Elo+
Solo
Persephone
Persephone
XxblueflamexX20
Persephone
Level 122
God Stats
2W - 3L
1,285 SR
Queue Stats
76W - 44L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 1 / 4
8,487
943
4,666
8,254
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
 
Ganesha
14
0 / 6 / 10
7,477
831
7,461
13,776
15,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
Fleq1001
Atlas
15
4 / 3 / 10
8,630
959
10,008
10,122
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Geometry
Medusa
13
3 / 6 / 5
7,752
861
16,022
11,637
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
8
1 / 3 / 3
6,170
686
1,587
5,244
4,302
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
8 / 3 / 7
9,585
1,065
8,524
16,324
10,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 13
7,946
883
7,636
7,516
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
Its B Web
Janus
15
4 / 2 / 11
9,023
1,003
8,039
6,938
2,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Theredbunny007
King Arthur
11
1 / 5 / 9
7,442
827
5,737
10,375
8,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
XxblueflamexX20
Persephone
17
5 / 2 / 12
9,998
1,111
13,146
8,606
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
15
Kills
19
19
Deaths
15
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
1
4
9
L
Ganesha
 
Ganesha
0
6
10
0.83
W
Sun Wukong
 
Sun Wukong
8
3
7
3.83
L
Atlas
Fleq1001
Atlas
4
3
10
3
L
Medusa
Geometry
Medusa
3
6
5
0.92
W
1
3
13
2.5
L
Guan Yu
1
3
3
0.83
W
Janus
Its B Web
Janus
4
2
11
4.75
W
King Arthur
Theredbunny007
King Arthur
1
5
9
1.1
W
Persephone
XxblueflamexX20
Persephone
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,744
Damage
43,082
49,033
Taken
49,759
39,076
Mitigated
29,666
9,813
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,666
1,268
997
1,533
8,254
4,072
390
5,936
2,318
0
17,702
L
Ganesha
 
Ganesha
7,461
360
1,402
1,631
13,776
15,245
0
8,046
5,730
15,987
152
W
Sun Wukong
 
Sun Wukong
8,524
1,547
1,088
5,898
16,324
10,833
1,200
4,040
12,284
0
16,745
L
Atlas
Fleq1001
Atlas
10,008
4,084
661
1,340
10,122
10,550
0
5,634
4,397
19,591
1,260
L
Medusa
Geometry
Medusa
16,022
4,433
208
1,099
11,637
4,907
0
5,877
5,613
0
24,510
W
7,636
686
3,983
2,394
7,516
3,254
896
3,802
3,714
14,282
0
L
Guan Yu
1,587
82
553
389
5,244
4,302
0
2,888
2,278
0
2,182
W
Janus
Its B Web
Janus
8,039
323
307
849
6,938
2,903
1,289
3,419
3,519
19,188
0
W
King Arthur
Theredbunny007
King Arthur
5,737
691
0
52
10,375
8,803
0
3,425
6,950
0
6,506
W
Persephone
XxblueflamexX20
Persephone
13,146
318
186
1,441
8,606
3,873
1,038
2,241
6,311
28,375
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
43,994
87
Minions Killed
94
0
Camps Cleared
0
685,702
Distance Traveled
844,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,487
943
31
3
0
155,847
0
L
Ganesha
7,477
831
1
0
0
151,846
0
W
Sun Wukong
9,585
1,065
12
1
0
168,527
0
L
Atlas
8,630
959
29
3
0
161,861
0
L
Medusa
7,752
861
24
3
0
154,589
0
W
Ra
7,946
883
14
2
0
163,505
0
L
Guan Yu
6,170
686
2
0
0
61,559
0
W
Janus
9,023
1,003
35
4
0
186,495
0
W
King Arthur
7,442
827
4
0
0
157,209
0
W
Persephone
9,998
1,111
29
3
0
168,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role