Player Matchup

Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Luxx_ays
Charybdis
Level 144
God Stats
8W - 3L
1,559 SR
Queue Stats
67W - 64L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
RslDeadshot
Cthulhu
Level 145
God Stats
2W - 2L
1,427 SR
Queue Stats
52W - 39L
1,582 Elo+
Party 2
Team Averages
Level 111
1,496 SR
1,559 Elo+

VS

Team Averages
Level 108
1,595 SR
1,614 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ApesAspect
Horus
Level 99
God Stats
3W - 1L
1,862 SR
Queue Stats
8W - 3L
1,858 Elo+
Party 1
Anhur
Anhur
ProdigalAcolyte1
Anhur
Level 97
God Stats
13W - 23L
1,422 SR
Queue Stats
159W - 162L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 3
7,431
743
4,762
3,567
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Luxx_ays
Charybdis
14
1 / 0 / 3
8,195
820
4,513
5,711
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RslDeadshot
Cthulhu
14
2 / 1 / 2
8,168
817
7,235
9,973
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 0 / 0
6,392
639
4,651
3,345
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
0 / 2 / 1
6,669
667
2,095
9,421
7,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 2 / 1
7,322
732
4,414
8,919
3,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
3
2.5
L
Vulcan
 
Vulcan
0
0
0
0
L
Horus
0
2
1
0.25
W
Charybdis
Luxx_ays
Charybdis
1
0
3
2.5
L
1
2
1
0.75
W
Cthulhu
RslDeadshot
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,510
Damage
11,160
19,251
Taken
21,685
11,896
Mitigated
12,155
4,059
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,762
558
0
66
3,567
1,090
775
1,358
2,209
14,844
0
L
Vulcan
 
Vulcan
4,651
75
0
1,188
3,345
1,173
0
1,216
1,856
32,613
0
L
Horus
2,095
1,230
2,078
3,061
9,421
7,652
0
4,588
4,086
0
8,449
W
Charybdis
Luxx_ays
Charybdis
4,513
2,314
0
1,409
5,711
1,914
1,565
946
4,765
0
41,631
L
4,414
2,741
0
1,142
8,919
3,330
0
4,106
4,340
0
29,078
W
Cthulhu
RslDeadshot
Cthulhu
7,235
360
0
2,584
9,973
8,892
509
2,382
7,591
30,628
4,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
20,383
162
Minions Killed
115
0
Camps Cleared
0
620,661
Distance Traveled
591,415
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,431
743
37
4
0
211,696
0
L
Vulcan
6,392
639
53
5
0
180,679
0
L
Horus
6,669
667
10
1
0
214,506
1
W
Charybdis
8,195
820
70
7
0
206,443
2
L
Anhur
7,322
732
52
5
0
196,230
3
W
Cthulhu
8,168
817
55
6
0
202,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role