Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Kendo1053
Terra
Level 106
God Stats
2W - 0L
1,680 SR
Queue Stats
52W - 45L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
Skymen007
Erlang Shen
Level 149
God Stats
4W - 2L
1,712 SR
Queue Stats
227W - 223L
1,462 Elo+
Party 1
Atlas
Atlas
hazeSm0kes
Atlas
Level 137
God Stats
9W - 8L
1,420 SR
Queue Stats
333W - 312L
1,503 Elo+
Party 1
Martichoras
Martichoras
timmbo190
Martichoras
Level 146
God Stats
7W - 4L
1,400 SR
Queue Stats
889W - 889L
1,467 Elo+
Party 1
Team Averages
Level 121
1,542 SR
1,491 Elo+

VS

Team Averages
Level 89
1,493 SR
1,458 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bongvann
Cernunnos
Level 93
God Stats
17W - 21L
1,637 SR
Queue Stats
1,035W - 1,046L
1,475 Elo+
Solo
Terra
Terra
PoMoPall
Terra
Level 109
God Stats
3W - 8L
1,346 SR
Queue Stats
1,041W - 1,048L
1,553 Elo+
Solo
Sobek
Sobek
That6uyLewis
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,300 Elo+
Solo
Anhur
Anhur
UnnskyldMeg
Anhur
Level 125
God Stats
2W - 2L
1,480 SR
Queue Stats
354W - 352L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 0 / 5
6,359
908
6,421
4,118
1,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
Kendo1053
Terra
12
1 / 0 / 5
6,971
996
4,607
8,994
7,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
Skymen007
Erlang Shen
11
4 / 2 / 2
6,822
975
3,982
7,810
7,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
11
1 / 1 / 5
6,842
977
4,947
8,096
7,900
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
timmbo190
Martichoras
13
3 / 0 / 4
6,899
986
6,858
5,540
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 2
6,241
892
5,383
4,857
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Bongvann
Cernunnos
10
0 / 2 / 2
5,517
788
8,045
5,403
2,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
PoMoPall
Terra
11
1 / 2 / 2
6,023
860
3,785
7,643
5,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

8
0 / 2 / 0
5,241
749
1,053
4,604
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,660
809
3,661
6,405
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
9
Kills
3
3
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
0
5
2.5
L
Kukulkan
 
Kukulkan
1
1
2
2
L
Cernunnos
Bongvann
Cernunnos
0
2
2
0.5
W
Terra
Kendo1053
Terra
1
0
5
3.5
L
Terra
PoMoPall
Terra
1
2
2
1
W
Erlang Shen
Skymen007
Erlang Shen
4
2
2
2.5
L
0
2
0
0
L
1
2
1
0.75
W
Atlas
1
1
5
3.5
W
Martichoras
timmbo190
Martichoras
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
21,927
34,558
Taken
28,912
27,182
Mitigated
16,322
21,987
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,421
339
829
647
4,118
1,608
949
1,056
3,062
13,043
0
L
Kukulkan
 
Kukulkan
5,383
556
728
742
4,857
2,274
0
3,262
1,550
19,028
0
L
Cernunnos
Bongvann
Cernunnos
8,045
4,961
518
1,162
5,403
2,206
0
2,330
2,847
0
14,318
W
Terra
Kendo1053
Terra
4,607
393
8,205
5,526
8,994
7,412
135
2,884
6,110
9,061
0
L
Terra
PoMoPall
Terra
3,785
281
2,759
1,795
7,643
5,624
0
4,060
3,544
5,859
836
W
Erlang Shen
Skymen007
Erlang Shen
3,982
1,425
406
1,569
7,810
7,346
0
2,418
5,392
0
6,610
L
1,053
139
215
453
4,604
3,673
0
1,386
3,101
1,726
12
L
3,661
1,988
1,050
1,796
6,405
2,545
0
4,937
1,468
0
7,110
W
Atlas
4,947
1,365
541
1,559
8,096
7,900
39
2,704
5,392
11,379
0
W
Martichoras
timmbo190
Martichoras
6,858
917
1,259
1,446
5,540
2,916
1,132
693
4,847
0
17,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
28,682
57
Minions Killed
59
0
Camps Cleared
0
606,944
Distance Traveled
546,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,359
908
12
2
0
120,023
0
L
Kukulkan
6,241
892
34
5
0
136,131
0
L
Cernunnos
5,517
788
12
2
0
93,221
0
W
Terra
6,971
996
3
0
0
122,977
0
L
Terra
6,023
860
3
0
0
133,291
0
W
Erlang Shen
6,822
975
3
0
0
131,647
0
L
Sobek
5,241
749
0
0
0
49,091
0
L
Anhur
5,660
809
10
1
0
134,622
0
W
Atlas
6,842
977
15
2
0
122,893
0
W
Martichoras
6,899
986
24
3
0
109,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role