Player Matchup

Fenrir
Fenrir
Barrier Roto
Fenrir
Level 14
God Stats
1W - 3L
1,350 SR
Queue Stats
2W - 13L
1,058 Elo+
Party 1
Baron Samedi
Baron Samedi
CoopYeets
Baron Samedi
Level 145
God Stats
1W - 2L
1,100 SR
Queue Stats
4W - 28L
1,053 Elo+
Party 1
Atlas
Atlas
mncduffy
Atlas
Level 59
God Stats
5W - 4L
1,423 SR
Queue Stats
56W - 64L
1,346 Elo+
Solo
Team Averages
Level 73
1,291 SR
1,152 Elo+

VS

Team Averages
Level 64
1,518 SR
1,378 Elo+
Kukulkan
Kukulkan
Ilovebeer1092
Kukulkan
Level 64
God Stats
435W - 462L
1,379 SR
Queue Stats
443W - 480L
1,282 Elo+
Solo
Aphrodite
Aphrodite
UltraBlueSlime
Aphrodite
Level 64
God Stats
2W - 1L
1,815 SR
Queue Stats
148W - 205L
1,394 Elo+
Solo
Nemesis
Nemesis
sruill
Nemesis
Level 63
God Stats
4W - 4L
1,359 SR
Queue Stats
221W - 233L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 5 / 4
10,903
681
6,292
17,948
8,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
CoopYeets
Baron Samedi
19
5 / 1 / 9
12,135
758
19,744
14,828
8,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
mncduffy
Atlas
18
3 / 0 / 9
11,421
714
13,591
17,427
21,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ilovebeer1092
Kukulkan
17
4 / 7 / 1
11,963
748
19,317
17,407
7,562
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
UltraBlueSlime
Aphrodite
17
1 / 2 / 2
10,286
643
9,816
15,240
14,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
sruill
Nemesis
13
1 / 5 / 1
9,406
588
9,332
16,967
7,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
6
6
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
5
4
1.4
W
Baron Samedi
CoopYeets
Baron Samedi
5
1
9
9.5
L
Kukulkan
Ilovebeer1092
Kukulkan
4
7
1
0.64
L
Aphrodite
UltraBlueSlime
Aphrodite
1
2
2
1
W
Atlas
mncduffy
Atlas
3
0
9
7.5
L
Nemesis
sruill
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,627
Damage
38,465
50,203
Taken
49,614
39,558
Mitigated
29,005
15,358
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,292
2,427
0
3,876
17,948
8,707
549
10,757
7,163
0
18,225
W
Baron Samedi
CoopYeets
Baron Samedi
19,744
860
2,632
6,641
14,828
8,955
58
7,602
7,219
60,190
606
L
Kukulkan
Ilovebeer1092
Kukulkan
19,317
1,722
0
10
17,407
7,562
304
11,552
4,352
64,838
0
L
Aphrodite
UltraBlueSlime
Aphrodite
9,816
921
5,343
10,351
15,240
14,412
270
11,314
2,297
26,938
0
W
Atlas
mncduffy
Atlas
13,591
4,824
244
1,965
17,427
21,896
711
10,820
6,580
34,807
730
L
Nemesis
sruill
Nemesis
9,332
3,427
0
584
16,967
7,031
0
6,361
9,789
0
39,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
31,655
177
Minions Killed
175
0
Camps Cleared
0
906,405
Distance Traveled
830,032
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,903
681
35
2
0
282,219
1
W
Baron Samedi
12,135
758
92
6
0
308,173
0
L
Kukulkan
11,963
748
106
7
0
262,788
0
L
Aphrodite
10,286
643
33
2
0
279,421
0
W
Atlas
11,421
714
50
3
0
316,013
1
L
Nemesis
9,406
588
36
2
0
287,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role