Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Erxavi-97
Olorun
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 96L
1,488 Elo+
Party 2
Loki
Loki
VizzenHD
Loki
Level 107
God Stats
19W - 10L
1,513 SR
Queue Stats
98W - 87L
1,532 Elo+
Party 2
King Arthur
King Arthur
cyberphoenix15
King Arthur
Level 130
God Stats
2W - 2L
1,490 SR
Queue Stats
47W - 53L
1,396 Elo+
Solo
Terra
Terra
miguellaves
Terra
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 88L
1,518 Elo+
Party 2
Team Averages
Level 130
1,501 SR
1,487 Elo+

VS

Team Averages
Level 80
1,521 SR
1,483 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Ironigel
Charon
Level 91
God Stats
0W - 1L
1,613 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 3
Ix Chel
Ix Chel
OddMagnet
Ix Chel
Level 163
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 106L
1,464 Elo+
Solo
Mulan
Mulan
instant-season54
Mulan
Level 70
God Stats
4W - 5L
1,495 SR
Queue Stats
257W - 255L
1,501 Elo+
Party 1
Hachiman
Hachiman
xFrøzenSøulx
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 0 / 3
6,674
667
8,876
5,917
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
Erxavi-97
Olorun
11
2 / 0 / 2
6,151
615
6,200
3,243
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
12
5 / 1 / 1
6,315
632
2,827
7,731
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
cyberphoenix15
King Arthur
12
0 / 1 / 3
6,336
634
5,921
8,507
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 3
6,455
646
2,755
8,378
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
5,665
567
4,483
9,082
5,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Ironigel
Charon
8
0 / 1 / 0
5,056
506
2,293
5,946
4,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
OddMagnet
Ix Chel
10
0 / 4 / 0
5,620
562
3,208
7,855
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
5,982
598
3,756
9,049
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
8
0 / 3 / 0
4,441
444
1,977
6,347
2,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
2
2
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
3
4.5
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Olorun
Erxavi-97
Olorun
2
0
2
3
L
Charon
Ironigel
Charon
0
1
0
0
L
Ix Chel
OddMagnet
Ix Chel
0
4
0
0
W
Loki
5
1
1
5.5
W
King Arthur
cyberphoenix15
King Arthur
0
1
3
1.5
L
1
2
0
0.5
W
2
0
3
3.5
L
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
15,717
33,776
Taken
38,279
18,271
Mitigated
19,281
11,072
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,876
2,488
0
1,095
5,917
2,317
700
1,882
3,753
0
53,738
L
Sun Wukong
 
Sun Wukong
4,483
928
0
2,511
9,082
5,715
0
0
9,082
1,336
36,258
W
Olorun
Erxavi-97
Olorun
6,200
2,525
60
820
3,243
1,463
859
721
2,514
44,307
5,522
L
Charon
Ironigel
Charon
2,293
584
41
616
5,946
4,515
0
3,296
2,650
13,760
1,268
L
Ix Chel
OddMagnet
Ix Chel
3,208
384
867
960
7,855
2,748
0
1,298
6,557
36,532
825
W
Loki
2,827
1,206
0
3,971
7,731
2,954
0
0
7,731
0
42,065
W
King Arthur
cyberphoenix15
King Arthur
5,921
1,141
0
915
8,507
6,026
0
146
8,361
0
49,986
L
3,756
756
0
4,301
9,049
4,182
0
0
9,049
0
37,590
W
2,755
564
1,584
2,627
8,378
5,511
27
2,188
6,086
26,517
0
L
Hachiman
1,977
1,660
0
787
6,347
2,121
0
4,024
2,323
0
15,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
26,764
354
Minions Killed
280
0
Camps Cleared
0
1,028,468
Distance Traveled
1,028,379
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,674
667
87
9
0
200,016
0
L
Sun Wukong
5,665
567
70
7
0
204,850
0
W
Olorun
6,151
615
76
8
0
192,745
3
L
Charon
5,056
506
14
1
0
196,247
0
L
Ix Chel
5,620
562
86
9
0
196,542
4
W
Loki
6,315
632
73
7
0
222,561
2
W
King Arthur
6,336
634
74
7
0
202,687
0
L
Mulan
5,982
598
74
7
0
232,962
0
W
Terra
6,455
646
44
4
0
210,459
0
L
Hachiman
4,441
444
36
4
0
197,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role