Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
JosefKoma
Freya
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,470 Elo+
Solo
Olorun
Olorun
Loco xMONEYMANx
Olorun
Level 198
God Stats
0W - 5L
1,137 SR
Queue Stats
439W - 466L
1,498 Elo+
Solo
Lancelot
Lancelot
MaximHorvath
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Solo
Zhong Kui
Zhong Kui
buttheadbc
Zhong Kui
Level 165
God Stats
1W - 2L
1,428 SR
Queue Stats
161W - 167L
1,475 Elo+
Solo
Team Averages
Level 165
1,413 SR
1,444 Elo+

VS

Team Averages
Level 145
1,519 SR
1,536 Elo+
Ah Puch
Ah Puch
ManliestBeard
Ah Puch
Level 157
God Stats
2W - 0L
1,747 SR
Queue Stats
96W - 101L
1,518 Elo+
Party 1
Eset
Eset
Nayhem
Eset
Level 159
God Stats
2W - 0L
1,682 SR
Queue Stats
140W - 117L
1,572 Elo+
Solo
Artemis
Artemis
UnSavoryRice
Artemis
Level 145
God Stats
2W - 3L
1,352 SR
Queue Stats
236W - 225L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
ZepH295
Cthulhu
Level 144
God Stats
3W - 1L
1,529 SR
Queue Stats
223W - 239L
1,521 Elo+
Party 1
Agni
Agni
mistakeeee
Agni
Level 118
God Stats
1W - 1L
1,283 SR
Queue Stats
116W - 97L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 3 / 3
8,246
825
5,851
9,022
4,157
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Freya
JosefKoma
Freya
12
0 / 6 / 6
6,800
680
5,174
11,295
4,934
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

16
2 / 3 / 6
8,128
813
5,535
10,721
5,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Lancelot
MaximHorvath
Lancelot
14
3 / 4 / 6
7,958
796
5,257
8,838
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
buttheadbc
Zhong Kui
12
1 / 4 / 3
7,168
717
5,824
11,985
12,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 2 / 7
8,092
809
8,175
7,126
3,221
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Nayhem
Eset
14
0 / 1 / 11
8,154
815
5,479
5,392
2,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
UnSavoryRice
Artemis
14
7 / 3 / 4
8,972
897
10,233
10,164
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cthulhu
ZepH295
Cthulhu
17
4 / 2 / 14
9,609
961
13,521
10,877
8,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

15
7 / 2 / 3
9,246
925
9,786
6,830
2,789
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
10
Kills
20
20
Deaths
10
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
3
1.83
L
Freya
JosefKoma
Freya
0
6
6
0.5
L
2
3
6
1.67
W
Ah Puch
2
2
7
2.75
L
Lancelot
MaximHorvath
Lancelot
3
4
6
1.5
W
Eset
Nayhem
Eset
0
1
11
5.5
W
Artemis
UnSavoryRice
Artemis
7
3
4
3
W
Cthulhu
ZepH295
Cthulhu
4
2
14
5.5
L
Zhong Kui
buttheadbc
Zhong Kui
1
4
3
0.63
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
47,194
51,861
Taken
40,389
32,247
Mitigated
24,610
15,624
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,851
2,256
63
1,019
9,022
4,157
340
5,641
3,263
0
13,105
L
Freya
JosefKoma
Freya
5,174
1,477
1,085
2,278
11,295
4,934
0
9,740
1,433
13,048
674
L
5,535
901
3,970
3,646
10,721
5,702
0
8,350
2,220
22,331
389
W
Ah Puch
8,175
140
696
1,524
7,126
3,221
68
2,682
4,348
16,582
597
L
Lancelot
MaximHorvath
Lancelot
5,257
367
185
482
8,838
4,629
0
6,391
2,367
0
7,373
W
Eset
Nayhem
Eset
5,479
348
1,113
764
5,392
2,425
1,249
2,143
3,202
19,193
0
W
Artemis
UnSavoryRice
Artemis
10,233
1,538
182
1,241
10,164
8,125
839
4,434
5,648
486
16,819
W
Cthulhu
ZepH295
Cthulhu
13,521
253
1,571
2,046
10,877
8,050
118
4,324
6,431
27,876
416
L
Zhong Kui
buttheadbc
Zhong Kui
5,824
0
241
2,655
11,985
12,825
0
6,765
4,850
11,985
0
W
9,786
422
1,074
824
6,830
2,789
1,286
2,880
3,867
16,839
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
44,073
96
Minions Killed
122
0
Camps Cleared
0
804,427
Distance Traveled
897,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,246
825
26
3
0
148,009
0
L
Freya
6,800
680
21
2
0
152,872
0
L
Olorun
8,128
813
30
3
0
151,833
0
W
Ah Puch
8,092
809
25
3
0
207,931
0
L
Lancelot
7,958
796
7
1
0
190,793
0
W
Eset
8,154
815
25
3
0
152,732
0
W
Artemis
8,972
897
22
2
0
167,399
0
W
Cthulhu
9,609
961
36
4
0
188,964
0
L
Zhong Kui
7,168
717
12
1
0
160,920
0
W
Agni
9,246
925
14
1
0
180,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role