Player Matchup

Neith
Neith
Birminghamgamer
Neith
Level 84
God Stats
2W - 1L
1,448 SR
Queue Stats
24W - 42L
1,277 Elo+
Solo
Bakasura
Bakasura
FaintBunny5445
Bakasura
Level 123
God Stats
3W - 1L
1,705 SR
Queue Stats
29W - 35L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Jlrsnake
Ne Zha
Level 138
God Stats
74W - 63L
1,604 SR
Queue Stats
746W - 652L
1,574 Elo+
Solo
Chang'e
Chang'e
LUCKY-395963
Chang'e
Level 144
God Stats
17W - 14L
1,588 SR
Queue Stats
540W - 630L
1,495 Elo+
Solo
Cerberus
Cerberus
WhoScharted
Cerberus
Level 244
God Stats
13W - 10L
1,926 SR
Queue Stats
574W - 566L
1,469 Elo+
Solo
Team Averages
Level 147
1,654 SR
1,462 Elo+

VS

Team Averages
Level 114
1,463 SR
1,506 Elo+
Sun Wukong
Sun Wukong
KEA xJalst
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,503 Elo+
Solo
Danzaburou
Danzaburou
MichaelTai
Danzaburou
Level 158
God Stats
20W - 25L
1,418 SR
Queue Stats
117W - 116L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
big charliebear
Tsukuyomi
Level 67
God Stats
6W - 9L
1,228 SR
Queue Stats
333W - 294L
1,575 Elo+
Solo
Fafnir
Fafnir
coolestkid
Fafnir
Level 111
God Stats
0W - 1L
1,754 SR
Queue Stats
68W - 68L
1,480 Elo+
Party 1
Anubis
Anubis
milkson124
Anubis
Level 128
God Stats
26W - 29L
1,414 SR
Queue Stats
46W - 48L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,642
443
5,247
9,633
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bakasura
14
1 / 2 / 4
7,575
505
4,213
16,912
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Jlrsnake
Ne Zha
17
7 / 0 / 7
10,154
677
16,732
17,221
10,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
LUCKY-395963
Chang'e
13
5 / 1 / 5
7,592
506
8,703
8,255
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
WhoScharted
Cerberus
12
4 / 1 / 5
7,360
491
7,155
13,345
12,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KEA xJalst
Sun Wukong
13
0 / 4 / 0
7,325
488
3,742
13,489
7,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
MichaelTai
Danzaburou
13
1 / 3 / 0
7,889
526
5,102
10,039
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
big charliebear
Tsukuyomi
14
1 / 4 / 3
7,331
489
6,598
14,318
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
coolestkid
Fafnir
10
1 / 4 / 3
7,138
476
5,973
14,194
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
milkson124
Anubis
14
3 / 3 / 1
8,248
550
10,123
8,927
3,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
6
7
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Bakasura
1
2
4
1.5
W
Ne Zha
Jlrsnake
Ne Zha
7
0
7
10.5
L
Sun Wukong
KEA xJalst
Sun Wukong
0
4
0
0
W
Chang'e
LUCKY-395963
Chang'e
5
1
5
7.5
L
Danzaburou
MichaelTai
Danzaburou
1
3
0
0.33
W
Cerberus
WhoScharted
Cerberus
4
1
5
6.5
L
Tsukuyomi
big charliebear
Tsukuyomi
1
4
3
0.63
L
Fafnir
coolestkid
Fafnir
1
4
3
0.63
L
Anubis
milkson124
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,050
Damage
31,538
65,366
Taken
60,967
34,468
Mitigated
35,997
25,603
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,247
1,714
0
1,773
9,633
3,446
0
1,278
8,355
0
45,677
W
Bakasura
4,213
2,617
0
7,452
16,912
5,706
0
5,037
11,875
0
54,913
W
Ne Zha
Jlrsnake
Ne Zha
16,732
4,854
0
6,982
17,221
10,718
0
4,081
13,140
133
90,503
L
Sun Wukong
KEA xJalst
Sun Wukong
3,742
547
0
3,012
13,489
7,900
0
1,992
11,497
0
56,229
W
Chang'e
LUCKY-395963
Chang'e
8,703
188
1,287
4,369
8,255
2,273
0
3,234
5,021
44,112
2,161
L
Danzaburou
MichaelTai
Danzaburou
5,102
1,944
0
4,106
10,039
4,025
0
3,243
6,796
0
66,695
W
Cerberus
WhoScharted
Cerberus
7,155
546
0
3,740
13,345
12,325
0
2,468
10,877
27,400
3,532
L
Tsukuyomi
big charliebear
Tsukuyomi
6,598
1,798
0
5,287
14,318
5,317
0
2,325
11,748
0
63,326
L
Fafnir
coolestkid
Fafnir
5,973
2,209
0
2,624
14,194
14,836
0
4,746
9,273
13,233
0
L
Anubis
milkson124
Anubis
10,123
406
0
3,105
8,927
3,919
311
2,758
6,103
73,123
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
37,931
449
Minions Killed
448
0
Camps Cleared
0
1,475,458
Distance Traveled
1,371,787
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,642
443
68
5
0
246,119
0
W
Bakasura
7,575
505
100
7
0
343,576
1
W
Ne Zha
10,154
677
124
8
0
301,502
3
L
Sun Wukong
7,325
488
96
6
0
221,166
1
W
Chang'e
7,592
506
82
5
0
326,651
4
L
Danzaburou
7,889
526
115
8
0
255,355
4
W
Cerberus
7,360
491
75
5
0
257,610
0
L
Tsukuyomi
7,331
489
92
6
0
326,585
0
L
Fafnir
7,138
476
17
1
0
293,820
1
L
Anubis
8,248
550
128
9
0
274,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role