Player Matchup

Eset
Eset
AkaLatios
Eset
Level 127
God Stats
2W - 1L
1,832 SR
Queue Stats
22W - 26L
1,466 Elo+
Solo
Ah Puch
Ah Puch
KjuanSr
Ah Puch
Level 64
God Stats
2W - 5L
1,568 SR
Queue Stats
105W - 102L
1,447 Elo+
Solo
Ishtar
Ishtar
TheDeadBanana01
Ishtar
Level 143
God Stats
3W - 2L
1,521 SR
Queue Stats
338W - 314L
1,561 Elo+
Solo
Fenrir
Fenrir
ThePolemic
Fenrir
Level 58
God Stats
7W - 9L
1,491 SR
Queue Stats
114W - 117L
1,537 Elo+
Solo
Hercules
Hercules
diegod_fabiani
Hercules
Level 107
God Stats
2W - 1L
1,452 SR
Queue Stats
75W - 74L
1,430 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,488 Elo+

VS

Team Averages
Level 122
1,387 SR
1,516 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Diabetronique
Anubis
Level 141
God Stats
6W - 15L
1,216 SR
Queue Stats
23W - 32L
1,486 Elo+
Solo
Osiris
Osiris
DrakeShiesty
Osiris
Level 126
God Stats
2W - 1L
1,295 SR
Queue Stats
114W - 114L
1,542 Elo+
Solo
Chronos
Chronos
SirLagginton
Chronos
Level 128
God Stats
24W - 17L
1,673 SR
Queue Stats
137W - 141L
1,521 Elo+
Solo
Sobek
Sobek
fdf86
Sobek
Level 86
God Stats
4W - 4L
1,253 SR
Queue Stats
147W - 121L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
7
0 / 4 / 2
4,844
484
3,107
9,363
6,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
KjuanSr
Ah Puch
11
1 / 0 / 1
5,763
576
3,419
2,203
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 1
4,760
476
5,426
6,416
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
ThePolemic
Fenrir
10
2 / 1 / 1
5,265
527
3,950
10,380
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
6
0 / 3 / 1
4,144
414
1,406
6,438
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 1 / 3
5,844
584
7,208
5,083
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,038
604
144
3,854
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
11
3 / 0 / 0
6,671
667
4,721
7,456
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
SirLagginton
Chronos
11
1 / 1 / 3
5,760
576
4,808
7,334
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
fdf86
Sobek
9
1 / 1 / 4
6,109
611
2,819
9,503
7,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
9
10
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
3
5.5
L
Eset
0
4
2
0.25
W
0
1
0
0
W
Osiris
3
0
0
3
L
Ah Puch
KjuanSr
Ah Puch
1
0
1
1.5
W
Chronos
SirLagginton
Chronos
1
1
3
2.5
L
1
2
1
0.75
L
Fenrir
ThePolemic
Fenrir
2
1
1
2.5
L
Hercules
0
3
1
0.17
W
Sobek
fdf86
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,308
Damage
19,700
34,800
Taken
33,230
16,968
Mitigated
20,656
11,691
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,208
2,981
0
469
5,083
2,031
772
1,445
3,638
0
37,253
L
Eset
3,107
340
91
2,204
9,363
6,348
0
3,540
5,823
17,403
654
W
144
0
0
562
3,854
1,811
160
2,047
1,807
51,399
0
W
Osiris
4,721
1,738
0
4,403
7,456
6,435
0
28
7,184
0
46,486
L
Ah Puch
KjuanSr
Ah Puch
3,419
43
0
761
2,203
840
0
901
1,302
40,910
0
W
Chronos
SirLagginton
Chronos
4,808
1,966
0
4,646
7,334
2,541
0
1,359
5,975
44,674
1,275
L
5,426
3,776
0
2,005
6,416
2,294
30
787
5,629
0
26,111
L
Fenrir
ThePolemic
Fenrir
3,950
556
0
4,836
10,380
4,204
0
1,886
8,494
0
35,567
L
Hercules
1,406
482
0
1,794
6,438
3,282
0
628
5,810
0
13,858
W
Sobek
fdf86
Sobek
2,819
589
0
3,426
9,503
7,838
162
1,540
7,963
20,627
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
30,422
227
Minions Killed
343
0
Camps Cleared
0
920,815
Distance Traveled
988,057
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,844
584
68
7
0
193,950
0
L
Eset
4,844
484
20
2
0
195,341
1
W
Anubis
6,038
604
93
9
0
176,024
0
W
Osiris
6,671
667
77
8
0
186,002
2
L
Ah Puch
5,763
576
83
8
0
211,363
3
W
Chronos
5,760
576
87
9
0
226,211
0
L
Ishtar
4,760
476
43
4
0
157,599
0
L
Fenrir
5,265
527
55
6
0
232,701
0
L
Hercules
4,144
414
26
3
0
123,811
1
W
Sobek
6,109
611
18
2
0
205,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role